fluger Posted February 18, 2015 Report Share Posted February 18, 2015 Been trying to figure out how to do walking 'Crons in a way that I think works well and still has lots of tools. Then I hit upon AbusePuppy's article on 3++ (link: http://www.3plusplus.net/2015/02/little-pieces-necron-sub-assemblies-for-consideration/). Here's the part that jumped out at me. 735ptsIllumnor Szeras20 Warriors w/Ghost Ark20 Warriors Filling all of your basic requirements and able to be trimmed down significantly as needed, this setup is reminiscent of (and compatible with) the one using Zandrekh earlier, but the goal here is very different- rather than a Swiss Army Knife of tools to hand out as part of a Reclamation Legion, the strength here is of resilience; Szeras gives both units a 4+ RP roll with his bubble while sitting inside the Ghost Ark as well as handing out a probably-relevant bonus to one of the units. (T5 and BS5 are both especially nice.) He also throws a high-strength shot downrange, unusual for an HQ choice, and the Ark itself is quite tough and Objective Secured while simultaneously adding some additional resilience to the troop squads. Even Wave Serpents will be hard-pressed to drag units like these down, especially as they press the attack and start forcing Jinks. So I took that piece and pasted it into some of my other ideas and came up with THIS: Illuminor Szeras: 110 20 Warriors: 260 + 105 Ghost Ark 20 Warriors: 260 + 130 Night Scythe 10 Immortals: 170 + 130 Guass Blasters Night Scythe Triarch Stalker: 125 Triarch Stalker: 125 4 Wraiths: 172 Whip Coils 4 Heavy Destroyers: 200 4 Heavy Destroyers: 200 1987 pts That's a basic CAD right there, and it's 13 pts short of 2k, but I really like how it all feels. The Night Scythes will most likely be empty. They provide anti air and good shooting overall. The main force sets up with Szeras in the Ghost Ark flanked by the Warrior units with the Immortals in front of him. Stalkers on either flank of the warriors with the Destroyers near by them. Wraiths probably hold back and act as counter-chargers rather than outright assaulters (depends on situation of course). 1 Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 I could also drop the heavy destroyers to just destroyers and save 80 pts that I could put into getting some more wraiths? Dunno. Quote Link to comment Share on other sites More sharing options...
scottshoemaker Posted February 18, 2015 Report Share Posted February 18, 2015 I like the first list. Nice redundancy. 11100001110100101001010101000111 Quote Link to comment Share on other sites More sharing options...
CaptainA Posted February 18, 2015 Report Share Posted February 18, 2015 11100001110100101001010101000111 Hah! Good one...put that in a binary translator for those that don't speak binary... Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 It comes up as this: �ҕG Well, that's according to this: http://binarytranslator.com/ Quote Link to comment Share on other sites More sharing options...
CaptainA Posted February 18, 2015 Report Share Posted February 18, 2015 It comes up as this: �ҕG Well, that's according to this: http://binarytranslator.com/ Way to kill my joke fluges. 1 Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 2 Quote Link to comment Share on other sites More sharing options...
scottshoemaker Posted February 18, 2015 Report Share Posted February 18, 2015 01110010 01100101 01100100 01110010 01110101 01101101 Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted February 18, 2015 Report Share Posted February 18, 2015 Looks decent, but a couple small things: Why the Night Scythe for the 20man warrior unit? They aren't nearly as impressive as a pure AA unit anymore, so I think if you're looking for that role you'll be disappointed, and it can't transport anything either due to being Dedicated. I could see the second Scythe making sense if you split the Immortals in half and put five in each airplane, but the current setup looks weird to me. Break up those Heavy Destroyer squads. There's no real reason to have the firepower that concentrated and more, smaller squads will make the list a lot more flexible and harder to drag down. Three units of two in the Heavy Support slots and two solo units in the FA slots fits just fine. The Wraiths feel kinda out of place. I guess you're using them as a melee defense strategy? I'm not sure how much I like that overall, though- they're not bad, they just feel like they belong in another army. Praetorians or Lychguard might suit it better, since both of them hit harder and are easier to hide than Wraiths are, which is presumably what they'd be doing- hang back behind some terrain, wait for the enemy to get close, then go for a counterassault. I do like the synergy of Destroyers and Stalkers, though. That makes for some sexy Lascannon shots. 1 Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 OMG, I TOTALLY missed that the pure Heavy Destroyer unit is HS. I thought they were FA. VERY interesting. So I could do 2 units of 2 and 2 units of 1. HMMMMMMMMM Interesting idea about the pretorians. Let me monkey around with it a bit now. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 Oh, and while the Night Scythes might not be as good at AA as before, they still do SOMETHING and I like the mobility. 1 Quote Link to comment Share on other sites More sharing options...
necrontyr Posted February 18, 2015 Report Share Posted February 18, 2015 Oh, and while the Night Scythes might not be as good at AA as before, they still do SOMETHING and I like the mobility. It's also our only real option for AA unless you wanna go Forgeworld or Fortifications. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 Illuminor Szeras: 110 20 Warriors: 260 + 105 Ghost Ark 20 Warriors: 260 + 130 Night Scythe 10 Immortals: 170 + 130 Guass Blasters Night Scythe Triarch Stalker: 125 Triarch Stalker: 125 10 Triarch Praetorians: 280 Voidblade/Particle Casters 1 Heavy Destroyer: 50 1 Heavy Destroyer: 50 2 Heavy Destroyers: 100 2 Heavy Destroyers: 100 1995 pts Lost 2 Heavy Destroyers and the wraiths and gained 10 Praetorians. I like that. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 18, 2015 Author Report Share Posted February 18, 2015 Actually, I'm not sure I like praetorians vs wraiths. The Praetorians are going to be tougher against attacks that don't have at least AP3, but I don't think they hit that much harder. Let me see. Basically, it's 10 Praetorians or 6 wraiths. 40 attacks at I2 with S5 AP4 rending or 24 S6 rending attacks at I5? vs MEq baseline (and assuming no casualties at higher initiative step, which benefits the praetorians) Praetorians: 3.32 rends, 3.33 wounds get past armor Wraiths: 1.99 rends, 2.66 wounds get past armor Also, the wraiths have more wounds (12 vs 10) and the 3++ save and are more reliable at getting into melee since they ignore terrain in the assault as well and have fleet. Only big problem I see is that by doing that I'm 27 pts under 2k and I have no real way to add those points in... Quote Link to comment Share on other sites More sharing options...
Cortland Posted February 19, 2015 Report Share Posted February 19, 2015 One ghost ark is begging to be destroyed in its own deployment zone IMO. With flyers not dropping till turn 2 at the earliest, enemy AT will be squarely focused on it. I think redundancy would help wrote a bit with that model. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 19, 2015 Author Report Share Posted February 19, 2015 Meh. That's a pretty tough model to get got, and leaves the stalkers alive. Quote Link to comment Share on other sites More sharing options...
pretre Posted February 19, 2015 Report Share Posted February 19, 2015 Have you thought of swapping the immortals to gauss blasters instead of guass? Pretty sure you have the points. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted February 19, 2015 Report Share Posted February 19, 2015 Actually, I'm not sure I like praetorians vs wraiths. The Praetorians are going to be tougher against attacks that don't have at least AP3, but I don't think they hit that much harder. Let me see. Basically, it's 10 Praetorians or 6 wraiths. 40 attacks at I2 with S5 AP4 rending or 24 S6 rending attacks at I5? *deletia* Only big problem I see is that by doing that I'm 27 pts under 2k and I have no real way to add those points in... In your list, I would go with the Rods of Covenant- S5 AP2 is something you don't otherwise have, whereas the masses of Gauss and Heavy Destroyers already serve your tank-hunting needs just fine. Wraiths being I5 is a big advantage for them, but Praetorians hit really hard when armed with the Rods (on the charge, each Praetorian kills one MEQ or .66 Terminators, not even counting shooting) even compared to Wraiths, which are no gentle daisies themselves. As for the 27pts: drop two Necron Warriors, add another Heavy Destroyer. Oh, and I still think you should split those Immortals up 2x5 and give them the two Night Scythes (or turn one Scythe into a Ghost Ark for reasons noted below.) You might also do the same with the Praetorians by combining the two Stalkers into a single unit, which shouldn't hinder them too much- I'm not sure if that would be worth it overall, though. One ghost ark is begging to be destroyed in its own deployment zone IMO. With flyers not dropping till turn 2 at the earliest, enemy AT will be squarely focused on it. I think redundancy would help wrote a bit with that model. That certainly could be a concern, yeah. With AV13 and Jink and 4HP it's pretty tough to bring down at a distance, though that is unlikely to keep it going the whole game. Also I just like running things in pairs for symmetry's sake, so that is probably also a factor. Quote Link to comment Share on other sites More sharing options...
CaptainA Posted February 19, 2015 Report Share Posted February 19, 2015 Oh, and I still think you should split those Immortals up 2x5 and give them the two Night Scythes (or turn one Scythe into a Ghost Ark for reasons noted below.) You might also do the same with the Praetorians by combining the two Stalkers into a single unit, which shouldn't hinder them too much- I'm not sure if that would be worth it overall, though. Second this wholeheartedly. Night Scythe's with 5 man squads are still the best objective stealers in the game going second. Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted February 21, 2015 Report Share Posted February 21, 2015 01110010 01100101 01100100 01110010 01110101 01101101 01001001 00100000 01100100 01101111 00100000 01100010 01100101 01101100 01101001 01100101 01110110 01100101 00100000 01101001 01110100 00100000 01101001 01110011 00111010 01001110 10100110 00100110 01001110 10101110 10110110 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.