Brother Glacius Posted February 11, 2015 Report Share Posted February 11, 2015 So I just wanted to toss this out for confirmation. When Squadrons take shots, you keep hitting the closest vehicle until it is destroyed. Only then, do you put hits on the next closest vehicle. That sound about right? No more spreading shots across multiple vehicles at the same time. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted February 11, 2015 Report Share Posted February 11, 2015 As far as I remember, yes. Quote Link to comment Share on other sites More sharing options...
andozane Posted February 11, 2015 Report Share Posted February 11, 2015 Assuming of course all shots are coming from the same source. If a new unit shoots at the vehicle squadron, but a different vehicle in that squad is closest (say an unscathed one) then the closest vehicle in the squadron would take the shots...not the one that already had a hull point on it... 2 Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted February 12, 2015 Report Share Posted February 12, 2015 You always resolve shots against the closest model in the squadron, yes. This will occasionally mean that you may have to hit different armor facings, depending on how the squadron and enemy are positioned. (It's also a big part of how Leman Russes can protect themselves from enemies by putting AV14 in essentially every direction.) Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 12, 2015 Report Share Posted February 12, 2015 Yep. That's why you have to resolve Armour Penetration one at a time, too, because when you destroy one, the next might have a different AV facing the Unit. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted February 13, 2015 Report Share Posted February 13, 2015 Yep. That's why you have to resolve Armour Penetration one at a time, too, because when you destroy one, the next might have a different AV facing the Unit. Also note that you resolve weapons by type in this edition. -Range is measured by weapon type, so destroying the guy in the front with lascannons may make you plasmacannon out of range to the squadron. -Gets hot weapons can now be fired after determining if the other weapons in the unit succeed or fail. Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 13, 2015 Report Share Posted February 13, 2015 Or, conversely, you can choose to wait to fire the Plasma Cannon until after you see if the Vehicle in front with the AV13 Facing toward you gets dropped by the Lascannon and you can fire the Plasma Cannon into the AV11 of the next one, or just not bother with risking the Gets Hot if it's still just going to be taking a chance on AV13. Quote Link to comment Share on other sites More sharing options...
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