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Lyraeus

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Posts posted by Lyraeus

  1. On 8/6/2021 at 8:11 AM, Rexfirestar said:

    A few questions what is the rule and FAQ cut off? Also I see the list is full are you by chance going to have a wait list?

    We have a wait list. Just shoot me an email (you can do this via the best coast pairings website. I currently have 1 slot open, might have 2 the day of.

     

    Rules cutoff is August 10th

  2. On 7/20/2021 at 7:18 AM, necrontyr said:

    I feel like you might be over-reacting a little bit. 

    New Beast-snaggas are only wounded on a 4+ against strength 6 and 7 attacks, and that's only if they're Snakebites. They still have one wound and a 6+ save.

    Nothing the Orks have is as tough as a C'tan. Even Ghazghkull can take more wounds per phase than any of the C'tan, and the Deceiver is the weakest one.

    The Kill Rig is a big killy vehicle. Tough 8, 16 wounds, 3+ save. No character protection, no invul, nothing special. It's not even as tough as a Land Raider. 

    Sure, Orks have some cool new tricks, but let's see them on the table and play some games before we start yelling the sky is falling.

    Slight Correction, Kill Rig has a 6+ Invul because it is Beast Snagga but that is about it. 

    They did make the Kill Rig like a Character so if you gave it a Warlord Trait it ONLY gets 1 warlord trait.

     

    The Ork Codex is NOT top tier, nor is it even CLOSE to Dark Angels in strength. It DOES have a ton of playability and viability but the strats are bad (we do have an anti Tanglefoot strat!!!, we only have 1 turn of advance and charge all game, and yea... I am not a fan of the army rules, but I am happy about the Kulturs and the Units for the most part. 

  3. 1 hour ago, Salty Monkey said:

    Yeah, Im looking forward to seeing the new orks, my wallet isn't but I am. The new Kill team Kommandos are awesome!

    >.> get your preorder in with a store early. I am hearing rumors or 1-3 per store tops. I am calling in the few boxes I want today

     

    • Like 1
  4. 3 hours ago, ImperialTrooper said:

    I'm not familiar with actual onslaught rules, I was just that as a size reference. Same with the Malestrom objectives. Im not trying to make it more complex, rather less. Like yeah use the rules but change certain things to make it go quicker. Like yeah you gets points for objectives but the idea is who gets tabled first. We could just scrap em and play "kill em all" and that'd be cool too. The cp and stratagems idea is just so you dont use the same 1cp stratagem 10x in a turn and it doesn't really effect you. Ex. Savage strike on 4 5 units would cost me 8/16 cp instead of 4/5. More like a gentleman's game of fluff and slaughter. Like I got 1500 of just wolf units. Logan, harold, canis, twc, and doggos. The other 1500 is Bjorn, ulric, njal, bc's, gh's, wg, dredds, termis. Just 2 sorta strike force sized teams. Neither one is a legitimate list. Just sorta themed. Animals and peoples lol. If that gives you some idea of what I mean. Like yeah play by the rules but not really. 

    Onslaught is the same as a Strike Force game, just missions scaled for that size of a game. 

    So we would start with 18 Command Points, we would be playing on a bigger table 

  5. 4 hours ago, ImperialTrooper said:

    So I got a 3k point list together. I had an idea for map setup where we each get a 12in box in each corner as deployment zones. I set my list up to 2x(1500pt. battle groups) 1 for each corner. 6 objectives. We each start with 19 cp + 1d6, so upto 25cp. I made a super lore fluffy list so no obligated roles.  1 warlord for each "battalion". Each "battalion" starts within each corner. Then like aos, roll off for each turn for who goes first that turn. Then with like stratagems you can use them more then once in a turn but with a cascading increase in cost. Ex. 1cp goes 1,2,4,8 or 2,4,8,16. You can use cp to reroll any roll including go first rolls and reroll multiple times if you have the cp to do so. Thats some of what I got so far. When I get home from work ill try and write everything out so that we have some sorta decisive game play workings. Lemme know what you think!!!

    3k games are the Cap of Onslaught sized games. If you want I have the Malestrom objectives that were put into the White dwarf a few months ago. I made them into playing cards and we can use those. Just be aware the more complex we make this game the LONGER it will take. 

  6. 13 hours ago, ImperialTrooper said:

     

     

    I'm down for a 3k point game, im working on a game play style rn to try and see what would be super cool to do but not take forever. I'll try and post before tomorrow to see if you like and what changes should be made!! Also some of my models might not be fully painted since its so many points but i do have wysiwyg so idc if you dont care.

    This is what I am thinking of bringing

    https://pastebin.com/6X6ChJBc

  7. 3 hours ago, ImperialTrooper said:

     

     

    I'm down for a 3k point game, im working on a game play style rn to try and see what would be super cool to do but not take forever. I'll try and post before tomorrow to see if you like and what changes should be made!! Also some of my models might not be fully painted since its so many points but i do have wysiwyg so idc if you dont care.

    Most of my models are not painted. I am working on it but its slow going

     

  8. 3 minutes ago, Torg said:

    I have not played my Ad Mech since the new codex dropped - They changed quite a bit for me - and my existing army is invalid now. I shelved them until I am done with finishing up my Dark Eldar - which are fantastically fun to play.

     

    -d

    DE are a BLAST to play. Lots of versatility but it is hard to tone it down to make games close... 
     

    Ad Mech are Skitarii heavy atm but the Chickens are super good. 

     

    • Like 1
  9. 20 minutes ago, ImperialTrooper said:

    It would be awesome though!!!! Do something like roll off every round like AOS for player turn, play long to long board ends, basic points for objectives, no secondaries, kill em all play style. No set list structures, like use more hqs and elites then normally allowed. Stuff like that where yeah its big and long but could be loads of "wtf" style fun!!! I've got 5k+ of wolves not including loadouts!!!!!

    Not all o this is built and I have to update this as I have a new Dread, ATV's, and a Deathwing Knight Squad, but this is what I currently have for my Dark Angels 

    https://pileofpotential.com/Grotwurks?project=91983257

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