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WestRider

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Posts posted by WestRider

  1. I need to play more, because I keep making stupid mistakes in my league games and then by the time I play again, I've totally blanked what I needed to keep my mind on. I just added a new Amazon team to this event. Send me a PM if you want to schedule a game. 

  2. 23 hours ago, Ish said:

    Today’s Citadel is probably a lot more fiscally sound, market savvy, and just generally more consistent... But dammit, there was a certain charm to the “nerdy British metal-heads who built a business in mum’s shed” ethos of the old days.

    I kinda miss the days when Warhammer looked more like the airbrushed mural on the side of some dude’s van.

    Exactly!

    • Like 1
  3. 3 hours ago, scottshoemaker said:

    Sometimes, despite what color theory says, opposite colors on the color wheel just look horrible.

    Rant complete.

    I think a lot of that comes from the paints we use not actually being the chromatic ideals that colour theory is based on. So we're getting something that's a bit off from the actual opposite, leading to an effect that's more or less the visual equivalent to hitting a tritone when you want a perfect fifth.

    • Like 1
  4. 5 hours ago, Ish said:

    Everyone knows that the Ultramarines are the greatest musicians in the 41st Millennium!

     

    Shoulda used Careless Whisper

    31 minutes ago, Ish said:

    I think they might have decided to push the Primaris Marines into new squad types in order to make them even easier to play. People have quite rightly compared them to Eldar Aspect Warriors in how specialized they are: these are your anti-infantry dudes, these are your anti-vehicle dudes, these are your long-range dudes... and since everyone in the squad has to have an identical load-out, it’s hard to “screw up” with them.

    I suspect there were a number of reasons. This is absolutely valid. It also simplifies game development, since there are fewer options that need to be examined/tested for broken combos. Further, it lines up with the Squad structure FW use for 30K, which probably has some potential benefits.

  5. 1 hour ago, Ish said:

    I seem to be in the distinct minority of players who holds to WH40k Third Edition without the revised "3.5" close combat rules as my personal favorite edition.

    I really like the current Eighth Edition's core rule set, but feel it broke down under the weight of too many supplements and too many subsystems (detachments, stratagems, command points, codices, codex supplements, campaign books, yadda yadda yadda). WH40k Third Edition had a nice clean and streamlined core rule set, only had one codex per faction, and only had two supplemental add-ons... which were dirt cheap and only contained about one page of altered rules for each of the four or five factions in them.

    2nd Ed was actually pretty great straight out of the box, too. That seems to be the general pattern with GW.

    • Like 1
  6. 2 hours ago, Ish said:

    It was 1-0 in my favor and we were at kickoff for the start of the second half. I had one Peasant sent off for fouling, but he had three Linewomen (I think they were all Linewomen) injured and out of the game.

    Odds are good I’d have won in the end, but I’m willing to replay the game if that works better for everyone.

    Is there anyway to replay just the second half?

    One rookie Linewoman, my sole Linewoman with Guard, and my star Blitzer. The odds were very much not in my favour from that point.

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