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Khail

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Everything posted by Khail

  1. OK guys, time to have a discussion about next week's mission: Transmission Matrix. Prepare to do some mental gymnastics. If you're not already familiar with the hacking rules, you should probably read those first. Transmission Matrix takes those rules and turns the volume up to 11. I'm stealing this breakdown from the tremendous Mark Manlapas, who used to run a blog called TheComlog, where they were posted. Sadly it is now offline, but he was awesome enough to send me a copy of the entry. It's by far the best way I've found to illustrate this mission to newer players (and people who have been playing for 2 years, who still haven't puzzled their way through it). Link to the mission: https://sites.google.com/view/infinityconnected/its-season-9/transmission-matrix Transmission Areas aka ‘Frenemy Repeaters’ Hacking through the Antennas is tough to visualize. The repeater rules can be challenging to absorb on their own, and this mission alters them dramatically, by creating a new type of repeater: the Transmission Antenna. The Black Dots are enemy hackers. The White Dots are friendly hackers. The White circles show the radius of the Transmission Antennas Assuming there are no repeaters on the table other than the Transmission Antennas: Hacker 1’s hacking area includes both hacker 3 and hacker 4, by claiming Antenna B as an ‘enemy repeater within his ZOC’. No firewall MODs are applied if he does so. Hacker 2’s hacking area includes hacker 4 by claiming Antenna A as a ‘friendly repeater’. Hacker 3’s hacking area includes hacker 1 by claiming Antenna B as a ‘friendly repeater’. Hacker 4’s hacking area includes hacker 1 and hacker 2 by claiming Antenna B as an ‘enemy repeater’ The Frenemy Zone Hacker 4 and hacker 1 are doubly in each other’s hacking area, as all Transmission Antennas are simultaneously friendly AND enemy repeaters. Since no firewall MODs are applied, it doesn’t matter which antenna each one claims when targeting each other. Hacker 3 is not safe from Hacker 1, no matter where he is on the table. So long as Hacker 4 is within 8” of a Transmission Antenna, every enemy hacker on the table is in his hacking area. Hacker 2 and hacker 3 are not ‘safe’, but they are safe from each other… for now. That safety will last only so long as neither of them get within 8” of an Antenna. As soon as either one of them is within 8” of an Antenna, they are each in the other’s hacking area. Transmission Areas vs Transmission Antennas Each Zone of Operations is a 4” radius around each Transmission Antenna. Each Antenna is a ‘Frenemy repeater’ with a radius of 8”. This is important to keep in mind when setting up tables, as you want the ‘Better’ deployment zone to also have better cover inside the ZOs.
  2. Jake asked yesterday about the laser I use for LOS in Infinity - here's the link to the one I use. It's definitely not the cheapest, but it is ridiculously visible and bright. http://www.laserpoints.com/100mw-532nm-line-beam-green-laser-pen-black.html
  3. Here you go man: https://sites.google.com/view/infinityconnected/its-season-9/frontline. Restrictions for listbuilding are in the first post of this thread.
  4. That's totally fair Fix - similarly, given that my objective is to build the community, I think that asking people to sign up for the Ordo forums is a bit of a stretch. Especially with the difficulty I had gaining access to the Warhamster area. FB is a pretty common platform for organizing both Infinity events and the Infinity community as a whole, so not having a page for us seemed like a missed opportunity. That's how the various Seattle groups stay in touch, as well as the Vancouver BC group, the Vancouver WA/Portland groups, and the Vancouver Island group. So I created a page. It's ticking along nicely. If you don't have FB and don't want to, more power to you. But there are good resources there, and there are people excited to expand the community putting effort into it there 😉
  5. Check the first post for info. Hype (as well as mission breakdowns and handy dandy links) is mostly on Facebook in the Bellingham Infinity group 😉 https://www.facebook.com/groups/311125849638839/
  6. Since most of you guys seem reluctant to join the FB group, I'll put a sample of the content I post there on here. Here's a quick rundown of the upcoming week 3 mission:
  7. 1) Do people like the venue? Venue is not bad, not great. 2) Is the multi game system tournament event a good thing or does it detract from the Infinity Event? For me, yes it detracts. If I'm going to pay for an event, I'd much rather it be focused on the system I'm interested in. 3) Do you like narrative event or ITS events? I'm game for both, but there isn't anyone else running Narrative events in the PNW currently, so that's a definite plus. 4) Is the painting requirement a barrier? Sure, but I prefer it. Like Riley mentioned, I doubt attendance would be meaningfully impacted by dropping it. 5) Is the price point a barrier? It's definitely an expensive event - I don't mind paying a similar price point for other events, but those events are very focused on Infinity. 6) How many points do you want to play? 200, 300, 400? 300. If you're worried about time, just make sure it stays Limited Insertion. 10 models is 10 models, at 200 points or 300. 7) If you like a narrative event, do you want the missions to be secret and announced before play? I prefer secret, but if they're secret they need to be secret for everybody. 8 ) Should Ordo run Infinity events, or are Warcor like Rose City Raid enough or even preferred? Rose City was fantastic and pretty much exactly what I'm looking for from a two day Infinity event. I would love to see you guys continue running an annual event, but maybe outside OFCC and as a narrative. 9) What is a good weekend to run the OFCC? Every weekend is going to have people that can't attend and people that can. I'm ambivalent. 10) How many games should we play in a two day event? 5 or 6? Five. 11) If you did not attend, what were you barriers? I really wanted to do Rose City and didn't have a ton of spare funds to do another weekend long event that close to it (also was in the process of buying a new condo, so that complicated things).
  8. Hey guys - not sure how many of you use the Facebooks, but I went ahead and created a group for the Bellingham Infinity community. If you're interested - it's a closed group (for those of you who prefer not to advertise your nerd-dom on social media), and I'd love to have you there. Joey, myself, and Nathan are admins. https://www.facebook.com/groups/311125849638839/
  9. Decision made, I'm converting my Corregidor into a StarCo force and doing some repainting for the league. 75% of the models carry over or are reasonable proxies, and the rest are on the way. #MercLife
  10. I'll play something other than Nomads. I don't have any CA models on hand, so maybe I'll go Acontecimento. I've got 200 points of them ready to go, and a stockpile of unbuilt stuff to get them to 300+.
  11. I'm debating if I want to go to the dark side and start up CA for the league/Season 10. Humm.... I don't think I remember anyone else mentioning Combined yet.
  12. Yay for Jim Infinity-ing! I'm bringing Infinity tonight as well, and dragging Chris along too. -Andy
  13. Khail

    Sensor

    This is why Pi-Well is ridiculous. The toolbox he brings combined with the defensive benefit of ODD is jaw-dropping. Triangulated Fire anything up to 48" away on 8s, and they're shooting back into cover with ODD? If you're outside 32", TR drones don't even get to shoot back. Plus sensor, flash pulse, a repeater, 6-4 move, Forward Observer, Sat-Lock...
  14. Also, the Kriza Borac HMG is the Gunfighter that was Promised. When something needs to die, accept no substitutes. I take this guy over an Intruder (though it's a decision for sure). And the Securitate are for sure the best dressed line troops in the game.
  15. So, while I don't really have time/interest for a Mordheim league, I would totally be willing to lend you guys my Dwarven Forge "problem" for your grand finale. I can easily cover a 4x4 with city.
  16. Sorry, missed this Jim. I ended up getting distracted sorting/organizing SotM into the hilariously large collector's box. HILARIOUSLY large.
  17. My Sentinels of the Multiverse OblivAeon KS stuff shows up today... Though I'd be happy to Scythe or something else as well. -Andy
  18. Oh my, with multiple other Nomad players I probably need to play something else for the league. StarCo may have to happen... at least I have most of those models. Or Shock Army. Hmmmm...
  19. At 150 the games will be pretty swingy and "balance" kinda gets thrown out the window as you can't really afford to bring counters to a number of common problems. 150 games can definitely be useful for learning the mechanics if you're brand new though. I don't mind either way, I'm here to teach and show you guys how awesome this game is!
  20. There was some discussion of Scythe/board games last week, so I'm bringing my copy as well as Terraforming Mars tonight.
  21. I'm game for whatever - that must be one of the new-fangled Kurage Crisis missions? I'll go grab the pdf.
  22. I just played 5 rounds in PDX, I'm up for another... All my Canadian buddies outperformed me down south, so back to practicing!
  23. I have Scythe with me, should be there 6:15-6:30 tonight. Would love to get a game in with you guys!
  24. Thanks! I got those shots after setup but before the carnage began. ?
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