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Roll modifiers


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On 11/9/2017 at 7:00 AM, PumpkinHead said:

To add a quirky thing to the "to hit" modifiers. The modifiers kick in after re-rolls.  Stealing from the example above. 

Alpha legion's trait of -1 to hit over 12"+ works the same way. Needing a 3+ to hit and you roll a 1,3,5 and 6. If I had the ability to re-roll misses I would only re-roll the 1 as the 3 hits. Then after re-rolling the 1 say you get a 4, the -1 modifier the alpha legion trait changes those dice to 2, 3, 4, and 5. So three hits because your natural 3 became a 2 and a miss.

 

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13 hours ago, paxmiles said:

Follow up:

Since re-rolls apply before modifiers, if I re-roll all failed hits, do I reroll the natural 2's if I hit normally on 2+ but have a -1 to hit modifier?

It only misses after modifiers....

If you get rerolls of misses and you hit on a 2+ and the target is -1 to hit you reroll only your dice rolls of 1s and the final rolls of 1s and 2s are misses. 

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