MexicanNinja Posted November 24, 2014 Report Share Posted November 24, 2014 Ok, I am trying to work on a Dark Elf list with a comp score higher than 10. If I did my math correctly, this list comps at a 12.7. I have a lot of work to do, before I could field this army, but here's the result: Dreadlord w/heavy armour, shield, sea dragon cloak, giant blade dragonhelm, dawnstone Supreme Sorceress w/lore of beasts, level 4, staff of sorcery, talisman of preservation Sorceress w/lore of metal, level 2, dispel scroll Master w/bsb, heavy armour, shield, sea dragon cloak trickster's helm Master w/heavy armour, shield, sea dragon cloak, obsidian amulet, potion of srength Khainite Assassin w/dark venom, sword of anti-heroes 5 Dark Riders w/musician, shields, repeater crossbows 28 Black Ark Corsairs w/full command, additional hand weapons 19 Darkshards w/musician, standard bearer, banner of eternal flame, shields 24 Executioners w/full command, razor standard Reaper Bolt Thrower Reaper Bolt Thrower Reaper Bolt Thrower 5 Harpies Comp Rating: 12.4 Quote Link to comment Share on other sites More sharing options...
ratrek Posted November 24, 2014 Report Share Posted November 24, 2014 Aside from the rest of the list, I think you're going to really enjoy Heavens the more you use it. I've found it to have crazy good utility. Ice Shard, next to Arcane Unforging is my favorite spells in the game. So, so useful. Quote Link to comment Share on other sites More sharing options...
valourunbound Posted November 25, 2014 Report Share Posted November 25, 2014 I volunteer as tribute. But seriously, it looks like a fun list. I've always like infantry (no duh) and the heavens choice intrigues me. The double MR tokens should make those units pretty tough to kill for most armies without stone throwers. I feel like it might be overkill, and the 5++ may not be as useful as the 4++. But then again, you only have two units you really care about, and getting them across the table is your top priority. We'll have to get a game in after the holidays (at least thanksgiving). And when I get a chance to tone down my list. Quote Link to comment Share on other sites More sharing options...
djellum Posted November 25, 2014 Report Share Posted November 25, 2014 couple things to save some quick points. run a level 3 wizard. you gain 10 points for the loss of the single level and spell and with 2 wizards your not going to cast out anyway. trim models from the corsair unit. don't forget that your characters take up space so if you want the block to be 30 strong you can remove the models where characters will be standing. if you can drop to 28 models base instead of 30 you will save 3 more points. also trading away the second fast cav unit for something else would be good, your paying 8 pts for it. if it were me, id drop to 28 corsairs, switch to level 3, and drop the second dark rider unit. this saves you 21 pts and doesn't change the effectiveness of anything. thats a lot of points to spend on more infantry units, crossbowmen, monsters, warlocks, whatever. Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted November 25, 2014 Author Report Share Posted November 25, 2014 @Valourbound, yeah, the obsidian amulet may be overkill but I was thinking about how to make the unit survivable. Outside of stonethrowers and shooting, I see a lot of direct damage spells coming into the infantry blocks. @Djellum, good points there, I'll have to think about changing some things around. I'll post the adjustments soon. As far as the warlocks go, they've been a huge let down in my last 7 games. I think I'm just going to shelf them for swedish comp events. When I go back to them I'll take them 7 strong with some dark steed characters. I rarely use the spells and find them under-performing in nearly every combat situation. Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted November 25, 2014 Author Report Share Posted November 25, 2014 The adjustments have been made to the list. It's comped at 12.7. However, I was shooting for 13-14 and rounding up I end up with a 13. I hope the math was done correctly. I like the adjusted list. Thanks for the helpful hints. Quote Link to comment Share on other sites More sharing options...
Romes Posted November 26, 2014 Report Share Posted November 26, 2014 Two options I would consider: Beasts instead of heavens, wisen's is really good on your blocks as is savage beasts. The level 2 metal and either spear or curse still gives you an early magic phase and you'll have a strogner (imo) late magic phase. Consider replacing sword of might with potion of strength. How many turns will he really be in combat most games? 3? would you rather them all at S5 or one turn at S7 and the rest S4? Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted November 27, 2014 Author Report Share Posted November 27, 2014 Good suggestions. I'll have to test both lores and the potion. Quote Link to comment Share on other sites More sharing options...
Distaff Posted December 8, 2014 Report Share Posted December 8, 2014 Good suggestions. I'll have to test both lores and the potion. How have the games been going? Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted December 9, 2014 Author Report Share Posted December 9, 2014 How have the games been going? Good I guess....haha. I haven't played the list yet. I've been busy with military stuff. I'll be working on the army this month. Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted December 14, 2014 Author Report Share Posted December 14, 2014 I've made some changes to the list (mainly the character builds) and have the updated swedish comp score rating using the 1.15 version. Quote Link to comment Share on other sites More sharing options...
WarlordGhrom Posted December 15, 2014 Report Share Posted December 15, 2014 have they posted how big of a hit the new Maelkith is on the swedish comp? Im curious. Quote Link to comment Share on other sites More sharing options...
Norrad Posted December 16, 2014 Report Share Posted December 16, 2014 I've made some changes to the list (mainly the character builds) and have the updated swedish comp score rating using the 1.15 version. Version 1.15 is still in Beta test. How long does it normally stay in Beta before it becomes valid? Quote Link to comment Share on other sites More sharing options...
ClassicFlava Posted December 16, 2014 Report Share Posted December 16, 2014 Well the new beta for Swedish only added lore of undeath and 50/50 lords/heroes. Nagash and all of the special characters from the end times books as well as the legion armies were not included. This could be because the Swedish guys view them as scenario only 1 Quote Link to comment Share on other sites More sharing options...
Romes Posted December 17, 2014 Report Share Posted December 17, 2014 I like the idea of the sword of antiheroes on the assassin - makes charging any given unit scary. Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted December 18, 2014 Author Report Share Posted December 18, 2014 I like the idea of the sword of antiheroes on the assassin - makes charging any given unit scary.Thanks, I figured that would be a good way to get more KB attacks on a character. It also gives me the option to protect him either unit and if I am able to buff the unit with beasts he'll benefit even more. Thanks again for the great suggestions. Quote Link to comment Share on other sites More sharing options...
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