Don't Panic Posted November 16, 2015 Report Share Posted November 16, 2015 so peanut and I both went up to seattle to check out the first KoW tournament in our region. I had only played 2 smaller games at 1000 before so i was prepared to get my face stomped in. Seems like people up there were in the same boat but had probably between 5-10 games in so had more of a feel of how it flowed and strategy. I honestly just brought what units i had with beastmen(herd) and filled in to 2000 with magical items. I actually dont think my list was that bad surprisingly! What it needs is more chaff so i need to probably paint up some more ungors or if i can find harpies that appeal to me(have yet to...) maybe ill do that. or convert the stereotypical gors with wings and be a cheap butt! as for the games themselves i didnt do as horrible as i thought i would. we ended up playing 5 games cause we needed to get back and honestly i was quite burned out after 5 games in 2 days lol. regardless though i had so much fun and it reconfirmed that i think im going to enjoy this game even more than 8th due to it feeling balanced yet very tactical. think i won 3 games and lost 2 or something. small thoughts: fliers are the beez kneez, but i wouldnt call them OP as people make them out to be. i think having 15+ attacks on fliers might be a bit too much, but generally their lower nerve means you do have ways to deal with them. my chimera actually has decent nerve for a flier but even it got wavered after being shot at just in one turn(and wavered is really all you need to make them ineffective). made a ton of mistakes generally involving measuring like from the center guy i kepts screwing that up! also no 1 inch rule on friendly models i didnt realize for most of the games lol. one army that really stuck out to me was an army i played against my second game which was a very shooty elf list. now i did have some pretty unfortunate luck that game, but his list and strategy was super solid and difficult to deal with. chaos dwarfs kind of seemed to retain their flavor from whfb, but without the really absurd war machines and giant flame ball. i really liked them war machines were definitely toned down, but they do impact games! same as magic. its honestly how i 'wished' whfb was without having those two things just completely wreck games. magic is more of an assistance rather than a smashface endgame which i always despised about whfb along with laser beam cannons. cannons hit on 5s which is 'meh' but when they hit they do a decent amount of damage but dont necessarily whipe out a unit with one hit. the playstyle of war machines and magic is just a lot more appealing to me... obviously just my opinion there ;) breath weapons ugh just wrecked me a few times. they are VERY good. especially on fliers. i came in thinking maybe the avatar was too good... but really he is just another piece to the puzzle and doesnt play at all like a super character in whfb. you have to be careful with all your pieces really. glad he wasnt as 'insane' as i thought he might be didnt like that you couldnt see through 6 tall forests. thought that was a little silly that my pathfinder flier couldnt charge through a forest... this game is kind of like infinity ITS in which its all about objectives. if you are just playing to kill(unless its kill lol) you wont generally win. there was a game in which i won solidly on vic points but lost the objective 3-2 so i lost 14-6. and ya know what... I LIKE THAT lol. brings more strategy to the game. seattle definitely has this game hoppin' right now and you can tell everyone really likes playing it. there's even some new players that jumped in. i recall one guy told me it was his first miniature game and he was playing his 8th game or so. so cool! Veteran whfb players: I'm calling you out. Play a game or two and see for yourself if you enjoy it. I remember reading the rulebook and not being overly impressed until i gave it a shot. I swear it is not 'bland' at all and really every army seems to have a flavor even with a more basic ruleset. Things are also more streamlined so its really easy to catch on once you get the rules down. More importantly: i feel like every game i felt like was on even grounds based on lists/army. So it really came down to 95% who played better and about 5% dice. Dont think i could really say the same about whfb... 6 Quote Link to comment Share on other sites More sharing options...
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