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rudra34

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Everything posted by rudra34

  1. rudra34

    Jayfinity

    Got a list of whats being sold?
  2. I've only pinned one or two models in my lifetime of gaming. For metal I just make sure the joints are as close to perfect as they can be, then heavily score the inside of the contact points to help the glue set and hold. Very rarely do I have any issues, and it's always with little bits like antenna that couldn't be pinned anyway,
  3. But also cooler 😄 I'm actually surprised that the arms both went on and stayed glued without any pinning. Each one weighs more than a stanrard model, and the point they attach is rather small. Still, they really sit well and seem to be extremely sturdy. A little bit of a bad fit for the two main body pieces, but that can easily be covered up with a tiny bit of putty and some paint tricks. Looking forward to throwing a lot of hammers.
  4. The Ratnik model weighs about 20 pounds. True story.
  5. Pete, I can pick your stuff up and bring it to Mythic.
  6. Thanks guys, I guess I don't play with them often enough 🙂 Also, booooo
  7. Word. Honestly I'm most hyped about the molotok profile. It's a heavy investment points-wise, but for only 1 swc it's a hell of a rambo piece.
  8. Working on putting together some Dynamo models for my TAK. Really they will just be like-armed models standing on the base next to the bikes, but you get the idea. Also it gives me the option of a built-in dismounted troop. The profiles didn't really wow me at first and seemed kinda pricey, but then I looked closer and saw that they are kind of awesome. Pros -Non-impetuous bikes gives you an 8-inch cautious move to help get safely across the board -Multiple fast specialist options -Mine dispenser (brutal for dropping a mine next to somebody's link team or ODD ARO piece) -Dogged assault piece Cons -S5 is harder to hide -High cost -Competes with all the other tasty attack pieces in TAK Overall they look pretty fantastic, and I think the high cost is fair. If they were any cheaper it would be tempting to load the whole board up with shooty bikes!
  9. *violently scratches neck* Let me know if they come in! Also, if it's possible I'd love to grab my stuff from you before Sunday so that I can get them set and ready. If not it's no stress!
  10. Satellite of love? Kidding, congrats man!
  11. The more camo I had the more this was an issue. Eventually I started to model my own markers which were all slightly different, then before deployment I make a note of which is which. Use the numbers on the basic camo markers to do the same, or draw a symbol on each of them to denote some sort of difference. If you have more than 4 definitely write down what they are for your sake and your opponents.
  12. What better thing to be addicted to? Also, work tried to send me to Sacramento for the weekend, but I turned it down to come play Infinity 😄
  13. Thanks for the update. I know a lot of people have been getting theirs late, so it's not just this single issue. Let us know whatever happens.
  14. I'll be there! With something like this, maybe? Tartary Army Corps ────────────────────────────────────────────────── 7 2 2 COLONEL VORONIN (Sensor) Lieutenant T2 Boarding Shotgun / Pistol, AP CCW. (0 | 21) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) LINE KAZAK Paramedic (MediKit) Rifle / Pistol, Knife. (0 | 11) FRONTOVIK Molotok / Assault Pistol, Knife. (1 | 30) PAVEL McMANNUS Ojotnik, Chain-colt, Antipersonnel Mines / Pistol, T2 CCW, Knife. (0 | 31) STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) 1.5 SWC | 150 Points Open in Infinity Army
  15. Models assembled today! 3x Irmandinhos (One official model, 2 fat Yuan-yuan without wings) Vet Kazak HMG Spetsnaz Shotgun Warcor The urge to play TAK is growing, and I'm spending a lot of time day-dreaming about lists. My final conclusion is that Streloks are way too good and should probably have been capped at AVA 3 or even 2. When some more models are available I'd love to rock this LI list. LI like a boss ────────────────────────────────────────────────── 10 STRELOK (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 20) STRELOK (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 20) STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21) STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21) VETERAN KAZAK Lieutenant AP HMG / Heavy Pistol, Knife. (1 | 47) VETERAN KAZAK Paramedic (MediKit) AP Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 39) FRONTOVIK Paramedic (MediKit) T2 Rifle / Assault Pistol, Knife. (0 | 25) VASSILY (Chain of Command) T2 Sniper, D-Charges / Heavy Pistol, Knife. (1 | 39) TANKHUNTER Missile Launcher / Pistol, Knife. (1.5 | 29) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) 6 SWC | 299 Points Open in Infinity Army The link options for Taking make it easy to fit something in with almost any combination of troops. The above list has a 2 Vet 1 Front link, and I wasn't even trying to make it happen. It also has 15 camo markers upon deployment, which is just beyond silly. Outside of LI, lists would look something like this. Tartary Army Corps ────────────────────────────────────────────────── GROUP 18 2 1 COLONEL VORONIN (Sensor) Lieutenant T2 Boarding Shotgun / Pistol, AP CCW. (0 | 21) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) LINE KAZAK Paramedic (MediKit) Rifle / Pistol, Knife. (0 | 11) LINE KAZAK Missile Launcher / Pistol, Knife. (1.5 | 17) FRONTOVIK (Multiespectral Visor L1) AP Sniper / Assault Pistol, Knife. (1 | 31) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) ASSAULT PACK . (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) GROUP 25 2 2 112 Light Shotgun / Pistol, CCW. (0 | 12) STRELOK (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 20) SCOUT (Forward Observer) Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 30) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) TANKHUNTER Missile Launcher / Pistol, Knife. (1.5 | 29) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) 6 SWC | 299 Points Open in Infinity Army This one is a little messy, but it still hits all the right spots. Irmandinhos are amazing, and should be used as often as possible. Then there are dog lists! Tartary Army Corps ────────────────────────────────────────────────── GROUP 18 2 2 LINE KAZAK Missile Launcher / Pistol, Knife. (1.5 | 17) LINE KAZAK Missile Launcher / Pistol, Knife. (1.5 | 17) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) COLONEL VORONIN (Sensor) Lieutenant T2 Boarding Shotgun / Pistol, AP CCW. (0 | 21) DOG-WARRIOR 2 Chain Rifles, Grenades, Smoke Grenades / AP CCW. (0 | 27) DOG-WARRIOR 2 Chain Rifles, Grenades, Smoke Grenades / AP CCW. (0 | 27) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) 112 Light Shotgun / Pistol, CCW. (0 | 12) GROUP 26 2 1 ASSAULT PACK . (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14) TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5) TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5) STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21) DOG-WARRIOR 2 Chain Rifles, Grenades, Smoke Grenades / AP CCW. (0 | 27) 112 Light Shotgun / Pistol, CCW. (0 | 12) 3.5 SWC | 298 Points Open in Infinity Army This would be hilarious, but also fun to paint and great-looking on the table. Hopefully I'll actually have time to play soon, because I'm dying to break these guys out!
  16. It's in the rules for low and poor vis zones. I never realized it either, but it certainly does say that it's a -3/-6 to the relevant attribute for anyone getting LOF through said zones.
  17. I'll be out on vacation so I won't make it for boot camp. If you are considering going, then you should! Infinity is better than it's ever been and we love having new people there to play.
  18. rudra34

    CB News

    Yay more jammers! The deva is my favorite of the bunch, just an awesome model.
  19. I won't make it out this week, work is having a get together at Oaks Park.
  20. Grabbed a few models in anticipation of TAK being released. Next on the list is some dog warriors >:)
  21. Ah the Naga, my old nemesis. Aleph is coming along great!
  22. Those would be mine, thanks for grabbing them.
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