pretre Posted June 17, 2016 Report Share Posted June 17, 2016 Edited the picture in since it is more accurate: 3 Quote Link to comment Share on other sites More sharing options...
pretre Posted June 17, 2016 Author Report Share Posted June 17, 2016 2 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted June 17, 2016 Report Share Posted June 17, 2016 MILITARUM TEMPESTUS HELLRAIN BRIGADE! FORMATION 1 Commissar, 1 Militarum Tempestus Command Squad, 1 Unit of Militarum Tempestus Scions, 1 Taurox Prime Special Rule: Hellrain Reinforcements Each time a unit in this formation is completely destroyed, you can... if the commissar is still alive, immediately place a new unit into ongoing reserves that is identical to the unit that was destroyed (this includes size, weapons and upgrades. These reserve units arrive via deep strike. So even the Taurox Deep Strikes? How interesting. Where is this actually from? Is there a book that shows this? 1 Quote Link to comment Share on other sites More sharing options...
IW Raptors Posted June 17, 2016 Report Share Posted June 17, 2016 I think the rule is only for the scions squad itself and their Taurox (if it is a dedicated transport for them?). If it includes the Taurox, that is pretty dang nifty, especially as an allied force, keep the commissar safe, use the rest on suicide runs. An imperial force with someone like Lias Issodon to re-roll the reserve rolls! Quote Link to comment Share on other sites More sharing options...
pretre Posted June 17, 2016 Author Report Share Posted June 17, 2016 The Taurox is unlikely, but it'll be good for suicide squads. I saw an amusing idea with Karamazov to drop a suicide MT squad and then drop a barrage on them to remove them. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted June 17, 2016 Report Share Posted June 17, 2016 it says any unit. Taurox prime is a unit. So yeah. You basically bring a C10 and parachute in another light attack vehicle! Quote Link to comment Share on other sites More sharing options...
pretre Posted June 17, 2016 Author Report Share Posted June 17, 2016 It's only the scion unit: 2 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted June 17, 2016 Report Share Posted June 17, 2016 OKay there it is. Was justy going off what you posted. Where is this from? Quote Link to comment Share on other sites More sharing options...
pretre Posted June 17, 2016 Author Report Share Posted June 17, 2016 OKay there it is. Was justy going off what you posted. Where is this from? Yep, that's why I updated it so as to be clear. :) Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted June 17, 2016 Report Share Posted June 17, 2016 You know Priests, never clear about anything. 1 Quote Link to comment Share on other sites More sharing options...
WestRider Posted June 17, 2016 Report Share Posted June 17, 2016 If the CSM had a Terminator Squad instead of the Hellbrute, that would actually be pretty decent. As-is, it really suffers from their Delivery System issues. The Militarum Tempestus one is pretty cool, tho, even in the actual, more limited form. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted June 17, 2016 Report Share Posted June 17, 2016 Yeah that definitely helps them out. They needs more bodies and ESPECIALLY more command units to operate well. Unfortunately this does not include the command squads in the regeneration. That's truly unfortunate but because there is no second Scion unit tax, it should be okay still. The key is to end up with a higher net number of Command Squads o nther table and this accomplishes that. Interesting sidebar thought is that those Commissars can all join together to form kind of a little melee monster unit. I mean if you have to have them anyways right? Interesting though in any event. They won't face stomp many things but at least you have something cool to show for it. I'd end up with four probably in my force. I don't know if this si enough to make them a stand alone force but it sure is a push in the right direction. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted June 17, 2016 Report Share Posted June 17, 2016 A Hellbrute and a a squad of basic CSM? How can I resist quality units like those, especially when they're made even better in melee by the powerful abilities of the formation! 1 Quote Link to comment Share on other sites More sharing options...
Kingpin Posted June 18, 2016 Report Share Posted June 18, 2016 So with the storm trooper formation it appears the Taurox you take isn't a dedicated transport for one of the units. Could I then buy Taurox for the two squads so I could get 3 with this formation? Quote Link to comment Share on other sites More sharing options...
Chappy Posted June 18, 2016 Report Share Posted June 18, 2016 A Hellbrute and a a squad of basic CSM? How can I resist quality units like those, especially when they're made even better in melee by the powerful abilities of the formation!I sense.......sarcasm. ;D 1 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted June 18, 2016 Report Share Posted June 18, 2016 So with the storm trooper formation it appears the Taurox you take isn't a dedicated transport for one of the units. Could I then buy Taurox for the two squads so I could get 3 with this formation? yes. Quote Link to comment Share on other sites More sharing options...
barca Posted June 19, 2016 Report Share Posted June 19, 2016 Just digging into this as a novice. Spec rule H.R reminds me of Flames of war human wave rule. Awesome. Reaction 1st time opponent hit with this: " that is so warped" Oh but in FoW, it gets even better. The new wave unit arrives same turn and in cmd distance of cmd team, at beginning of turn, as if it was a reserve that just arrived. Kewl and scary. Love EW Russians. Orcs with komissars and steampunk tanks. Quote Link to comment Share on other sites More sharing options...
pretre Posted June 22, 2016 Author Report Share Posted June 22, 2016 Craftworld Eldar: If the Farseer has LOS to a unit, the Fire Prism gets TL against that unit. Dark Eldar: If the Archon has LOS to a unit, the formation get Preferred Enemy against that unit. Not the worst things in the world, not earth shattering by any means but not awful. I was hoping for something cool for the reaver jetbikes, but at least now there's a formation of some sort for Kabalites. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted June 22, 2016 Author Report Share Posted June 22, 2016 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted June 22, 2016 Report Share Posted June 22, 2016 Fun. The Dark Eldar one pleases me. He just dismissively waves at {fill in the blanks} and says "finish them". It's not super powerful but I mean... it doesn't suck! Quote Link to comment Share on other sites More sharing options...
WestRider Posted June 22, 2016 Report Share Posted June 22, 2016 I'm totally hearing that in Randy Warsaw's voice from that one SDMI episode. "They bore me. So horribly boring. Get them out of my sight." *dismissively waves hand* Quote Link to comment Share on other sites More sharing options...
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