derek Posted December 15, 2015 Report Share Posted December 15, 2015 Alright so walked into alot of orks thanks to chappy. So with what i have now ive just been flooded with the thought of green tide goodness. As it stands the list i have in mind is this Ork cad Hq Big mek kff power klaw lucky stikk Painboy Troops Gretchen Gretchen Heavy support 15 lootas 15 lootas Formation detachment Green tide 30 shootas 30 shootas 80 boyz 5 squads with nob 3 with power claw 1 with big choppa 1 bare minimum Warboss power klaw big boss pole Comes to 1848 Things to note is i have no desire to use a void shield generator and the boss in the tide is my warlord for endless waagh. Only question that im stumped on does the lucky stikk add +1 ws to the entire tide since its 1 unit? Quote Link to comment Share on other sites More sharing options...
derek Posted December 15, 2015 Author Report Share Posted December 15, 2015 Also the last 80 boyz are slugga choppa Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted December 15, 2015 Report Share Posted December 15, 2015 I've never been a fan of 15 Loota squads. They either can't hurt it or way over kill it. 6 is my personal sweet spot. They put out enough hurt that the enemy has to deal with them but not enough that it cripples you when they die. Mek Gunz! Make some;) Orks are soooo much fun! I should bust mine out again soon. Quote Link to comment Share on other sites More sharing options...
derek Posted December 15, 2015 Author Report Share Posted December 15, 2015 I have 45 and wanna use as many as I can Quote Link to comment Share on other sites More sharing options...
fluger Posted December 15, 2015 Report Share Posted December 15, 2015 Only question that im stumped on does the lucky stikk add +1 ws to the entire tide since its 1 unit? Yes, for the entire green tide. Same for the Painboy's FnP. Quote Link to comment Share on other sites More sharing options...
CaptainA Posted December 15, 2015 Report Share Posted December 15, 2015 Void Shield, Void Shield, Void Shield! 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted December 15, 2015 Report Share Posted December 15, 2015 Void Shield, Void Shield, Void Shield! He said no, but look how the list is dressed! Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted December 15, 2015 Report Share Posted December 15, 2015 Why the hate for the void shield? 1 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted December 15, 2015 Report Share Posted December 15, 2015 add 120 Gretchen. I think that would probably help. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted December 15, 2015 Report Share Posted December 15, 2015 Why the hate for the void shield? Because Void shields are the devil. that's why. Quote Link to comment Share on other sites More sharing options...
derek Posted December 15, 2015 Author Report Share Posted December 15, 2015 No void shields are just boring to me i cant buy a model and i cant convert for [big bad swear word]. I dont normally play with fortifications and why use it i want to go forward not sit still Quote Link to comment Share on other sites More sharing options...
CaptainA Posted December 15, 2015 Report Share Posted December 15, 2015 No void shields are just boring to me i cant buy a model and i cant convert for [big bad swear word]. I dont normally play with fortifications and why use it i want to go forward not sit still Under the ITC, you only need one model from the unit to benefit from the void shield. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted December 15, 2015 Report Share Posted December 15, 2015 Which is relatively simple with a green tide. :) Quote Link to comment Share on other sites More sharing options...
derek Posted December 15, 2015 Author Report Share Posted December 15, 2015 Yea but lack of a model does make it difficult Quote Link to comment Share on other sites More sharing options...
derek Posted December 15, 2015 Author Report Share Posted December 15, 2015 I am debating about going double green tide with extra units. Also this will most likely be my go to tournament army for the coming years tournaments. So the extras for the army need to have a solid reason for it Quote Link to comment Share on other sites More sharing options...
pretre Posted December 16, 2015 Report Share Posted December 16, 2015 Meh, get a strawberry container (the green cardboard one), about four 9 inch dowels, four wooden beads, some wire and a bits box. Done. Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted December 16, 2015 Report Share Posted December 16, 2015 Derek: where are you located? I'd be happy to make you one if you're interested. There's lots of better scratch builders on here but if you're anywhere near Tacoma I could give you one. 3 Quote Link to comment Share on other sites More sharing options...
derek Posted December 16, 2015 Author Report Share Posted December 16, 2015 Im in Vancouver Washington but plan on going to tacoma in the next couple of months 1 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted December 16, 2015 Report Share Posted December 16, 2015 Cool, PM me if interested. Good luck with the Waaaugh! Quote Link to comment Share on other sites More sharing options...
derek Posted December 17, 2015 Author Report Share Posted December 17, 2015 Anybody have any suggestions for how i can make this list better? Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted December 17, 2015 Report Share Posted December 17, 2015 Do you have any Daemons, and more specifically Fateweaver? Using Warpflame shenanigans to boost the Green Tide's FNP to 2+ can help a lot, as can being able to dump summoned units onto objectives. Your Lootas really need to be broken into 3x10 at the very least, and more likely should be inside some type of protection (transport, building, etc.) The Shoota Boyz should be Slugga/Choppa. You might want a few more Klaws in the Tide. It wouldn't be very hard for a Knight/Wraithknight to Stomp out the few you have and leave your whole army completely helpless. KFF isn't doing a lot for you given its limited radius and weak save. A Warboss is probably better. Quote Link to comment Share on other sites More sharing options...
derek Posted December 17, 2015 Author Report Share Posted December 17, 2015 I dont have any deamons was really looking to keep it straight orks as i have almost300 infantry to paint dont really wanna buy more models for different armies. I was thinking about the kff mek and yea i see he probably wont be of much help to ne for most things but that invul save against shooting does help from time to time and i have worked it out to be 6 squads of nine lootas over 2 cads. Im hoping to get games in soon to see how it all plays out and to see what i could adjust. As for fortifications and things like that im not sure where to begin with those since the intro of hull points to them it seems silly to even use them anymore. Quote Link to comment Share on other sites More sharing options...
derek Posted December 17, 2015 Author Report Share Posted December 17, 2015 I also had the shoota boyz for some close range shooting but i see your point to make the tide better it should all be slugga choppas but then i only have 110 boyz for any kind of adjustment like squad sizes and stuff. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted December 17, 2015 Report Share Posted December 17, 2015 The Tide wants to be Running every turn to get into assault with as many things as possible. Since you'll always be Running or in combat, there's no reason to buy Shootas or any of the heavy weapons. 110 Boyz is plenty for a tide. Running it at "minimum" size is perfectly fine. Even with Hull Points in the game, an AV14 bunker goes a long ways towards protecting Lootas. Otherwise they're just T4/6+, which will fold up and die against anything with Ignores Cover (and even a lotof things without.) Quote Link to comment Share on other sites More sharing options...
derek Posted December 17, 2015 Author Report Share Posted December 17, 2015 Yea i was really liking the idea of a bigger tide since ive seen it get tied up against wraith knights with psychic defense. Im assuming itll crumble against tau since they can fire a [big bad swear word] ton of weapons at once. And i suppose we will see how it all plays out after Christmas when i can play with the tide Quote Link to comment Share on other sites More sharing options...
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