Jump to content

Tunguska is here


dataentity

Recommended Posts

Holy [big bad swear word]. Just holy [big bad swear word].

 

Puppet Master with REM marionettes? LI / REM Motorcycles with an included synchbot along for the ride?? 2 Kriza + Hollow man Haris???

Mary Problems, Uberhacker with Assault Hacking Device + Icebreaker AND a Killer Hacking device + Lightning. Now that is a character.

Oh, and Perseus, a rogue ALEPH myrmidon. Because why not?

 

Stuff that still needs rules: Zapper (Mary Problems), Contraintelegencia (Puppet Masters), G: Marionette (Puppetbots), AI Motorcycle (Zondnautica) 

Huh, Puppetbots have Number 2 but no fireteam option.

Rules just aren't up on the wiki. They're in a pdf on the Infinity site

 

Dear god Hollow men core fireteam.

Time to start theory crafting everything.

 

 

 

  • Like 1
Link to comment
Share on other sites

3 hours ago, dataentity said:

Holy [big bad swear word]. Just holy [big bad swear word].

 LI / REM Motorcycles with an included synchbot along for the ride??

 

The motorcycle IS the synchbot.  When you dismount, the Synchbot pops out next to the dismounted rider.

 

3 hours ago, dataentity said:

Holy [big bad swear word]. Just holy [big bad swear word].

Huh, Puppetbots have Number 2 but no fireteam option. 

The puppets act as a supplemental fireteam (with a new 'Troupe Leader' token).

 

 

This is balls-ass crazy.

Worst of all, you get a BS13 FIVE MAN LINKABLE Myrmidon.

Link to comment
Share on other sites

Holy hand grenades Batman!

So much win. My head is going to explode! Is it Christmas 🎄

Cheap Securitate. A Rogue Myrmidon who counts as a Securitate. Raoul who can be a Grenzer or Securitate. 

Grenzers that can join Securitate. 

Robot bike madness!

An extra fire team!

I am glad I waited. 

This is going to be my next army .

 

Link to comment
Share on other sites

Man. These options are driving me nuts. I'm trying to make a list for OFCC and really want to try and figure out a way to have the puppetactica co. But 50 points for, while yes it is a 'fireteam' is hard to fill out the rest of the orders.

Here's what I'm looking at at least for Seize the Data and Doctor, Doctor.

orden_regular.png10  
VORTEX Spec-Ops (12 XP) (BS:13, WIP:15, Doctor, Engineer, CH: Mimetism) Combi Rifle / Pistol, Knife. (0 | 13)
SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
PERSEUS FTO (Fireteam: Haris) Breaker Combi Rifle, Nanopulser, Smoke Grenades / 2 Pistols, DA CC Weapon. (0 | 33)
SECURITATE HMG / Pistol, Knife. (1 | 21)
STEMPLER ZOND FTO (Super-Jump) Combi Rifle, Sniffer / Electric Pulse. (0 | 18)
TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
HOLLOW MEN Spitfire, Chain-colt / Breaker Pistol, Knife. (2 | 36)
HOLLOW MEN Hacker (Assault Hacking Device) Combi Rifle, Chain-colt + 1 TinBot A (Deflector L1) / Breaker Pistol, Knife. (0.5 | 37)

3.5 SWC | 200 Points

 

Edit: 

Oh right. The Pupper Master can never move until they are disconnected. They're actually not good for the Mission:Escape as they'll die pretty much immediately in the last mission to the not-Biotechvore cloud.

Link to comment
Share on other sites

 

logo_504.png Jurisdictional Command of Tunguska
──────────────────────────────────────────────────

orden_regular.png10  
logo_13.pngPERSEUS (Super-Jump) Breaker Combi Rifle, Nanopulser, Smoke Grenades / 2 Pistols, DA CC Weapon. (0 | 34)
logo_1.pngSECURITATE (Repeater) Boarding Shotgun / Pistol, Knife. (0 | 15)
logo_1.pngSECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
logo_1000.pngVORTEX Spec-Ops (12 XP) (WIP:15, Doctor, Minelayer, CH: Mimetism) Combi Rifle, Grenade / Pistol, Knife. (0 | 13)
logo_7.pngHECKLER Hacker (Killer Hacking Device) Combi Rifle, Cybermines / Assault Pistol, Knife. (0 | 24)
logo_7.pngHECKLER Boarding Shotgun, E/Marat / Pistol, Knife. (0 | 19)
logo_11.pngMARY PROBLEMS Hacker (Forward Deployment L1) Submachine Gun + Zapper, Pitcher / Pistol, Knife. (0.5 | 30)
logo_25.pngDAKTARI Combi Rifle / Pistol, Knife. (0 | 14)
logo_23.pngZONDBOT Electric Pulse. (0 | 3)
logo_1.pngSECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
logo_1.pngSECURITATE MULTI Sniper Rifle / Pistol, Knife. (1.5 | 21)

2 SWC | 199 Points

Open in Infinity Army

I like this one

Link to comment
Share on other sites

So I have playing with Tunguska lists, they are not cheap. Even with the drop of points for Securitate, it is hard to take the toys. Tunguska is an elite army. There is no spam. There is a lot of sparkly, but you can’t take them all, and there is a lot of sparkly, boom boom, fun.

 

 

 

Link to comment
Share on other sites

Tunguska is going to be forced into a lot of 10 order lists. I see a lot of similarities there between them and Steel Phalanx. I also expect to see them struggle against armies that don't rely heavily on hackable models, where instead they'll be forced to handle problems with gunfighting. I can see Spetsnaz HMGs really wrecking a Tunguska player's day. Now, all these new toys for vanilla Nomads are going to make them that much scarier.

Link to comment
Share on other sites

 Jurisdictional Command of Tunguska──────────────────────────────────────────────

HOLLOW MEN (Specialist Operative) Boarding Shotgun / Breaker Pistol, Knife. (0 | 30

HOLLOW MEN Missile Launcher, Chain-colt / Breaker Pistol, Knife. (2 | 35

HOLLOW MEN Missile Launcher, Chain-colt / Breaker Pistol, Knife. (2 | 35

HOLLOW MEN Combi Rifle, Chain-colt / Breaker Pistol, Knife. (0 | 30

STEMPLER ZOND FTO (Super-Jump) Combi Rifle, Sniffer / Electric Pulse. (0 | 18

MARY PROBLEMS Hacker (Forward Deployment L1) Submachine Gun + Zapper, Pitcher / Pistol, Knife. (0.5 | 30

PERSEUS (Super-Jump) Breaker Combi Rifle, Nanopulser, Smoke Grenades / 2 Pistols, DA CC Weapon. (0 |

HECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23

KRIZA BORAC Lieutenant MULTI Rifle / Heavy Pistol, CC Weapon. (0 | 50

SECURITATE Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 15) 4.5 SWC | 300 Points

 

This is a solid list.

Link to comment
Share on other sites

14 minutes ago, Sgt. Rock said:

Tunguska is going to be forced into a lot of 10 order lists. I see a lot of similarities there between them and Steel Phalanx. I also expect to see them struggle against armies that don't rely heavily on hackable models, where instead they'll be forced to handle problems with gunfighting. I can see Spetsnaz HMGs really wrecking a Tunguska player's day. Now, all these new toys for vanilla Nomads are going to make them that much scarier.

The heroes are not as great. The base troops are a bit better. The links are more flexible. 

Spam will be a problem, too, and Camo.

Link to comment
Share on other sites

Jurisdictional Command of Tunguska─────────────────────────────────────────────

MIRANDA ASHCROFT Combi Rifle, Nanopulser / Pistol, Monofilament CCW. (0 | 24

PERSEUS (Super-Jump) Breaker Combi Rifle, Nanopulser, Smoke Grenades / 2 Pistols, DA CC Weapon. (0 | 34)

MARY PROBLEMS Hacker (Forward Deployment L1) Submachine Gun + Zapper, Pitcher / Pistol, Knife. (0.5 | 30

SPEKTR Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 30

LUNOKHOD Heavy Shotgun, Heavy Flamethrower, D-Charges, CrazyKoalas (2) / Electric Pulse. (0 | 25)

KRIZA BORAC Lieutenant (360º Visor) Mk12, Submachine Gun / Heavy Pistol, CC Weapon. (0 | 64)

HECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23)

HECKLER Hacker (Killer Hacking Device) Combi Rifle, Cybermines / Assault Pistol, Knife. (0 | 24

HECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23)

BOUNTY HUNTER Sniper Rifle / 2 Breaker Pistols, Knife. (0.5 | 21) 1 SWC | 298 PointsOpen in Infinity Army

Link to comment
Share on other sites

 Slightly higher order list for 300 points.

 

Jurisdictional Command of Tunguska
──────────────────────────────────────────────────

GROUP 1 10  
 SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
 SECURITATE HMG / Pistol, Knife. (1 | 21)
 GRENZER Missile Launcher / Pistol, Breaker Pistol, Knife. (1.5 | 29)
 SECURITATE Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 15)
 SECURITATE (Repeater) Boarding Shotgun / Pistol, Knife. (0 | 15)
 TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
 TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
 CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)
 ZONDBOT Electric Pulse. (0 | 3)
 ZONDBOT Electric Pulse. (0 | 3)
 HOLLOW MEN Hacker (Assault Hacking Device) Combi Rifle, Chain-colt + 1 TinBot A (Deflector L1) / Breaker Pistol, Knife. (0.5 | 37)
 HOLLOW MEN Spitfire, Chain-colt / Breaker Pistol, Knife. (2 | 36)

GROUP 24  
 HECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23)
 HECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23)
 MARY PROBLEMS Hacker (Forward Deployment L1) Submachine Gun + Zapper, Pitcher / Pistol, Knife. (0.5 | 30)
 STEMPLER ZOND FTO (Super-Jump) Combi Rifle, Sniffer / Electric Pulse. (0 | 18)

 5.5 SWC | 300 Points

Open in Infinity Army

Link to comment
Share on other sites

 Jurisdictional Command of Tunguska──────────────────────────────────────────────

SZALAMANDRA Hyper-rapid Magnetic Cannon, Heavy Flamethrower / . (2 | 90)

SZALAMANDRA PILOT Contender / Pistol, Knife.

SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)

SECURITATE Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)

SECURITATE MULTI Sniper Rifle / Pistol, Knife. (1.5 | 21)

SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)

SECURITATE (Repeater) Boarding Shotgun / Pistol, Knife. (0 | 15)

SALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8)

SALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8)

CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)

ZONDBOT Electric Pulse. (0 | 3)

HECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23)

GROUP 2sep.gifsep.giforden_regular.png3  

MARY PROBLEMS Hacker (Forward Deployment L1) Submachine Gun + Zapper, Pitcher / Pistol, Knife. (0.5 | 30)

SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)

HECKLER Hacker (Killer Hacking Device) Combi Rifle, Cybermines / Assault Pistol, Knife. (0 | 24)

4.5 SWC | 300 PointsOpen in Infinity Army

Link to comment
Share on other sites

Hollow Men fluff...(from CB)

 

Hollow Men: empty husks inhabited by the bastard offspring of extreme science financed by Tunguska’s dirty money. There is no moral justification for the Hollow Men; these abominations answer to an urgent and true need of Tunguska’s reality. How can you avoid corruption of the security forces in an environment dominated by mafias that have made corruption their way of living? Dragnet needed an assault group that could be trusted completely, an intervention force that could not be infected by the insidious tendrils of any of the Tunguskan mafias, a unit whose members were constantly monitored in such a way that their loyalty could not possibly waver.

But how can one have total control of a person’s life? The answer was provided by one of Praxis’ Black Labs: total VR immersion. A complete virtual environment that could be easily monitored by Dragnet’s hunter pseudo-AIs needed to be created. What the Black Labs developed was a simulated environment known as Limbo, idyllic and perfect, but also malleable, allowing experiences impossible in the real world. In Limbo, the members of this unit live fulfilling lives in their solipsistic worlds, connecting with the real and dirty reality only during their service time through tactical android bodies known as Hollow Men. And in this way they completely reject the real world and their own bodies.

They undergo radical surgery; only their brain is left and is placed in a life support cylinder connected to the VR simulator. For them the only way of returning to the real world is through their tactical operation bodies, which for them are nothing but a VR combat game. But the moral horror of this unit is not the volunteers, but the “conscripted”. The Black Lab that started this project did something more than just develop the technology. They swept hospitals looking for pregnant women whose fetuses were severe malformed from exposure to cosmic radiation and bought such fetuses before they could be aborted, as established by the Nomad medical protocols for space.

The brains of these unborn were incubated and connected to a special section of Limbo known as The Nursery, where they were subject to hyperstimulation techniques to expedite development, which caused them to “grow up” in a simulated environment. Once a certain maturity is reached, these young ones will have not only lacked possession of a real body, they lose the possibility of having a choice about it. Instead they simply leave The Nursery to access Limbo and join the unit. The conscripted are the most valued Hollow Men both for their loyalty to their unit and to their way of life, a characteristic probably acquired during their education and intensive training received in The Nursery. However, once in action there is no difference between volunteers and conscripted. Neither are afraid and neither back down, because for all of them it's just a combat game with the same rules as the rest: play to win.

Link to comment
Share on other sites

 

Puppets allow you Posthuman-esque levels of board presence with a bonus Haris effect.  The boarding shotgun profile is also a FO, so B2 wip14? ARO flash pulses, plus the AP marksman rifles (+shock from MML1).  They are remotes, so can recieve Assisted fire for B4, AP+Shock ignoring Cover mod, Oh! And they have 2 wounds each.

The bike is your warband.  Mimetic spitfire on an 8-6 platform?  Sure!  You can then play Auxilia tricks with a chain rifles and a g.sync trooper, and reposition across the board VERY efficiently.

  • Like 1
Link to comment
Share on other sites

Why are you guys thinking so small?

 

logo_504.png Jurisdictional Command of Tunguska
──────────────────────────────────────────────────

orden_regular.png10  
logo_6.pngSZALAMANDRA Hyper-rapid Magnetic Cannon, Heavy Flamethrower / . (2 | 90)
 sep.giflogo_6.pngSZALAMANDRA PILOT Contender / Pistol, Knife. ()
logo_6.pngSZALAMANDRA Hyper-rapid Magnetic Cannon, Heavy Flamethrower / . (2 | 90)
 sep.giflogo_6.pngSZALAMANDRA PILOT Contender / Pistol, Knife. ()
logo_9.pngINTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle, 1 FastPanda / Pistol, Knife. (0.5 | 27)
logo_7.pngHECKLER Combi Rifle, Jammer, 1 FastPanda / Pistol, Knife. (0 | 23)
logo_26.pngCLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)
logo_23.pngZONDBOT Electric Pulse. (0 | 3)
logo_24.pngSALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8)
logo_24.pngSALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8)
logo_18.pngSTEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (0 | 17)
logo_22.pngTRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
logo_22.pngTRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

4.5 SWC | 300 Points

Open in Infinity Army


 

  • Haha 1
Link to comment
Share on other sites

The SWC cost is what really seems spendy. You could go zero with the 12 point puppet master and three boarding shotgun FO puppets,  it that seems far from optimal.  I would want the minelayer master for his own protection and at least one AP Marksman Rifle, but one of each seems optimal. So you ending up with 3-3.5 SWC spent on one order. Having no sniper,  CH:mimetism, sub machine gun, or combo option is hard.  It also it a bit grating that two of the three options have some portion of the hacking upgrade in the weapon choices.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...