Jump to content

SPaceORK

Members
  • Posts

    593
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by SPaceORK

  1. 1 minute ago, paxmiles said:

    I suppose

    Look I dont mean to be a downer on your opinion of the tank but you gota look at its efficiency in relation to its points and the other options.

    Is it cheap at 80 points? Yea. Is it cheaper than a tac squad with similar weapons? Yea.

    But what are you actually getting? Your getting a single shot platform that literally costs 80 points for its, albeit reliable, single shot.

    Compare to the tac squad, in which marine bodies are already overcosted. For the same cost you get a las cannon and 5-9 bolter shots. So not only do you have the Las cannon that cannon that can fire at something, but the bolters that can fire at another, more appropriate target. So already it beats the hunter on shots per point and flexibility against multiple targets. And they are troops. Which is super useful in an army that lacks bodies. It also doesn't even do the job of filling out a heavy slot for detachments very well. You have cheaper or more efficient options. So when looking at this tank it's not how cheap it is. It's how good everything else is at doing its job better or the same, but able to do other things as well. You ideally dont want a unit that does one job in a marine army unless it does that job very well.

     

  2. 20 minutes ago, paxmiles said:

    Well, that explains why the internet keeps suggesting I rely on AP dash weapons for my TAU to destroy knights. 

    Also means that knights are likely stronger warhounds...

    The internet is right from time to time.

    • Like 1
  3. 6 minutes ago, WestRider said:

    That's not what the FAQ that's currently up on the WHQ site says: "...if there is a friendly unit comprised entirely of <Clan> Gretchin Infantry models within 6" of it..." The "entirely" is referring to the composition of the Unit, not it's distance.

    That Errata was actually a buff to the Stratagem, because now it works per Wounding Hit, rather than per Wound, so it only takes one Grot to eat, say, a Lascannon shot or something.

    If that's the case then thats great. I've been playing it as you have to have them wholly within 6".

    I coulda sworn I read it was wholly within in the faq.

  4. 17 minutes ago, paxmiles said:

    Why do they have a 3++ or 4++?

    Because on a single knight you take the relic that gives them a 4++, with rotate in shields its 3++. If your taking a 600+ point knight you definitely want to keep it alive.

    You can also give two knights a 4++ and a third, 2+.

    But yea, assuming a knight will only have 3+/5++ is pretty optimistic. 

    • Like 1
  5. 4 hours ago, paxmiles said:

    3+ armor, 5++ invulnerable. As mentioned, it doesn't account for relics, stratagems, terrain, and so forth. 

    Well most single knights will be at a 3++ or at least 4++. And if you dont kill them outright they can still operate at full wounds if need be via a strat or, if hawkshroud, double the wounds they have left.

  6. Honestly I'd dump the death company, you have a ton of other really good melee. With the new bolter rule, intercessors are pretty solid. So with that extra 500 ish points you can add another smash captain, 3 squads of intercessors and another hq. Which will net you 5 more cp from another battalion. Which allows you to fully run your smash captains and have more objects grabbers.

  7. 24 minutes ago, paxmiles said:

    Ultimately, it's your toy, so do whatever.

    Technically, it isn't WYSIWYG, so very technically you could be denied in an event that adheres to a WYSIWYG requirement. The distinction between this an a normal conversion is that you are using a weapon that this model can take and with it's own rules to represent a different weapon that this model has taken. This despite the fact that you cannot actually take duplicates of that weapon, still distinguishes this from a normal conversion.

    That said, I agree, 95% of the time, you should have no issues at events. Maybe even 99%. And, yes, it doesn't matter for casual play. I would have no problems with this at all.

     

    Longterm, there is the potential that GW produces an actual kit with 2x chainswords and your "conversion" is kinda forced to become that, which may or may not be an actual problem.

    You worry far to much about things that most likely will never happen. 

    • Like 3
  8. 1 hour ago, Ish said:

    Micro Set is applied to the surface that you'll be putting the transfer on, prior to applying it. I don't pretend to understand all the chemistry behind it, but it sort of moistens the area, breaks up residual oils (like from your fingertips), and has some kind of chemical reaction with the Micro Sol that makes the bond even better. Micro Sol will let you do curved surfaces, Micro Sol and Set will let you do jagged ones. It's amazing.

    Huh... pretty neat.

    Usually I 'Ardcoat the area, use water to move the decal where I want it, Micro Sol, let it dry, 'Ardcoat again and the matte seal. It makes the decal lines disappear. 

  9. Or I can just leave it be? I mean I cannot fathom a time someone would get confused as to the loadout. 

    "What are you playing today?"

    "Three Gallants"

    "That one has two chainswords"

    "Yea I know. It's a conversion. It looks cool. Would you like to look at a rulebook to refresh yourself on the Gallant rules?"

    In a tournament,  I just say it's a Gallant and I'm 95% they know the rules.

    In casual, I just say it's a Gallant and I can show them the rules.

    • Like 2
  10. 1 hour ago, paxmiles said:

    I feel that one of the Chainswords should be Labeled "Gauntlet" or something like that, just for clarity. Maybe name both weapons and give one a reference to it being a fist/gauntlet in the name. Like "Hand of the Titan"

    Well I did paint them two different colors so if it comes up Green Sword is "Smash" and Purple is "Sweep". But since weapons cant be removed and my list says three Gallants I dont think there should much confusion.

    That and my handwriting is terrible. So I cant imagine my hand-paint-writing is going to be any better.

    Also I'm pretty sure I've never actually used the gantlet. Leg kicks 75% of the time and chainsword the other times.

  11. Pretty sure only tournament (NOVA) actually cares that you have the actual fw model and not a conversion. 

    I would think no player in a casual game would care either if you put any effort into the conversion.

  12. 6 minutes ago, Lyraeus said:

    Oh yea! That's right. Bifpod actually talked about that! 

    Please hover? I would love to charge you. 

     

    You could do the strike in death catachans. They did real work in a charity hammer game. 

    Charity Hammer Twitch Nick (orks) vs Mitch (IG)

    I mean... they are kinda disposable. They only need to clear some screens, maybe do some screening themselves, then die in a fiery explosion. 

  13. 1 hour ago, Lyraeus said:

    Those vultures scared me until I realized they kill maybe 7 orks in a KFF, 8-9 outside a KFF. 

    Definitely a scary list but I think it's manageable 

    Umm... Tallarn Vultures, so no negatives for moving and firing heavy weapons, +1 to hit for staffing run.

    43 shots, 28 hits, 18 wounds, 15 dead orks, 12 with KFF. So about 30-45 dead orks a turn.

    Orks are the main reason I'm taking vultures. That and they are awesome!

×
×
  • Create New...