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Tao Tsê-Mung

Emperors
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Everything posted by Tao Tsê-Mung

  1. Oh yeah, I just assumed everyone “got the memo” this weekend . . .
  2. Sure, how’s 1500pts sound? I’m painting a new unit up this week!
  3. I’ll be looking for a 40k game, probably around 1250 - 1500pts for the sake of time.
  4. Yeah, a lot of fun and those assault intercessors really put the pressure on early. Great unit!
  5. Oh, nice! So after seeing Lyraeus post I got busy this morning but I could still meet right around noon if you’ll still have time to game then. I’m always down for the full 2k but we could drop down to 1500pts because of the late start if folks need to get going.
  6. Since Inquisitor66 can’t make it after all it’ll depend upon if @Lyraeus is around to play.
  7. I’m happy to play if @Lyraeus can make it. I can bring enough to match whatever pts he’s got ready.
  8. Awesome, I’ve never played against either of those so feel free to bring whichever you prefer! I’ll get there around 3 to start setting up.
  9. I’d love to get a full 2k game in if you have time since Thursday afternoons usually don’t have time for 2k, but I can go down as far as 1250pts and still have a pretty balanced list.
  10. So they should have just made it a fnp only found on infantry and fixed the flying dinghy destroyers keyword instead of this hot garbage. It’s far too complicated a rule for something which is mathematically worse than a fnp and circumstantially even worse than its previous iteration. Why reinvent the wheel other than for sales hype? It could be saved by strats or the ghost arks retaining their ability to roll a second time on all the previous losses in a squad, but still - not worth this convoluted rewrite.
  11. Silent King model is $150 Codexes & Datacards up by $10 each ‘nuf said
  12. Its not the bringing of terrain that’s an issue. I totally get that about making life easier for TOs. A lot of tourneys so far have been light on terrain and this helps alleviate that. What’s getting too pay-to-win for me is the special exclusive buffs from GW terrain which will be further tailored to people’s lists. Yes, you could technically make your own terrain and use the rules - but there’s no guarantee the TO will allow your particular piece. And most people won’t build their own and will just accept the basic implication which is pretty obvious. Buy these expensive terrain sets and get tailored new buffs not available without them. It just furthers the power creep and engenders more people to the “Buy the next mathematically superior model to have fun or get stomped by the guy who did.” mentality. GW’s drive for quarterly sales & marketing strategy literally encourages people to be That Guy. As someone who is new to the game from tabletop board games & rpgs it’s really becoming a serious detractor. I’m starting to wish someone had honestly told me how defined by sales this game is. I’ve never seen a game half as heavy-handed as this. It’s only the people across the table from me that keep me coming back.
  13. Exactly. Literally everyone is waiting on their complete faction ruleset to go with 9th/points changes and GW is focusing their time and energy on manipulating people into buying new terrain kits with new rules that will likely disrupt the balance again and then be nerfed after the kits are sold. Any other game company would finish the codexes as soon as possible instead of dragging them out for year to sell us plastic walls. Or the transition would have been a lot smoother if they made points changes by faction as codexes armies shifted from 8th PA to 9th. But having worked in marketing to put myself through college I know the biggest trend in advertising lately is triggering people’s fomo anxiety. All the release uncertainty and faction unbalancing is an intentional play to manipulate people into buying more plastic in the meantime while they have to wait for their current faction update. When the game is already this expensive and their profits already soaring, not to mention all the economic hardship people are experiencing right now, its a pretty telling message about how GW really views their players.
  14. Agreed, but the tenor of tournaments informs the escalation of casual games. Batreps and tournament organizers get pressure from GW and viewers to show the new rules/models which also sets the expectation of players. It’s an intentional appeal to people’s interest in seeing and doing the newest exciting thing - but it’s not tempered with a spirit of fairness because the spirit of profiteering trumps all other concerns. And the pace is clearly accelerating. The first codex of 9th is still a month away from being in peoples’ hands and GW is already replacing the original core rules with game-changing points/stats changes and supplements. Each of which requires considerable monetary investment.
  15. I have distinct reservations. Obviously this is going to be another windfall for GW to sell 400pts of overpriced terrain to every single player instead of fostering the creativity of creating your own terrain from scratch/bits. More importantly get ready to see loads of gimmicky abuse from the added special abilities of terrain. Think Biologus Putrifier x3 with 8x Storage Fane grenade barrages. Or every Tau unit with overwatch on 5s rerolling 1s. Necron players can invest a fortune in the new monoliths to have 4+ reanimation rolls across the board. The range of abilities across all factions will make it impossible to avoid special terrain rules not being exploitable by someone - and those people will show up with the max number of those terrain. It’s basic escalation. After seeing how gimmicky/broken the tournament winning lists always are its impossible to believe this is accidental anymore. GW obviously cares about selling plastic far more than balanced playability. Or even basic fun.
  16. I’ll be around and looking for a 40k game - probably around 1500pts to keep it timely.
  17. Anyone else significantly disappointed with the marinesturbation of the reveals today? We all know the new primaris speeder will be significantly undercosted so GW can sell a bazillion kits, and they confirmed the all-marine-eq releases for the next five months, but this level is seriously going to ruin a lot of people’s fun at the table. Even the new necron datasheets actually reveal some stealth nerfs that will specifically hurt them against these extra-shooty marine upgrades. And keep in mind necrons never got any PA buffs either. In particular the new chronometron can’t apply the reroll charge buff to reinforcements/deep strike, and the invul save is now a single unit instead of previously a full aura effect. MWBD already suffered from this compared to the best marine buffs being auras. In addition, five of the six new necron units are HQs which they already have way too many for the slots since Indomitus. So even if they each have useful buffs, they apply to only one unit each and will be impossible to take enough buffing characters to keep the army on par. Meanwhile marines, who already have the best buffing strats and characters - many in the elite slots - are gaining even more condensed heavy firepower and better toughness/wound troops than DG/AC. When these units drop people are going to have to start prefacing their LFG posts with “marines” or “anything but” because nothing else is going to survive turn two. Marines were already the best at playing the missions for points as well. That can’t even be fun for marines players at this point.
  18. I’d definitely be down for some 40k if anyone else is around.
  19. Thanks for the quick answers! Yeah, I’m not going crazy with this. Doing something like the sergeant and 2 of 10 may take a heavy weapon; or the Nob may take a flamer and power claw is along the lines of what others are doing. Just wanted to check because I would normally tune every squad to a in the list. As far as the current campaign goes the other thread read like the requisition points were only being used on expanding the OoB pool or increasing the game PL. Are you guys using them to upgrade squads/characters as well? For me the developments unique to Crusade are the more interesting features since we can already play a game of 40k at whatever PL/Points two people agree on. Is it possible to play catch-up games to reach the current campaign level instead of just getting extra CP? Again, I’m less interested in more CP because it’s already in core 40k.
  20. Looking for bolter variants & missile/rocket launchers to mount on rhinos/razorbacks. Really any bolt weapons would do as long as they don’t have a hand attached. Imperium or Chaos doesn’t really matter either.
  21. Learned more about Crusade, interested in playing in the near future, but I have a few questions about list building for it. When creating/adding units to your Order Of Battle the loadouts, powers, etc. are all set unless you use Requisition Points to change them. Does this include chapter/clan/craftworld etc. as well? Or am I able to play the same unit as Black Legion one game and Alpha Legion the next? Also, I’m noticing a quirk with the PL system that if I add another body to the squad the PL goes up - but weirdly upgrading a bunch of weapons which normally cost points doesn’t change the power level of the squad at all. What’s a reasonable amount of upgrades that won’t power game the PL system? I really like customizing a bunch of squads for more specialized roles but I don’t want to end up creating unfair units. Finally, when will you guys be starting a new campaign from scratch? The other thread seems to mostly be about TTS and I’d rather paint some new models, play in person, etc. Thanks!
  22. @Jay Will the the clubhouse be open for a game night this Sunday 9/6?
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