Edosaurus Rex Posted August 7, 2015 Report Share Posted August 7, 2015 So my Tzeentch Daemon army has been shelved since 6th edition, but I'm finally dusting it off and ready to get some games in with it. My question is this: is summoning any good? I've drafted up a list or two and it's pretty easy to make an army that generates a LOT of warp charge points every turn but I'm not sure if it would be better to go for summoning more Daemons every turn or just simply shooting with the lore of Tzeentch. Now that psykers can shoot at multiple targets (again, i haven't played this army in the current edition) it seems like the lore of Tzeentch would be the way to go because all of the spells are pretty darn good (especially when coupled with Prescience and the Locus of +1 Strength for psychic shooting attacks). But it would also be pretty easy to summon 2-3 new units of Daemons every turn and try to win just by unit saturation. What do you guys think? Has anyone successfully ran a summoning list? Quote Link to comment Share on other sites More sharing options...
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