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7/10/2021 OF Game Day @ WOW: 11am -4pm


Blustorm

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THE PLACE

Location: 717 SE Main St. Portland OR 97214 (map) - Around the corner from Kokiyo Teriyaki and up the stairs. There is no cost to play games on this day. Emperor, warlord, or member; all play for free!

THE GAMES

If you're looking to game we will be here. Opting to lay low? Stay home and stay safe, we'll catch you next time.

THE MISSION

Games we play: All, with a focus on Warhammer 40k & AoS, Blood Bowl, Necromunda, War Cry, board games and more.

While it is possible to find a pickup game at Game Night, it is much better to pre-arrange a game before coming downNew players are always welcome, feel free to stop by and check it out.

BUT WHAT ABOUT COVID-19?

We are doing our utmost to make the clubhouse as safe as possible, read more about it here Please remember, face coverings will be required so that we can keep things as safe as we can for all our members. Under current county guidelines we will be at 50% capacity until Multnomah's level changes again. Tables are first come, first serve. Guidance on gatherings can be found here

GAME NIGHT EXPECTATIONS

If the pandemic has taught us anything, it’s taught us we don’t need more stress in our lives. As a result, Ordo is expecting an even greater level of friendliness and fellowship at Game Night than our normal high expectations. Please be aware that as always, the Czar has the ability to ask a player to leave if the Czar feels it necessary. Games are meant to be fun, so let’s have fun.

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7/10 will be the first in a series of Open Gaming Days at the WOW clubhouse for the summer. I am planning on being there to work on club cleanup and room reorganization. The big room and the library/bitz room will be open for gaming, while the windowed room will be unavailable, as I plan to start working there first. Please post here if you plan on attending this day and if you are looking for an opponent. 

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  • 2 weeks later...

That is a LARGE game... would take most all of the day. I have enough points in Dark Angels....

2 hours ago, ImperialTrooper said:

Would anyone be interested in doing a bigger sorta Open/Matched Onslaught 40k game? I was thinking maybe 3k/3500 pts. Start with say 20-25 cp? Maybe we agree on some special rules to get an epic battle going??

 

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1 hour ago, Lyraeus said:

That is a LARGE game... would take most all of the day. I have enough points in Dark Angels....

 

It would be awesome though!!!! Do something like roll off every round like AOS for player turn, play long to long board ends, basic points for objectives, no secondaries, kill em all play style. No set list structures, like use more hqs and elites then normally allowed. Stuff like that where yeah its big and long but could be loads of "wtf" style fun!!! I've got 5k+ of wolves not including loadouts!!!!!

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20 minutes ago, ImperialTrooper said:

It would be awesome though!!!! Do something like roll off every round like AOS for player turn, play long to long board ends, basic points for objectives, no secondaries, kill em all play style. No set list structures, like use more hqs and elites then normally allowed. Stuff like that where yeah its big and long but could be loads of "wtf" style fun!!! I've got 5k+ of wolves not including loadouts!!!!!

Not all o this is built and I have to update this as I have a new Dread, ATV's, and a Deathwing Knight Squad, but this is what I currently have for my Dark Angels 

https://pileofpotential.com/Grotwurks?project=91983257

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On 7/6/2021 at 12:54 PM, Lyraeus said:

Not all o this is built and I have to update this as I have a new Dread, ATV's, and a Deathwing Knight Squad, but this is what I currently have for my Dark Angels 

https://pileofpotential.com/Grotwurks?project=91983257

I'm down for a 3k point game, im working on a game play style rn to try and see what would be super cool to do but not take forever. I'll try and post before tomorrow to see if you like and what changes should be made!! Also some of my models might not be fully painted since its so many points but i do have wysiwyg so idc if you dont care.

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3 hours ago, ImperialTrooper said:

 

 

I'm down for a 3k point game, im working on a game play style rn to try and see what would be super cool to do but not take forever. I'll try and post before tomorrow to see if you like and what changes should be made!! Also some of my models might not be fully painted since its so many points but i do have wysiwyg so idc if you dont care.

Most of my models are not painted. I am working on it but its slow going

 

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13 hours ago, ImperialTrooper said:

 

 

I'm down for a 3k point game, im working on a game play style rn to try and see what would be super cool to do but not take forever. I'll try and post before tomorrow to see if you like and what changes should be made!! Also some of my models might not be fully painted since its so many points but i do have wysiwyg so idc if you dont care.

This is what I am thinking of bringing

https://pastebin.com/6X6ChJBc

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1 hour ago, Lyraeus said:

This is what I am thinking of bringing

https://pastebin.com/6X6ChJBc

So I got a 3k point list together. I had an idea for map setup where we each get a 12in box in each corner as deployment zones. I set my list up to 2x(1500pt. battle groups) 1 for each corner. 6 objectives. We each start with 19 cp + 1d6, so upto 25cp. I made a super lore fluffy list so no obligated roles.  1 warlord for each "battalion". Each "battalion" starts within each corner. Then like aos, roll off for each turn for who goes first that turn. Then with like stratagems you can use them more then once in a turn but with a cascading increase in cost. Ex. 1cp goes 1,2,4,8 or 2,4,8,16. You can use cp to reroll any roll including go first rolls and reroll multiple times if you have the cp to do so. Thats some of what I got so far. When I get home from work ill try and write everything out so that we have some sorta decisive game play workings. Lemme know what you think!!!

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4 hours ago, ImperialTrooper said:

So I got a 3k point list together. I had an idea for map setup where we each get a 12in box in each corner as deployment zones. I set my list up to 2x(1500pt. battle groups) 1 for each corner. 6 objectives. We each start with 19 cp + 1d6, so upto 25cp. I made a super lore fluffy list so no obligated roles.  1 warlord for each "battalion". Each "battalion" starts within each corner. Then like aos, roll off for each turn for who goes first that turn. Then with like stratagems you can use them more then once in a turn but with a cascading increase in cost. Ex. 1cp goes 1,2,4,8 or 2,4,8,16. You can use cp to reroll any roll including go first rolls and reroll multiple times if you have the cp to do so. Thats some of what I got so far. When I get home from work ill try and write everything out so that we have some sorta decisive game play workings. Lemme know what you think!!!

3k games are the Cap of Onslaught sized games. If you want I have the Malestrom objectives that were put into the White dwarf a few months ago. I made them into playing cards and we can use those. Just be aware the more complex we make this game the LONGER it will take. 

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1 hour ago, Lyraeus said:

3k games are the Cap of Onslaught sized games. If you want I have the Malestrom objectives that were put into the White dwarf a few months ago. I made them into playing cards and we can use those. Just be aware the more complex we make this game the LONGER it will take. 

I'm not familiar with actual onslaught rules, I was just that as a size reference. Same with the Malestrom objectives. Im not trying to make it more complex, rather less. Like yeah use the rules but change certain things to make it go quicker. Like yeah you gets points for objectives but the idea is who gets tabled first. We could just scrap em and play "kill em all" and that'd be cool too. The cp and stratagems idea is just so you dont use the same 1cp stratagem 10x in a turn and it doesn't really effect you. Ex. Savage strike on 4 5 units would cost me 8/16 cp instead of 4/5. More like a gentleman's game of fluff and slaughter. Like I got 1500 of just wolf units. Logan, harold, canis, twc, and doggos. The other 1500 is Bjorn, ulric, njal, bc's, gh's, wg, dredds, termis. Just 2 sorta strike force sized teams. Neither one is a legitimate list. Just sorta themed. Animals and peoples lol. If that gives you some idea of what I mean. Like yeah play by the rules but not really. 

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3 hours ago, ImperialTrooper said:

I'm not familiar with actual onslaught rules, I was just that as a size reference. Same with the Malestrom objectives. Im not trying to make it more complex, rather less. Like yeah use the rules but change certain things to make it go quicker. Like yeah you gets points for objectives but the idea is who gets tabled first. We could just scrap em and play "kill em all" and that'd be cool too. The cp and stratagems idea is just so you dont use the same 1cp stratagem 10x in a turn and it doesn't really effect you. Ex. Savage strike on 4 5 units would cost me 8/16 cp instead of 4/5. More like a gentleman's game of fluff and slaughter. Like I got 1500 of just wolf units. Logan, harold, canis, twc, and doggos. The other 1500 is Bjorn, ulric, njal, bc's, gh's, wg, dredds, termis. Just 2 sorta strike force sized teams. Neither one is a legitimate list. Just sorta themed. Animals and peoples lol. If that gives you some idea of what I mean. Like yeah play by the rules but not really. 

Onslaught is the same as a Strike Force game, just missions scaled for that size of a game. 

So we would start with 18 Command Points, we would be playing on a bigger table 

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53 minutes ago, Blustorm said:

Just FYI, for anyone thinking about heading out to the club today; if there aren't any games being played, I'll probably close up around 2/2:30pm. 

 

24 minutes ago, ImperialTrooper said:

 I'm looking for 40k!

@ImperialTrooperI’m still down for 40k, only have 2000pts but happy to play. Planning to get there right around 11 to learn a thing or too from @Blustorm

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