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WoC list - OFCC


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I am looking at a couple of lists, and generally tinkering. I am curious what people think. Input appreciated.

 

List 1

 

Daemon Prince
Wings
Chaos Armor
Scaled skin
Charmed shield
Soul Feeder
Mark of Khorne

 

Sorcerer Lord
Lvl 4
Mark of Slaanesh
Chaos Familiar
Enchanted Shield
Barded chaos Steed

 

Exalted hero
Mark of Khorne
Sword of antiheroes
The other tricksters shard
Battle standard bearer
Juggernaut of Khorne

 

Chaos Sorcerer
Lvl2
Mark of Slaanesh
Enchanted shield
Dispel Scroll
Barded Chaos steed

 

Core
5 Marauder Horsemen 
Flails, musician

 

5.Marauder Horsemen
Flails, musician

 

10 Marauder Horsemen
Full Command, Flails

 

Chaos Chariot

Chaos Chariot

 

5 chaos Warhounds

5 chaos Warhounds

 

Special
10 Chaos Knights
Full Command

 

Rare
5 Skull Crushers
Full Command

 

 

 

List 2

 

2795 Warriors of Chaos: 
The Cleansing Fire of Rage
 
Chaos Lord 210 (550)
Hellfire sword 65
Dawn stone 25
Dragon helm 10
Shield 5
Mark of Khorne 10
Burning body 10
Flaming breath 30
Mounted on
Manticore 150
Iron hard skin 25
 
Exalted Hero 110 (253)
Battle standard bearer 25
Juggernaut 55
Sword of Antiheroes 35
The other tricksters shard 15
Shield 3
Mark of khorne 10
 
Chaos Sorceror 110 (191)
Level 2 upgrade 35
Barded chaos steed 16
Lore of fire 
Charmed shield 5
Dispel scroll 25
 
Chaos sorcerer 110 (201)
Level 2 upgrade 35
Barded chaos steed 16
Lore of fire
Enchanted shield 5
Staff of sorcery 35
 
10 Marauder Horsemen 140 (220)
Flail 20, light armor 10, Mark of Khorne 20, Horsemaster 10, Musician 10, Standard 10
 
 
10 Marauder Horsemen 140 (220)
Flail 20, light armor 10, Mark of Khorne 20, Horsemaster 10, Musician 10, Standard 10
 
5 war hounds 30 (35)
Vangaurd 5
5 war hounds 30 (35)
Vanguard 5
 
Chariot 110
Chariot 110
 
10 Chaos Knights 360 (460)
Doom Knight 10, Musician 10, Standard 10, Ensorcerelled weapons 30
 
5 Skullcrushers 225 (420)
Skullhunter 10, Musician 10, Standard 10, ensorcerelled weapons 15
 
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I like list 2 for theme and power level.

I think both could use revisions in gear/marks/units.

List 2 is going to be a beast to control with that much frenzy and forced over run.

I'd love to see a Pure-magic less khorne list compete and do well.

 

Overall I think BV was looking for thoughts and input on if its OFCC worthy ( not OTT ) its his first fantasy event.

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I am mostly trying to figure out what is "too much". I like the Demon Prince and the Sorcerer Lord, but I am not sure if that will get people's knickers in a knot. 
I am trying to learn the landscape, and the meta between now and then, so i figured I would see if there are any elements of these lists that would be considered lame to face off against.

 

I could have made this post, and said "what combination of elements in the WoC codex are not fun to play against?"

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For list 2:

 

IMO, you should break the unit of 5 skull crushers into 2 units of 3.  The champion and standard upgrade aren't really needed, and you lose out with attacks from the second rank.  Those units should be hitting a unit to either soften them up and hold them in place or force flees.  Or, you could go 2 units of crushers; one at a unit size of three (for your BSB to join) and another and a unit size of 4.  I would also consider dropping the champion from the horsemen.  He could get into some unwanted challenges and end up giving your opponent more CR than needed.

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I would like to see something like

 

Chaos Lord

MoK

Juggernaut

Sword of Anti Heroes

The Other Trickster Shard

Talisman of Preservation

 

Chaos Sorceror Lord

Level 4

Lore of Death

Charmed Shield

Sword of Might

Dispel Scroll

 

Exalted Hero

Battle Standard Bearer

Juggernaut

Helm of Many eyes

Halberd

 

Chaos Sorcerer

Mark of Slaanesh

Lvl 2

Chaos Familiar

Enchanted Shield

 

5 marauder horsemen,.flails, musician

5 marauder horsemen, flails musician

10 marauder horsemen, flails, musician, standard bearer

5 chaos hounds

5 chaos hounds

Chaos chariot

Chaos chariot

 

10 Chaos knights

Full command

 

3 Juggernaut

Full Command

 

3 Juggernaut

Full Command

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champions can refuse challenges without a penalty. having them is only ever, IMO, a good thing as it provides you options you wouldn't have otherwise.

If mauraders follow the same rules as chaos warrior champions, they can't refuse a challenge and must always issue one (at least that's how I remember them).  Am I incorrect with mauraders?  I don't see them much on the table.

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