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Dusldorf

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Posts posted by Dusldorf

  1. 56 minutes ago, paxmiles said:

    Not constantly roaming the online forums to tidbits about 40k isn't exactly living in a box. 

    Though I suppose I probably do live in a box, it's called an apartment, but calling it a box wouldn't be wrong. 

    Constantly roaming forums is one way to find out. Reading the dex is another lol 

  2. played 2 games w/ the new eldar dex on thursday. really fun. was a 2000pt game and i brought a 100% ulthwe brigade detachment. favorite units were definitely my 3-man unit of shining spears plus quicken from a nearby warlock (easy kill on pretty much any target you want that has 5-8 wounds or less, unless you get shafted by the deployment type), and a small unit of banshees to tie up things that would otherwise kill your units on overwatch. i used the webway strike strat to put the banshees and one unit of guardians in deep strike reserve and it worked wonderfully.

    • Like 5
  3. 23 hours ago, InfestedKerrigan said:

    Can't boost them to a 4+ or 3+ right now, can you? 

    Actually, could you give them a 3+ since c:dh? I don't think so, now that I think about it.

    Jokaero have authority of the Inquisition now too, so they can ride along with the guys they are supposed to buff. 

  4. 41 minutes ago, pretre said:

    Super Aggressive
    7 CP at 1999

    Vanguard (+1 CP)
    HQ - Tempestor with Command Rod - 40
    Elite - 4 Tempestus Scions with 4 Plasma - 64
    Elite - Eversor - 70
    Elite - Culexus - 85
    Heavy - Manticore - 133

    Battalion (+3 CP)
    HQ - St C&1G - 200
    HQ - Canoness with Power Maul/BP - 49
    Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
    DT - Repressor with HF/SBx2 - 92
    Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
    DT - Repressor with HF/SBx2 - 92
    Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
    DT - Repressor with HF/SBx2 - 92
    Ob-Sec Troop - 5 Battle Sisters with 3 Storm Bolters - 51
    DT - Repressor with HF/SBx2 - 92
    Ob-Sec Troop - 5 Battle Sisters with 3 Storm Bolters - 51
    DT - Immolator with IF - 103
    Ob-Sec Troop - 5 Battle Sisters with 3 Storm Bolters - 51
    DT - Immolator with IF - 103
    Elite - 8 Arcos - 120
    DT - Rhino with Storm Bolter x2 - 77
    Elite - Ministorum Priest - 35


    Super Ob-Sec
    9 CP at 1999

    Battalion (+3 CP)
    HQ - Tempestor with Command Rod - 40
    HQ - Tempestor with Pistol- 41
    Ob-Sec Troop - 5 Scions with 2 Plasma - 69
    Ob-Sec Troop - 5 Scions with 2 Plasma - 69
    Ob-Sec Troop - 5 Scions with 2 Plasma - 69
    Heavy - Manticore - 133

    Battalion (+3 CP)
    HQ - St C&1G - 200
    HQ - Canoness with Power Maul/BP - 49
    Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
    DT - Repressor with HF/SBx2 - 92
    Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
    DT - Repressor with HF/SBx2 - 92
    Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
    DT - Repressor with HF/SBx2 - 92
    Ob-Sec Troop - 5 Battle Sisters with 3 Storm Bolters - 51
    DT - Repressor with HF/SBx2 - 92
    Ob-Sec Troop - 5 Battle Sisters with 3 Storm Bolters - 51
    DT - Immolator with IF - 103
    Ob-Sec Troop - 5 Battle Sisters with 3 Storm Bolters - 51
    DT - Immolator with IF and Storm Bolter - 105
    Elite - 8 Arcos - 120
    DT - Rhino with Storm Bolter x2 - 77
    Elite - Ministorum Priest - 35

    In both lists you are one hq away from an extra command point (outrider detachment). And that could be a company commander since you don't care about obsec for outriders. 

  5. hahaha, i'm just kidding. my serious response is that power levels are great for learning the game. they save a little bit of time at the cost of added variance. the thing is, the time saved is negligible when you have army building tools like battlescribe. so really the only thing power levels do is make the calculation of army size more noisy, which results in games that are less fair. i've played plenty of power level games, but in the end the only motivation i see to using them is laziness. peace and love!

    • Like 1
  6. 2 hours ago, Munkie said:

    The transport rules say to "remove the unit from the battlefield and place it to one side" when they embark on a transport.

    I don't see how they could be "removed from the battlefield" and "on the battlefield" at the same time.

    Gw addressed this in the comments- if you only have flyers on the table you lose. Being embarked is off the table. 

     

    Also this change to Sudden Death doesn't do [big bad swear word] until flyers can no longer screen characters. Good luck killing Guilliman (or similarly resilient character) when he's hiding behind a wall of Stormravens. 

    • Like 3
  7. Definitely looks like a fun and effective list. Only major issue I see is that you don't have any units that will really take advantage of the command points. Everything is mediocre. This might not seem like a problem in narrative games but with matched play rules, only being able to re-roll once per phase, I feel like it'd be better to have a place in your army where that re-roll means something. I wonder how much better you'd be served by taking a single brigade and maybe some artillery or a super heavy. 

    • Like 2
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