Malakithe Posted January 20, 2016 Report Share Posted January 20, 2016 40k has tons and tons of forums and videos thato are relevant and mostly up to date. I can't find anything at all for AoS and finding specific armies is almost impossible. I've found one website for lizardmen and it barely had any up to date AoS info. Mostly dating back to july. Nothing at all for orcs and nothing for skaven. I like to read forums. I like to see what the community and players do for lists and conversions but I can't find any at all. Quote Link to comment Share on other sites More sharing options...
Steel Angel Posted January 20, 2016 Report Share Posted January 20, 2016 Dakka dakka, Also try miniwargameing lots of Batreps. Gorilla games on youtube does alot of batreps for AoS also Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 20, 2016 Author Report Share Posted January 20, 2016 I've watched a lot of miniwargaming vids. I'll check out dakka Quote Link to comment Share on other sites More sharing options...
Guest Posted January 20, 2016 Report Share Posted January 20, 2016 Not quite AoS tabletop, but there are some interesting things in the works for the setting. Warhammer FPS came out in october 2015 for PC and is due on the PS4 in "2016" https://en.wikipedia.org/wiki/Warhammer:_End_Times_-_Vermintide Also the warhammer "Total War" is due in april 2016. https://en.wikipedia.org/wiki/Total_War:_Warhammer Though, if you want some old skool skaven stomping, he's the PS1 warhammer game as a $6 PC game. http://www.gog.com/game/warhammer_shadow_of_the_horned_rat Quote Link to comment Share on other sites More sharing options...
Guest Posted January 20, 2016 Report Share Posted January 20, 2016 As is, I think AoS is in a slow period. Give it 6 months or so. Should pick up. Slowly paint up your army. The dated warhammer sites on painting are still entirely viable. I'd find a good PC game, or video game, that speaks to your enjoyment of the setting (doesn't have to be GW). Pathfinder RPG groups too. Meanwhile, regular games at GG should be started. Weekly, or bi-weekly, games would do wonders to picking up the local crowd. Even if it's just a few of us with really small (20 models or so), getting painted, pretty armies showcased in the front of the store would really help get more players into the game. Make the game look fun. Should also start video taping our games. You tube them. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 20, 2016 Author Report Share Posted January 20, 2016 Oh yeah. The wife wants to try streaming games on twitch once we get started. Recording the battles would be great for showing people the game. Also I've been watching the total war game. I'm a fan of the series so that one's a must get for me Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 20, 2016 Author Report Share Posted January 20, 2016 What is this 'Azyr comp' I keep seeing all over? Quote Link to comment Share on other sites More sharing options...
Guest Posted January 20, 2016 Report Share Posted January 20, 2016 What is this 'Azyr comp' I keep seeing all over? <uses mouse to highlight "azyr comp" and then left-clicks and chooses "seach google for 'azyr comp'" then posts the link to the first search result....> http://www.louisvillewargaming.com/Files/AzyrComp.pdf Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 20, 2016 Author Report Share Posted January 20, 2016 Ok ok smart ass lol I was looking for more of a generalized explanation from someone that might know...buuuut I guess I'll read that Quote Link to comment Share on other sites More sharing options...
Swan-of-War Posted January 20, 2016 Report Share Posted January 20, 2016 I've been seeing this downward trend since 8th edition dropped 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted January 20, 2016 Report Share Posted January 20, 2016 I've been seeing this downward trend since 8th edition dropped I agree. Main issue is that the fanbase for WHFB split up. It was never huge like 40k, but they had a dedicated following. That Malifaux group at GG is tiny - they have a larger and more regular group at GG than AoS has. I think if you got the KoW, AoS and 9th age players all playing the same game at the same time, WHFB would have it's dedicated player base back to what it was. Yeah, some have left, but we've gained some too. As for how to do this, the key is making it easy to get games in. Even a tiny gathering that is dedicated and consistent, would heal this game. I suggest a bi-weekly game night (maybe at alternating stores). As mentioned, blogging/filming uploads about the played games helps too. Ultimately, I think the KoW, AoS and 9th age players will mostly all join whichever group manages to do the above first. After all, as much as we like our respective systems, being able to play is more important than agreeing with all the game mechanics or the game's publisher. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 20, 2016 Author Report Share Posted January 20, 2016 Once my wife and I get rolling with some stuff put together we would be down for games at GG Quote Link to comment Share on other sites More sharing options...
Threejacks Posted January 21, 2016 Report Share Posted January 21, 2016 I agree. Main issue is that the fanbase for WHFB split up. It was never huge like 40k, but they had a dedicated following. That Malifaux group at GG is tiny - they have a larger and more regular group at GG than AoS has. I think if you got the KoW, AoS and 9th age players all playing the same game at the same time, WHFB would have it's dedicated player base back to what it was. Yeah, some have left, but we've gained some too. As for how to do this, the key is making it easy to get games in. Even a tiny gathering that is dedicated and consistent, would heal this game. I suggest a bi-weekly game night (maybe at alternating stores). As mentioned, blogging/filming uploads about the played games helps too. Ultimately, I think the KoW, AoS and 9th age players will mostly all join whichever group manages to do the above first. After all, as much as we like our respective systems, being able to play is more important than agreeing with all the game mechanics or the game's publisher. The fan base split up because AoS is nothing like what WHFB was.But games like KoW give prior WHFB players the tactical movement of a "Rank and Flank" game like WHFB had...while 9th age gives a fresh more refined look at 8th edition WHFB.AoS really doesn't have anything to interest those who enjoyed the previous versions,except perhaps new model releases now and then. AoS,if anything is geared more toward players who are interested in a new take on the 40k style of skirmish,using fantasy armies.Or players who are entirely new to the genre of miniature gaming.In its current form AoS can certainly be considered an "entry" level miniatures game with very basic rules geared toward that.also it cant be denied that the way they present the game to a potential new player of the genre is done very well with the free rules and free warscrolls for everything produced both past and present.Literally with AoS you just need to buy the plastic!..which will likely take all your money just to do that,lol. With that,I can commit to a once a month gathering at either GG or WoW,and am open to more frequency if I get the opportunities,because yes,the game needs more exposure for our area. I also think as does Steel Angel that we do need to have some sort of composition to work with and at this time the most mainstream one is SDK which is a great place to start.That doesn't mean that we cant throw down a non composition game from time to time just for SnG`s:) Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 21, 2016 Author Report Share Posted January 21, 2016 SDK is mainstream? I thought Azyr was Quote Link to comment Share on other sites More sharing options...
Guest Posted January 21, 2016 Report Share Posted January 21, 2016 AoS,if anything is geared more toward players who are interested in a new take on the 40k style of skirmish,using fantasy armies.Or players who are entirely new to the genre of miniature gaming.In its current form AoS can certainly be considered an "entry" level miniatures game with very basic rules geared toward that.also it cant be denied that the way they present the game to a potential new player of the genre is done very well with the free rules and free warscrolls for everything produced both past and present.Literally with AoS you just need to buy the plastic!..which will likely take all your money just to do that,lol. To be honest, I strongly suspect the "free rules" are temporary. Come on, it's GW. The quick move from end times to AoS was horribly planned. Making all the books obsolete without warning and right after promoting extra expensive books is the equivalent of a stock market crash. The free pdfs are there just so the gamers will start investing again. GW even dubbed the game AoS, instead of calling it WHFB, so they have room to release 9th edition once AoS is doing well (like cokeacola classic....). Now, with WHFB in cocoon form, we have a void in the market. There isn't a fantasy tabletop game that has a decent following. Whichever game can get the fan base in place first, will have the market. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 21, 2016 Author Report Share Posted January 21, 2016 I'd be playing all the time at GG if I could lol more public table presence is what we need Quote Link to comment Share on other sites More sharing options...
Guest Posted January 21, 2016 Report Share Posted January 21, 2016 I'd be playing all the time at GG if I could lol more public table presence is what we need It really is. Get a table in the front, preferably by the entrance, and then just play as if it's a really fun game. I suggest extremely small armies, to make it appear as though the game is more affordable than it is. Armies should be painted. And if people ask, make sure to only mention positive aspects of the game. Be nice and helpful, willing to derail your game to "inform" them about AoS. Offering demo games is a good idea, and always give them the easier, better army, so they feel clever when they win. Do this 2-4 times per week, with at least 1 re-occurring event day/time. Record the games, post on social media. Getting your wife involved so this seems like a gender equality game, would also do wonders. If you downplay the "wife" bit, and promote her as that attractive other AoS fan, you could increase it more. Yeah, you could build AoS's fan-base doing this. Granted, you could make cigarettes popular in a similar manner. It's all about how much work you are willing to pump into the game. And yeah, it would be work. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 21, 2016 Author Report Share Posted January 21, 2016 It's all about face time. And my wife is involved. Not as much as me, but she is getting there. She loves the painting aspect of the hobby. I've told her about scrollbuilder and how to use it too. Now my 'lack of info'. Screaming Bell. For every 3 skaven it gains 1" more movement. The damage table suggests it has a base of 4". Now I'm confused about modifiers. Say the bells rolls the extra 6" then another, say 5" for models and it's based of 4". It moves up...and now it's stuck cuz it left it's escorts in the dust. Is that correct? Quote Link to comment Share on other sites More sharing options...
Norrad Posted January 21, 2016 Report Share Posted January 21, 2016 How is it stuck? Base move is 4". +1" extra move for every 3 skaven at the start of move phase within 1" of the bell. So let's say you have 12 skaven within 1" at the start of move phase. That equals 8" move. Most skaven have a 6" move before a run move. They can easily keep up and move to 1" around the bell again! Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 21, 2016 Author Report Share Posted January 21, 2016 Not if the bell tolls it's 6" extra move. The turbo boosters appear then the escort looks at eachother and says, 'Wtf happened?' Quote Link to comment Share on other sites More sharing options...
Norrad Posted January 21, 2016 Report Share Posted January 21, 2016 Ok so your also adding in the bell tolls affects. Still don't see how it's stuck. The bell itself is still able to move 4" on its own and if your worried about leaving the pushers behind, don't move the full amount! Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 21, 2016 Author Report Share Posted January 21, 2016 Yeah that's an option. Now what about charging? Bell would charge first then escort into the same unit? Is that even doable? Quote Link to comment Share on other sites More sharing options...
Guest Posted January 22, 2016 Report Share Posted January 22, 2016 Lol.... you are making it very confusing. So, the bell has a base move of 1-4" per turn, depending on how many wounds it has sustained. Then, it gains an additional 1" move per 3 skaven models within 1" at the start of the movement phase, with this bonus lasting until the end of the movement phase. So at full wounds and with 30 skaven models within 1", it has a move of 14" until the start of it's next movement phase. In the Hero phase, there is also a chance of additional move based on the "Peal of Doom" ability. If the Screaming Bell is the General, there is a further bonus via it's command ability (if taken). As for leaving models behind, the Screaming Bell is not really a combat unit. It's a durable wizard platform. You don't really want to have it advance towards the enemy to leave the skaven behind. Instead, think of it as a bonus "escape" speed. Though there are a few notable features of the Screaming Bell: 1) the "pushed into battle" ability targets "skaven models," not "friendly skaven models." If the opponent was also skaven, it would make for unusual alternate tactics. 2) The spell on the Screaming Bell attacks Vs the move value of the the target, which means the screaming bell is potentially very vulnerable to enemy models that can borrow/steal spells. Furthermore, the increases to it's move value are increased via the "pushed into battle" ability, which makes the screaming bell more resistant to it's own spell while in the presence of other skaven. 3) The Screaming Bell is a "skaven" model. This means that it can be brought into battle via a Warp Grinder Team, and also, that other Screaming Bells can contribute to its "pushed into battle" ability. I'm unclear, but I suspect that the screaming bell counts itself towards the number of models within 1" of itself. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 22, 2016 Author Report Share Posted January 22, 2016 Yeah it's a strange unit. Its a wizard that needs an escort to be in any kind of spell/ability range and gets bonus attacks for combat when it has 10+ skaven around...so what is its real purpose? Lol Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 22, 2016 Author Report Share Posted January 22, 2016 From what I'm seeing with the bell is a combat support hero. The highest range is only 13" and with 2d6 attacks hitting on 2+/3+ to wound it's supposed to smash into stuff then blast it apart with the bell powers Quote Link to comment Share on other sites More sharing options...
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