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The Last Guardsmen

Warlords
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Everything posted by The Last Guardsmen

  1. Yay combiweapons are badass now.
  2. Too much text. Guardsmen.exe encountered a problem and is resetting to default action. Fixing bayonets and preparing to charge.
  3. My only question is how are special guard commander are going to work out. They used to be part of a squad by default.
  4. I'd like to trade 2 TIE/fo for 2 standard TIE. Additionally I will pay 50¢ for random ship parts such as cockpits and engines. and up to 3$ for a damaged but largely intact fighter craft. Complete fighters and ships will be negotiated for on a case by case basis.
  5. Well welcome to the community HC. Hope you can make it this weekend.
  6. AoS would be welcome at Red Castle. I'd like to learn how to play and we have enough tables that there wont really be any trouble finding room.
  7. Ok. I just realized there is some worrying fallout from this little bit of mayhem. I yoinked loot from a Khornate cult and didn't kill any of them.
  8. I need to double check. I honestly didn't think about the win condition I wound up rolling to choose first and figured being close to the token would be helpful. I was a little surprised that there wasn't a provision for something like this.
  9. It was more a realization that I did a stupid. I hadn't been the one to roll the number of markers. The lack of any real game was in large part my fault, I should have double checked the number of loot tokens but I'd been distracted.
  10. So I've decided that after playing two games and ending up with a wopping 8 promethium caches that Imperial Guard run by a savvy Necromunda vet might be slightly over powered. My first game consisted of me terrorizing some poor old Necrons with a seemingly endless rain of krak grenades until thy were little more than scrap parts. Add to that my opponent rolled poorly for his number of fighters available and lost a guy BEFORE the fight even started. Also some of the scenarios are looking a little lopsided. Case in point: Game #2 lasted all of 2 turns. It was Scavengers. and we rolled only one loot counter which I got to place. 8 inches from my edge. My opponent's CSMs never even SAW my guardsmen. Amusing but hardly what I'd call a fun battle. Any how feel free to share your tales of skirmish level fun and fail.
  11. I just lost all my Heavy Weapons Teams and Tank crews to a lethal bout of maniacal laughter. I'm a little winded myself. 8th ed just keeps getting better and better.
  12. The last shred fear I had about 8th ed. is gone.
  13. We have a couple of younger guys over at Red Castle but they are big into 40k. I'll let you know if they take up AoS.
  14. Let me know if you want to sell that Army Transport bag on its own.
  15. Exactly. There have always been the three solid standbys for IG. Trooper, Tank and Transport. I never really fell for all those fancy new fangle variants of the Russ. Only things I use beyond the base variant is the Vanquisher.
  16. That's a good question. I'd argue any well organized IG army is ageless but I've been playing guard for ages. Simple Space Marine armies built around a Command Squad and two Tac. Squads might be qualified as "ageless".
  17. Behold a quote from the darkest pits of the internet: "Almost 20 years I have played 40k. It doesn't really change. New minis and new rules come about but it is always fundamentally the same game. You ether adapt, play an ageless army or you tumble into the pit with the other mewling spawn and bitch for eternity." -Anonymous I thought you all might find it something worthy of pondering. Not calling you whiners.
  18. I'm just going to miss my IG Melee Deathstar. I get the feeling I'm going to lose my relics.
  19. I don't think formations would have bothered folks quite as much had some more effort been put into balancing them but I digress. Tanks'll be fine. I gett the feeling though they might get a reduced armor save from behind. Seems like a simple way of doing it.
  20. WARNING: Force Commander DasBox ran afoul of two Tau formations last Sunday and hasn't been the same since. I danced and capered about like a loon when I found out formations were going away. No more BS freebie super powers keeping honest us IG players down. Now you'll have to fight fair again universe! And WE just fixed bayonets....
  21. I understand your concern regarding learning a new rule system. The reason that I"m going with Shadow War for the month is that it has some resemblance rules wise with what GW has teased us with in their previews. At least that's what I'm seeing. Weather I'm right or wrong remains to be seen. And speaking of Age of Sigmar you're welcome to come down on Saturday to play. I'd love to give it a try myself.
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