pretre Posted August 15, 2014 Author Report Share Posted August 15, 2014 Cover should be easier than most flyers too. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 15, 2014 Author Report Share Posted August 15, 2014 Oh wait, that was backwards. It's still just barely within 3 though. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 15, 2014 Author Report Share Posted August 15, 2014 What're the rules for flying stands? Can I reverse it and do this? Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted August 16, 2014 Report Share Posted August 16, 2014 Flying stands/bases don't really have any specific rules for how you mount the model on them. Heck, bases don't really have any rules for that kind of thing. Those first couple of pictures look crazy-low compared to... well, every other flyer in the game. That thing is like a full three inches below the Vendetta there. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 16, 2014 Author Report Share Posted August 16, 2014 Flying stands/bases don't really have any specific rules for how you mount the model on them. Heck, bases don't really have any rules for that kind of thing. Those first couple of pictures look crazy-low compared to... well, every other flyer in the game. That thing is like a full three inches below the Vendetta there. I found three ways to position it legitimately. 2 of them basically out the crew compartment level with the ground around three inches and make the lascannons tough to target nearby with. The Third is the leaning way and makes the lascannons much easier to target and the front only an inch or so off the ground. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 16, 2014 Author Report Share Posted August 16, 2014 Keep in mind the vendetta basically sits on the too of the stem. This thing goes in it several inches. Quote Link to comment Share on other sites More sharing options...
WestRider Posted August 16, 2014 Report Share Posted August 16, 2014 I found the same thing with mine. I'm planning on the forward-leaning approach so I can actually hit ground targets with the Lascannon and Helfrost Cannon. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted August 16, 2014 Author Report Share Posted August 16, 2014 I think it depends on the enemy list. If there's no flyers, you want it down. If there are, you want it up. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 19, 2014 Author Report Share Posted August 19, 2014 Okay, so Stormfang and Stormwolf are assembled and primed. Wife's gonna put down a base coat with airbrush and we'll go from there. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 19, 2014 Author Report Share Posted August 19, 2014 I'm really thinking of just switching to Stormwolves for both. The more I think about it, the more I want it. My problem is the last 30 or so points. Okay, so: Ulrik - 145 BC Pack - 10 BC + flamer - 125 Stormwolf - TL HFC, TLL, TL-MM - 235 BC Pack - 10 BC + flamer - 125 Stormwolf - TL HFC, TLL, TL-MM - 235 Pask with Punisher, HB Spon, Dozer, Heavy Stub - 240 Executioner with Plasma Spon, Dozer - 190 Eradicator with HB and Dozer- 145 Exterminator with HB and Dozer - 155 Exterminator with HB and Dozer - 155 Hydra - 70 1820 I can take 2 more BC, but that puts me with 6 extra points. I could take a single WGPL with Termi and Combi, but that seems silly. Hmm. Cheap HQs. WGBL is 50 naked. Rune Priest is 60/85. I like Ulrik's buffs though. Hmm. Dropping the heavy stubber on Pask is an easy one too. That's another 5. Grr. Tinkering. I've got a game against Mauz this weekend as well. Will be a good test. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 19, 2014 Author Report Share Posted August 19, 2014 Oooh. Here's an idea. Ulrik - 145 10 BC with Flamer/Power Axe - 140 Stormwolf - 235 10 BC with Flamer/Power Axe - 140 Stormwolf - 235 Pask with Punisher, HB Spon, Dozer, Heavy Stub - 240 Executioner with Plasma Spon, Dozer - 190 Eradicator with HB and Dozer- 145 Exterminator with HB and Dozer - 155 Exterminator with HB and Dozer - 155 Hydra - 70 1850 on the nose. Gives those BC a little punch on the charge. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 Played a game with the new list against Mauz. Barely won (Ulrik, 7 BC and a stormwolf still up). Necrons again. Trying to decide if necrons just eat my lunch or if sisters would be a better choice for the open. I'm leaning to necrons eat my lunch. I did fail a lot of charges and his wraiths survived everything I threw at them ugh. At least his barge lord stayed down the second time. :) Quote Link to comment Share on other sites More sharing options...
Guest Posted August 24, 2014 Report Share Posted August 24, 2014 Played a game with the new list against Mauz. Barely won (Ulrik, 7 BC and a stormwolf still up). Necrons again. Trying to decide if necrons just eat my lunch or if sisters would be a better choice for the open. I'm leaning to necrons eat my lunch. I did fail a lot of charges and his wraiths survived everything I threw at them ugh. At least his barge lord stayed down the second time. :) With necrons, where are you getting stuck? I've found most players either get stuck with the spammed AV13, wraiths, or with the surplus of aircraft. The monolith could be a sticking point, but I never see those anymore. No question, it's a good codex/army, but I've found they are unmanageable if you lack certain hard counters to the above specific elements of their army. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 I'm not sure you understand my point. I feel like my list is performing more poorly than I anticipated. This may be due to the facts that I've only played necrons. Necrons may be the counter to the list or the list may be weak. Quote Link to comment Share on other sites More sharing options...
Chappy Posted August 24, 2014 Report Share Posted August 24, 2014 I'm not sure you understand my point. I feel like my list is performing more poorly than I anticipated. This may be due to the facts that I've only played necrons. Necrons may be the counter to the list or the list may be weak.As I am currently off for a while, and happen to own 20 ish 40k armies, tell me a day you are available and what you'd like to try your list against. I will try to accommodate. Get you some good practice. 2 Quote Link to comment Share on other sites More sharing options...
Guest Posted August 24, 2014 Report Share Posted August 24, 2014 I'm not sure you understand my point. I feel like my list is performing more poorly than I anticipated. This may be due to the facts that I've only played necrons. Necrons may be the counter to the list or the list may be weak. Necrons are good, but, on paper, I think your list is the issue. That said, I don't know much about the new SW list, so I was asking which areas your having trouble with against those 'crons. With a basic glance, seems like you don't have enough weapons to pen AV13 at range, so your probably relying on glancing them to death, which makes those necrons much more difficult. Your army seems focused around anti-infantry to an extreme where I question if you'd get demolished by a single AV14 vehicle/building. I'm thinking you probably have enough snap shots to cope with necron flyers, even without the hydra. I'd consider replacing the hydra with a vengeance weapon battery equipped with a Quad Icarus Lascannon for 75pts. Similar cost and you'd get an interceptor weapon. Even if it never hits, if you can force them to jink when they arrive on the table, it will greatly help against necron flyers. Your list should be amazing against tyranids and biker armies. Mech armies that spam AV 10-11 should be very easy wins for you. AV12 a bit more difficult, but still an even fight. At range, your weak point is AV13-14. I will also note that your low number of models is probably at the core to why your having trouble. I count 30 total models. This means you have very little room for mistakes or bad rolling. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 As I am currently off for a while, and happen to own 20 ish 40k armies, tell me a day you are available and what you'd like to try your list against. I will try to accommodate. Get you some good practice.Sounds like a plan! I'll try to get back to you this week. @pax: I can't drop the hydra, it is required for steel host. I think this week I'm going to work on a new list. Mauz suggested sister/SW which worked really well at GC previously. It'll get me a lot of bodies on the table and I'll use the same basic SW list to support it. We will see though. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 Funny list #1: Jacobus Priests x2 (Litanies) 5 BSS in Repressor (F/MM) 5 BSS in Repressor (F/MM) 5 Dominions in Repressor (Melta x4) Exorcist Exorcist Ulrik 13 BC in Stormwolf (TLMM, Flamer, Power Axe) 12 BC in Stormwolf (TLMM, Flamer, Power Axe) Jacobus and 1 Priest (Litanies) chill with Ulrik and 12 BC. Other priest goes with the 13 BC. That gives the 12 BC unit, Fearless (x2), FNP (6+), Reroll hits on the charge, Preferred enemy 6" bubble (SW only), War Hymns and a 12" Fearless/Stubborn bubble. Quote Link to comment Share on other sites More sharing options...
WestRider Posted August 24, 2014 Report Share Posted August 24, 2014 Remember that even tho only SW Models actually gain Preferred Enemy from Ulrik, all Models in a Unit benefit from PE as long as at least one Model in the Unit has it. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 Ooh good call. Also was thinking I could drop the dominion repressor and get a FA drop pod. If only i owned a drop pod... Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 I could also grab a tda lone wolf with combi and pf then. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 And Ulrik makes me rethink dropping the blob... Hmm. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 24, 2014 Author Report Share Posted August 24, 2014 Too bad Celestine can't ride in a transport... Quote Link to comment Share on other sites More sharing options...
pretre Posted August 25, 2014 Author Report Share Posted August 25, 2014 Jacobus Priest (Litanies) 5 BSS in Repressor (F/MM) 5 BSS in Repressor (F/MM) 5 Dominions (Melta x4) Exorcist Exorcist Exorcist Ulrik 10 BC in Stormwolf (TLMM, Flamer, Power Axe) 10 BC in Stormwolf (TLMM, Flamer, Power Axe) Drop Pod Priest and Jacobus go where needed. Quote Link to comment Share on other sites More sharing options...
pretre Posted August 25, 2014 Author Report Share Posted August 25, 2014 Jacobus Priest (Litanies) 5 BSS in Rhino (HF/M) 5 BSS in Rhino (HF/M) 5 Dominions (Melta x4) in Repressor 5 Retributors with 4 HF and Veteran (Goes in Drop Pod) Exorcist Exorcist Ulrik 10 BC in Stormwolf (TLMM, Flamer, Power Axe) 10 BC in Stormwolf (TLMM, Flamer, Power Axe) Drop Pod Priest and Jacobus go where needed. Strong alpha strike with the Doms and Rets both hitting hard first turn. I lose a lot of the AV13 threat by dropping the Repressors down to Rhinos though. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.