BenKerr Posted September 19, 2019 Report Share Posted September 19, 2019 What are y’all bringing?! This is probably what I am submitting. Warriors of the Dark Gods 720 - Sorcerer, Evocation, Wizard Master, Battleshrine, Aether Icon, Plate Armour, Alchemist's Alloy, Obsidian Rock 580 - Chosen Lord, General, Envy, War Dais, Shield, Dusk forged, Hell Forged Armour, Burning Portent (Hand Weapon), Dragonfire Gem 500 - Barbarian Chief, Wasteland Behemoth, Heavy Armour, Great Weapon 220 - Sorcerer, Alchemy, Wizard Adept, Light Armour 507 - 18x Warriors, Standard Bearer, Flaming Standard, Musician, Champion 155 - 15x Barbarians, Musician 120 - 8x Warhounds 120 - 8x Warhounds 489 - 3x Chosen Knights, Pride, Musician, Champion 489 - 3x Chosen Knights, Pride, Musician, Champion 300 - Marauding Giant, Tribal Warspear 300 - Marauding Giant, Tribal Warspear 4500 1 Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 19, 2019 Report Share Posted September 19, 2019 I'm in a pickle. I like the list that I brought to OFCC, but I feel like I need more spells, especially ones I can use while engaged in combat. If I get a big magic phase and I'm in combat, I might only be able to use two, and I don't like throwing 5 dice at spells. To that end, I moved some points around and picked up a Rod of Battle. However, I've also thought about Lightning Vambraces or dropping the Rakachit entirely for another Patriarch, who would have two spells and a Flail. I'l probably stick with Rod of Battle for this tournament at least, unless someone has a convincing argument otherwise. Also, I dropped the Stalker's Standard on the Brotherhood for the Flaming Standard. I hate Trolls. The Vermin Swarm 725 - Plague Patriarch, General, Occultism, Wizard Adept, Plague Flail, Plague Pendulum, Light Armor, Book of Arcane Mastery 355 - Chief, BSB, Heavy Armor, Shield, Basalt Infusion, Hero's Heart, Vermin Hulk Bodyguard 275 - Rakachit Machinist, Ratlock Pistols, Crown of the Wizard King, Rod of Battle 120 - 10 Footpads 120 - 10 Footpads 140 - 20 Giant Rats 300 - 20 Plague Brotherhood, FC, Flaming Standard 459 - 38 Rats-at-Arms, FC, Spears, Banner of the Endless Swarm 150 - Meat Grinder 238 - 12 Plague Disciples 90 - 2 Rat Swarms 485 - 4 Thunder Hulks, Champion, Globe Launcher 305 - Dreadmill 150 - 4 Jezails 150 - 4 Jezails 170 - Plague Catapult 265 - Lightning Cannon Unfortunately, I don't have any Abomination models, so I can't theme it up for the Zoo. Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 19, 2019 Author Report Share Posted September 19, 2019 You could drop the wizard hat and rod of battle, and rat swarms and 1 clanrat and get a naked magister for 2 spells for witchcraft which could give you some good hexes/buffs. Or thaum for another missile or debuff. Idk now set you are on the rat swarms Quote Link to comment Share on other sites More sharing options...
Andrewgeddon Posted September 19, 2019 Report Share Posted September 19, 2019 Same as OFCC, just swapped the magic path and an armor enchantment: Shaman -General -Wizard Master (Shamanism) -Iron First -Light Armor -Talisman of the Void -Gut RoarerKhan -BSB -Iron First -Heavy Armor -Lygur's Tongue -Karkadan's Resilience -Cult LeaderMammoth Hunter -Scout -Iron First -Wrestler's Belt -Lucky Charm -TrolleaterMammoth Hunter -Scout -Iron First - Death Cheater -Spinesplitter10 Bruisers -Full Command -Banner of the Great Grass Sky3 Tribesman3 Tribesman3 Bombardiers3 BombardiersRock Auroch -LanceRock Auroch -LanceSlave Giant -Great Weapon 1 Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 19, 2019 Author Report Share Posted September 19, 2019 I like it. I think shamanism works amazing with Ogres. 1 Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 19, 2019 Report Share Posted September 19, 2019 1 hour ago, BenKerr said: You could drop the wizard hat and rod of battle, and rat swarms and 1 clanrat and get a naked magister for 2 spells for witchcraft which could give you some good hexes/buffs. Or thaum for another missile or debuff. Idk now set you are on the rat swarms That's a very specific answer. Hmm. How attached am I to the Rat Swarms... A Witchcraft Magister was one of my solutions but I dropped the Thunder Hulks down to Vermin Hulks for it. Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 19, 2019 Author Report Share Posted September 19, 2019 Quick maths! I don’t think dropping the hulks down to regular ones is worth it. But I think a couple clan rats, some swarms, and a couple magic items might. Also gives you another channel too. Quote Link to comment Share on other sites More sharing options...
TheBeninator Posted September 20, 2019 Report Share Posted September 20, 2019 Same dwarf list that I brought to OFCC, and that you dispatched when we played at GG. King + Shield Bearers + 2x Might + 1x Destruction + 1x Shielding + Shield Rune Smith + 1x Iron + 1x Lightning + 1x Harnessing + 3x Battle Runes 20x Greybeards + HW/S + FC 25x Warriors + Spear/S + FC 10x Marksmen + Shields + Guild Handguns + Music 19x Deep Watch + Aether Banner + FC 16x Kings Guard + Wisdom Banner + FC 10x Miners + Paired Weapons + Throwing Weapons + Music 1x Vengeance Seeker 1x Gyro Bomber 1x Grudge Buster 1x Organ Gun 1x Cannon Super plain, no funny business kind of list 1 Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 20, 2019 Report Share Posted September 20, 2019 8 hours ago, BenKerr said: Quick maths! I don’t think dropping the hulks down to regular ones is worth it. But I think a couple clan rats, some swarms, and a couple magic items might. Also gives you another channel too. Hmm. Looking at Witchcraft, I see, in order, a movement spell, a spell that is effectively +1 to hit (and go first I guess) a, shooting hex and The Wheel Turns, which I feel would be dangerous for my Pendulum in most circumstances. Great Weapon units notwithstanding. Thaum I see a Magic Missile, a great hex, an decent hex and a breath weapon. Considering my worse case scenario with the Crown of the Wizard King is a Magic Missile (pyro, alchemy) and Rod of Battle... Thaum might be the way to go. My choices end up being: Raven's Wing and Deceptive Glamour Hand of Heaven/Cleansing Fire and Smite the Unbeliever Random Spell and Rod of Battle. I'll probably just roll a dice before list submission 🙂 Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 20, 2019 Author Report Share Posted September 20, 2019 Wheel turns won’t affect your pendulum because it only affects rank and file Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 20, 2019 Report Share Posted September 20, 2019 Quote Melee Attacks made by R&F models in the target unit are set to wound on a 4+, and Close Combat Attacks made by R&F models in the target unit additionally are set to hit on a 4+, regardless of Offensive Skill, Defensive Skill, Strength, and Resilience. Apply this effect before other to-hit and to-wound modifiers. I removed the boosted version for clarity. Yes, the spell won't cause my Pendulum to wound on a 4+ as it is not a Rank and File model, but wouldn't it force my opponent to wound me on 4s? It doesn't say "attacks made by R&F models towards R&F models", just "attacks made by R&F models". Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 20, 2019 Author Report Share Posted September 20, 2019 I always assumed it meant only R&F both ways because of how the boosted is worded. But I could be playing it wrong. I guess it could potentially hurt you then. I just knew I couldn’t use it as a hex to make killing enemy monster characters easier, never thought about it making my big characters easy to kill. Maybe ask the forum rules section for clarification Quote Link to comment Share on other sites More sharing options...
TheBeninator Posted September 20, 2019 Report Share Posted September 20, 2019 11 hours ago, valourunbound said: I removed the boosted version for clarity. Yes, the spell won't cause my Pendulum to wound on a 4+ as it is not a Rank and File model, but it wouldn't it force my opponent to wound me on 4s? It doesn't say "attacks made by R&F models towards R&F models", just "attacks made by R&F models". That's the most honest, straightforward, and amicable rules evaluation that has ever come from a trixy, cheating, rules ignoring vermin swarm player such as yourself. Are you turning to the good side now? Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 20, 2019 Report Share Posted September 20, 2019 3 hours ago, TheBeninator said: Are you turning to the good side now? Of course not. I just have to trick people into using it to their detriment... like @Jason when I cast -1 to hit on his catapult.. that couldn't shoot that turn. @BenKerr I searched the T9A forums and 85% of the mentions for The Wheel Turns were in Dread Elf threads. The other 15% were in the rules question thread along the lines of "do I still get weapon bonuses". I am feeling Witchcraft still. If the enemy has a big unit of S6 or S7 (Feldraks, Bruisers, Winged Reapers), it could be very useful. Otherwise I just need to figure out how to use Raven's Wing properly. I.E. not bum-rushing the opponent. It's like not flooring the gas pedal or not mag dumping, neither of which I am very good at. 1 Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 21, 2019 Report Share Posted September 21, 2019 Uhhh... where do I send my list? BizarroHammer1@yahoo.com? Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 21, 2019 Author Report Share Posted September 21, 2019 Yeee Quote Link to comment Share on other sites More sharing options...
valourunbound Posted September 21, 2019 Report Share Posted September 21, 2019 It's done! I'm bringing Witchcraft and leaving the Swarms at home. We'll see how it goes. Quote Link to comment Share on other sites More sharing options...
BenKerr Posted September 21, 2019 Author Report Share Posted September 21, 2019 I think it’s a good swap. Gives you more options in the magic phase and always have spells you can cast Quote Link to comment Share on other sites More sharing options...
BenKerr Posted October 3, 2019 Author Report Share Posted October 3, 2019 Ready to go for Zoo! 3 Quote Link to comment Share on other sites More sharing options...
TheBeninator Posted October 3, 2019 Report Share Posted October 3, 2019 @BenKerr Daymn... That gives me the nerd chills. Quote Link to comment Share on other sites More sharing options...
valourunbound Posted October 3, 2019 Report Share Posted October 3, 2019 Pairings are up! https://www.infernalzoo.com/uploads/1/3/0/5/13057325/iz2019_-_lists_and_round_1_match_ups.pdf Quote Link to comment Share on other sites More sharing options...
BenKerr Posted October 3, 2019 Author Report Share Posted October 3, 2019 Lots of stuff to talk about on your guys drive down tomorrow! Let’s get some wins round 1 for the PNW 1 Quote Link to comment Share on other sites More sharing options...
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