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HeroZero

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Everything posted by HeroZero

  1. As I have not heard from lord hanaur since orinal postingof PM I will have to re-open this to anyone. I will be at dice age games in Vancouver today from 3pm.to 6 pm first person with cash in hand gets it as its kind of desperation time.
  2. Paging Lord Hanaur ... Please check your PMs
  3. Amen Brother G. Doubled punished undead is stupid. Must be in 12 of general to march Crumble if he dies Double CR loses All for the "benefit of unbreakable and fear" Please. I hate the idea of oh no the boss died we all go away now. At least let another character take over until you run out of characters then begin crumbles.
  4. I've literally been through the TK book from cover to cover choice wise and I took them to.many events. Quite frankly they suck all the balls. I sold them for a reason. If you want detailed analysis I can break it down. Special rules Undead: Double punishment for losing any combat check. TK march: Can't be done ever. Magic is not marching. My will be done: It's required for anything too be able to win a fight its a tax. WS5/6 still can't protect you from combat units. Initiative and Strength/Volume of attacks are far more important Lords: Tomb King: Purely a fun choice or for tomb guard deathstars. Chariot build and sphinx build don't work because crumbling. Liche high priest: A must take. Probably really need two. Most critical.model in army for every reason. Better known as the completely obvious lynchpin that you must take. Heroes Tomb prince: .A must take in EVERY unit. Keep them cheap. WS5 is that.important to keeping buses alive. Probably a strong B in grade. Liche priest: a bargain mage, good if bringing a coven or council. Necessary scroll caddy. Necrotect: a must have for combat units luckily there's no combat units he can join other than tomb guard. Tomb Herald: Actually a good choice for magic banner duty. It's called banner of eternal flame. You will take it on archers so suck it up and deal. Otherwise total crap. Core Skeleton warriors: if your running them the unit has a minimum size of 50+ anything less is garbage. Shields and hand weapons only. Their job is to die as slow as possible Skeleton archers: A must have to bunker with. Preferred method is a unit of 40 or 50. Full command and prince, herald and LHP Skeleton horsemen: useless bad. Move on Skeleton horse archers: Must take. Only redirectors that are core, complete suck however Chariots : Must take. The only combat unit in the book the won't break the bank by deathstar tactics. Units of 4, 6 or 8 are best. Special Tomb guard: horde deathstar only halberds only expect to blow 1000 points here. If that appeals they can earn points. 40 is as small as you can go. Ushabti: Great bows only. Great weapons are strictly inferior ogres. Bows do work despite crap BS. Expensive dollar wise. 2 units of eight. To make good. Carrion: must own flying ogres. Your real warmachine hunters. This choice is always 1+ Sphinx: mediocrity at work. A cannon magnet. Always bring two if taken. Always have fiery breath. Not good but not bad. Swarms: garbage. Knights: must own for any combat ability. Units of 4 are best. Mediocre in combat but they aren't awful. Outshone by chariots in every way. Stalkers: random garbage Scorpions: actually terrible. Crumble exists. Poor at everything you want them to do. Rare Catapults: bring two or.none. actually one of the few units to do damage. Casket: a must bring. TK are entirely dependent on magic. Not a choice Hierotitan: you must bring one. It's that required. You probably should bring two as a redundancy. He does subsist entirely on a diet of cannon balls. Necrosphinx: good but bad at monster hunting. Go figure. Colossus: good in duo/ trios as bargain can openers with great weapons. Garbage otherwise. Suggested army compostion Liche High priest lvl 4 Nehekhara, Earthing rod, talisman of 4+ ward Tomb prince: Great Weapon Tomb prince: Great Weapon, Chariot Tomb Herald: Great weapon, BSB, Banner of Eternal Flame Tomb Prince: lvl 2 death, dispel scroll, horse. Tomb Prince lvl 2 death, power scroll, horse Core 40 Skeleton Archers, FC 5 skeleton Horse archers, Mus 5 Skeleton Horse archers, Mus 8 chariots, FC, Banner of swiftness 3 chariots, STD 4 NecroKnights 4 NecroKnights 3 carrion 3 carrion Casket of souls Hierotitan Hierotitan
  5. Thanks for the replies. Lord hanaur has first dibs at the moment.
  6. Myster2: I hate to be THAT guy but... I am. Your list is illegal. The BSB cannot combine magic armour and magic standard only a slann can do that.
  7. Damn I really need the cash for stupid rent.
  8. Ships come with dials, pilots and most of the upgrades.
  9. So I got some ships I need to part with because I need money. For sale 2 NIB E wing 2 NIB tie phantom 2 TIE Interceptor 2 X Wing 2 Y Wing HWK 290 B-Wing 6 TIE Fighters 75 for the lot. I cannot drive but can meet you at Dice Age games In Vancouver.
  10. I fail that list because you didn't make enough burritos.
  11. Thanks to all for understanding in a difficult time.
  12. Please contact me via email at EFebish@gmail.com Please its important.
  13. I was actually referencing the book purplepeopleeater posted, my bad. It makes twilight look like good porn.
  14. That book/author is so terrible it should be detained at Guantanamo bay as a war criminal
  15. Really? Yes, 7 hours on the phone with India... God I hate failcast. So damn inconvenient.
  16. Comcast is killing me! I haven't had access on my PC in a week!. I have my teams lists ready to go but can't get them in. Anyone able to help me brainstorm this? Maybe post them up or pm and gave someone post them to them to the email for me.?
  17. I find only using 20% of the tip leaves her pretty unsatisfied... 20% is pretty ghetto if it was so noteworthy that you needed to exceed tip norms. If you just use 100 percent your likely to get better serviced next time
  18. As your team captain I approve if this message. But one of these girls needs a tramp stamp.
  19. Drop that ethereal. The Dread saurian already is in the upper for level. As is I'd have a hard time rating it in the 3s
  20. What I Feel is the "Scary" Black Orc Boss + mundane equipment Night Goblin Great Shaman Blorc BSB Night Goblin Shaman 50 NG, 3 Fanatics, FC 50 NG, 3 Fanatics, FC 30 Arrer Boyz, STD, Music 30 Arrer Boyz, STD, Music 5 wolf riders, bows 5 wolf riders, bows 5 wolf riders, bows 5 wolf riders, bows 24 Black Orcs, FC 4 Wolf Chariots 4 Wolf Chariots Spear Chukka Spear Chukka Spear Chukka Doom Diver Doom Diver Mangler Mangler Giant Giant This would give me a fit in the hands of a good player.
  21. Gork(possibly Mork) commands you to play Orks. ONG are my most feared opponent in skilled hands. The Secret if Orks is the power level is off the charts but people are hung up on ineffective net builds. I'd crap myself if I saw some of the better players using that book to its utmost.
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