Jump to content

DisruptiveConduct

Members
  • Posts

    3,135
  • Joined

  • Last visited

  • Days Won

    34

Everything posted by DisruptiveConduct

  1. Dark Trainer's Necrons (attacker) vs DisruptiveConduct's Tyranids (defender) Win for the Tyranids! We played the Scouring and the objective I placed in the center of the board was the 4pt Objective and so that's where the Swarmlord and crew hung out for the most part. Destoryer Lord with Warscythe and Mindshackle Scarabs make Carnifexes sad and dead. Swarmlord kills scarabs and spiders dead. Fun game and looking foward to facing the evil robits again.
  2. The good ole elite slot competition! Ran a brood of two venomthropes against Necrons and the mass Shrouding saved my ass the first two turns while I moved up. It helped there was a big ruin in the middle of the table with a base and ample walls. It seems single model broods would allow for greater flexibility and distribution of shrouding but an easier first blood.
  3. I love fumes! Shoot me a PM and we can work something out for an off night.
  4. You can prime stuff at WOW. We use the desk at the top of the stairs. Just put some newspapers down and yer good.
  5. Hello everyone, This coming Tuesday is Week 2 of the Planetary Empires Campaign. As always, we will open up the club around 3-4 depending and game until we're gamed out. It is important to know who all will be there so we can get the dice rolling out of the way and determine who is attacking who. I would imagine most people getting there around 5.30PM-6PM so expect that as a good starting time. Of course, games do not have to be played at WOW but the dice rolling will occur there every Tuesday. For all of those who have not done so, please bring your $20 donation for terrain or at least be able to provide a description of what you will be working on as a terrain donation. This includes anyone who paid 75% of their entry fee. =) I'll be there with my Tyranids, ready to face any attackers or to stomp face on Matt's Necrons. See you there.
  6. Hey Fantasy people, I will be opening the hall at 6PM for everyone to have a good time while Raindog is out this weekend. Hope to see everyone there!
  7. Whats the armor value of the stompa? I think it should be fine.
  8. Its as viable as it gets in sixth edition. They can assault, just like everyone else.
  9. Can you bring a Lord of War at only 1000 pts?
  10. I think you can have a decent list with the slave I and the three tie fighters. If that is still shy of 100 points then adding a TIE Interceptor would be a good buy. The second core set will definitely get you to 100 with Imperials with a ton of options.
  11. As seen here, the start of the Planetary Empire Campaign will be 1/21. I'll be there with 1k of new nids.
  12. Sweet. I think ando is giving his spot to me. Ill show up ready to play or help out.
  13. As long as you left in good standing, throw yer name in signups and we will let you know if there is an issue.
  14. To me, OFCC has always represented the ideas of the TO of that year and the community that shows up. I kicked some ass (once!) And got my ass kicked (many times) the two years I have been. The PEOPLE THERE, not the armies, always dictated how much fun I had. Bring what you want. Have a kick ass time. I havent found another event that delivers what OFCC has year after year.
  15. After looking at hive guard again, the ignores cover addition will be useful against eldar jetbike farseers and daemons with invisibility up. Biovores and spore mines are what I keep coming back to. 30 pts in the FA slot gives you a disruption unit that can deep strike into the enemys deployment zone. Having to spend an entire units shooting to avoid being assaulted and blown up is nice. Still weird though. Id rather pay 200+ for ymgarls cuz they are more fun.
  16. Long ranged low AP for big MCs, targetting synapse first (as suggested before), then any kind of small arms fire with an AP to kill the small nids. Aegis is always useful to force nonassault grenade units down to I1 when they have to charge over it. FMCs are all four wounds with no invuln. So force grounding tests then focus fire when one is down.
  17. Oops. no, they are not. They also removed the character trait from the trygon prime. So no more hiding in a challenge to make the combat last until end of opponents turn.
  18. the multiple barrage rules on page 34 of BRB state to determine the placement of the first marker and then roll scatter for the remaining shots. the biovores fire all at the same time as a brood. The Spore mine launchers special rule, Spore Burst, reads "If, when the final position of the FIRST blast marker in the barrage is determined, there are no models under it, place D3 spore mine models anywhere under the blast marker..." So we have BRB telling us to determine first placement then scatter remaining shots. we have codex saying determine first placement then place models if a miss but gives us no continuation for the reminaider of the shots. also, missed biovore spore mine placement happens in the shooting phase. they only way to explode them is by assaulting a unit and surviving overwatch. i'm thinking they can assault the turn they are placed via spore mine launcher?
  19. Ahh...i see. Venonthrompe spore cloud is decent then. Am I wrong in thinking that if one model in a unit has assault gernades, the entire unit counts as having them when assaulting? I am still looking through the BRB to confirm this. Something that no one has mentioned yet, but i love, is the new Tyrant Guard Shield Wall rule (Hive tyrant/swarmy autopass look out sir rolls). That is super nice considering you needed to roll 4+ in the last codex. We still have the same issue with Swarmy and Tyrant guard that we had before. If Swarmy had Warp Speed, he had fleet but his tyrant guard did not. Now the tyrant guard get access to fleet via adrenal glands, but Swarmy cant get Warp Speed or adrenal glands. Talk about late to the party.
  20. Venomthrope's spore cloud only gives MODELS within 6" shrouded, not the entire unit. So decent but still not the fifth ed venomthrope and not an auto include for me.
  21. hahaha! that power-loader is kind of a super special unique conversion. i cant imagine trying to duplicate perfection. but something in that line. dreadnoughts kind of dont make sense for a genestealer cult. unless the soul embedded is some how corrupted by the genestealer taint. what else is on a 60mm that looks mean and could be commandeered?
  22. i loved the fact that i didn't have to run across 24" of board to do something (36"+ if hammer and anvil). Dev gants in a pod made ppl have a bad day, but it was a one shot thing. they were nuked approriately by my opponent on the next turn. Now i need to walk 30 gants across the board and maybe get there with less than what i would pod in. podding zoanthropes (doom or not) was the only way to be sure they could actually use their powers. otherwise they are a super easy first blood if deployed on the board. i will have fun with flying tyrants and a crone (currently being commissioned) but not as much fun. i really took dynamic deployment to heart last codex. now it's back to walking and worrying about synapse anchors (throwback to 4th edition codex with WoN). anyone have a good idea for genestealer cult counts-as carnifexes? it seems i'll need at least 6 of them....
  23. You dont. Tyrannofex has no access to cluster spines and tervigon has to pay 5 pts to swap out the stinger salvo. Guess cluster spines and firing a chest flamer was just too OP. This edition totally gutted my genestealer cult list I took to OFCC and the DMB brawl. No spore pods is my single biggest issue. I liked an army that didnt have to walk across the board. Think ppl would take issue with using the boring machines (old pods) as Mawlocs? They are on an oval base! Haha.
×
×
  • Create New...