Talonwinter Posted September 22, 2016 Report Posted September 22, 2016 After some test of a sky hammer list and running Iron priest trying to sling shot wulfen in to combat. I have gone back to one of my old list that worked well and retooled it with the upcoming New FAQ in mind and ITC tournament play. This list has a 1/16th of not getting some sort of movement bonus each round. If I go first I get a 50% chance of double movement for to thunder wolf units. I have been running list with two wulfen units drop podding in and one large thunder wolf unit with only a 33% chance of getting in to combat. I been have good luck but have not been able to take top spot. I normal get the top 4 with this set up. My bane have been Deathstars and summoning armies. Biggest issue is not getting the double movement. with two unit. I normal have two unit that I need to deal with and only have the one fast unit. So please let me know how this new set up looks like. +++ Like peanut butter and Raspberry Jam (1850pts) +++ ++ Space Wolves: Codex (2014) (SW Company of the Great Wolf Detachment) (740pts) ++ + HQ (80pts) + Rune Priest (80pts) [bike, Psyker Mastery Level 1, Rune Sword] Power Armour [bolt Pistol] + Elites (20pts) + Servitors (10pts) [servitor] Servitors (10pts) [servitor] + Fast Attack (640pts) + Drop Pod (35pts) [storm Bolter] Thunderwolf Cavalry (260pts) Thunderwolf Cavalry [Power Fist, Storm Shield] Thunderwolf Cavalry [bolt Pistol, Storm Shield] Thunderwolf Cavalry [bolt Pistol, Storm Shield] Thunderwolf Cavalry Pack Leader [Power Axe, Storm Shield] Thunderwolf Cavalry (345pts) Thunderwolf Cavalry [bolt Pistol, Storm Shield] Thunderwolf Cavalry [bolt Pistol, Storm Shield] Thunderwolf Cavalry [Power Fist, Storm Shield] Thunderwolf Cavalry [Power Fist, Storm Shield] Thunderwolf Cavalry Pack Leader [storm Shield, Wolf Claw] ++ Space Wolves: Codex (2014) (Formation Detachment) + Formation Wulfen Murderpack (970pts) Wulfen 250 Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen 240 Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Great Frost Axe, Stormfrag Auto-Launcher] Wulfen 242 Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Dual Frost Claws] Wulfen 238 Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Thunder Hammer/Storm Shield] Wulfen [Great Frost Axe] (Officio Assassinorum Detachment) (140pts) Culexus Assassin (140pts) Quote
Lord Hanaur Posted September 22, 2016 Report Posted September 22, 2016 My bane have been Deathstars and summoning armies. You never mentioned me. =( Quote
bunkbess20 Posted September 23, 2016 Report Posted September 23, 2016 first time posting on a thread that isn't the Ohio related board but do you mind hinting on what you changed from what was working and why? For example: You said 2 pods were working yet only have 1 now. Why? How did your additions fix your summoning and death star problem? Who now is your new death star counter punch? 2 units of Wulfen (shields and hammers) or the fist wolf unit? Are you tar-pitting with your multi wounds or trying to kill a death star with the fists? just trying to get into your mind of what your trying to do. From just the list you have its run up combat first* 2-3 turns in said combat from saves and shields then through attrition your hopefully on top is what it looks like. Which means nasty Death stars are still killing you and not dying and summon are still beating your on objectives. sorry for all the questions but i would love to continue a dialog on your list thanks for posting! Quote
InfestedKerrigan Posted September 23, 2016 Report Posted September 23, 2016 I would assume that the second pod would have been for the assassin, which is no longer a legal play once FAQ goes live, and he's building the list as if the FAQ were live. Otherwise, there isn't a second unit in the list that would need a pod, and the 1 pod arrives turn 1 as it is, right? Quote
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