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Brick Bungalow

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Everything posted by Brick Bungalow

  1. Blood Bowl match versus Mooney if possible. Will try to play sober this time.
  2. Great to see everyone. Sorry to be so snookered.
  3. I'm scheduled to play Rhuntar. Otherwise I'll just be saddling up to the bar.
  4. Beguiling BloodBowl business beside Blustorm and additional alliterative activities as allowances admit.
  5. Mission Impossible: Fallout. Exactly no more and no less than what is implied in the title.
  6. I always read your stuff on this site. I'm likely to follow along.
  7. Fahrenheit 11/9 I'm glad we have a tradition of activist film making and a lot of issues is in this movie resonated with me but its a mess. Michael Moore follows a similar tack as with earlier films but the man-on-the-street stunt setups just don't gel. We also get an awful lot of content and theme from earlier films. I'm not really sure how to evaluate something like this because it feels bigger than just a movie but in the context of craft it really does fall short. I suppose I'd have to break it up. Strong for relevance. Strong for ethos. Mixed for accuracy. Mixed for clarity. Mixed for film craft. Weak for coherence. Weak for focus. Weak for reliance on ad hominem attack. I thought his closing conclusions were pretty apt but I wish his premise was tied together better. We'll always have 'Roger and Me'.
  8. 14 is my guess. More next year. We would not only not charge a fee we'd provide the prize support and refreshments.
  9. Come see it in person! I think I'll add two more characters.
  10. This is probably a dumb question but does my friendly game need to be against a league team?
  11. We could fit three warhammer tables if there was sufficient interest. We don't currently support it because the walk ins just weren't there. We stocked minis for about two years without recouping and finally gave up. Card sales, on the other hand are paying for our new house. I think what I'll probably do is try to host a blood bowl tournament and see if the interest is there.
  12. Our west side game room has a face lift and is ready for action. https://scontent-sea1-1.xx.fbcdn.net/v/t1.0-9/42221077_917602428434686_6151012536515821568_n.jpg?_nc_cat=107&oh=9f29d50fcfc0bbc6cc7de5fb84e26449&oe=5C2E8DBB
  13. I won't be fully done by the start of the league but I should make the bonus deadline.
  14. Does it need to be a strip necessarily? There are several great looking landing pad terrain kits. If it is a strip I think it would be more interesting if it were raised somehow... maybe one of those carrier slingshots? You definitely need a tower and some checkerboard radio shelters. Aircraft hangar or elevator? Fly into a waterfall batman style?
  15. Any board game action? I'd like to try something new.
  16. If I can spare at least one person the experience...
  17. Played this for the first time tonight. It's good. I'm still grappling with some facets. It's a game about completing contracts like Starship Traders or some of the better railroad board games. You get a random ship combined with a random captain and the combination of their abilities gives you your starting profile. Everyone gets a few basic resources as well. There are variations to this within the expansions. Your ability to complete missions is enhanced (or made possible) by the acquisition of new crew members, ship upgrades and various bits of gear. These enhancements cannot be simply acquired at will however. Some are available by completing missions. Most will require you visit a particular zone on the map where the corresponding bazaar. You can also get lucky and acquire some resources via random encounter cards. Most player turns will require careful planning and some compromise. Your available actions must be done in a strict order with movement coming first so that it's (almost) impossible to complete a contract in one turn as most require both a pickup and a delivery (or some equivalent requiring at least two movement phases) You can always opt to move just one space with no cost or risk and sometimes its a good idea but usually you will need to move further. When decide to make multiple moves you must draw cards for each one. The cards correspond to the location of the zone you move to. Half the board is ostensibly lawful and patrolled by space cops who will mostly leave you alone as long as you aren't doing anything illegal. The other half is infested with bandits. Many missions force you to move through both. Each game has a randomly determined victory condition that will direct player focus. There is a pretty good variety of viable strategies available to each player no matter what the initial draw. It's fairly non confrontational with only a limited number of ways to directly sabotage an opponent. You can't attack directly but you can dime opponents to the authorities, set bandits on them and steal their crew members. Competitive play (as far as I can tell) will probably require one to complete missions in creative combinations. I look forward to playing it again with a better understanding of the rules.
  18. Sicario: Day of the Soldado. On it's own it's a competent if forgettable action movie. As a sequel to one of the best movies of 2015 its nearly unforgivable. For every mold broken by the original the sequel crazy glues that mold back together and regurgitates it with all the finesse of vintage Schwarzenegger. . It reunites much of the original cast and presumes to carry on the story of those characters but in a far weaker story. It gives formerly brilliant characters silly and cliched lines to recite and the actors appear visibly embarrassed by the obligation. The original was enigmatic and utilized ambiguity to heighten tension. The sequel needs dialogue exposition AND repetitive close ups AND many cloying references to the first movie as if to say that it knows perfectly well what a weak imitation it truly is. I could go on but why bother. Learn from my pain. Don't watch this. The world will be a better place.
  19. Since I'm apparently diving back in: Clear condiment bottles with squeeze tops. I like to mix up my two or three favorite washes in large quantities as I tend to use them a lot and like the idea that the proportions will be consistent throughout a project. Of course I have a matte medium solution and one with just distilled water as well. Makeup applicator. This is the best thing I've found for finishing glazes and thick washes. Apply wash as normal with a brush and then use this to clean the excess. You can get them for a penny apiece if you buy in bulk. Porcelain palette. Specifically this one with the sloping reservoirs. The angle lets you see exactly how well your wash will cover and blend. Multiple sections allow for mixing and composing. Filberts. Wide at the base. Narrow at the top. Holds a lot of pigment but also allows for good control. Use the wide profile for large areas and the narrow profile for corners. Best base coating brush I know of. Hit me back.
  20. Ok. So same as before then. Thanks.
  21. So, presumably one would not hire a journeyman until after the first game since starting teams need to be TV1000. Unless you were trying to save gold for later.
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