Ish Posted January 21, 2019 Report Share Posted January 21, 2019 Ten Imperial Fists Intercessors with Bolt Rifles, 1 CP for Indomitus Crusaders Specialist Detachment, 1 CP for Veteran Intercessors, 1 CP for Rapid Fire Stratagem, 1 CP for Bolter Drill... 24.444 Hits on average. 😁 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted January 21, 2019 Author Report Share Posted January 21, 2019 8 minutes ago, Ish said: Ten Imperial Fists Intercessors with Bolt Rifles, 1 CP for Indomitus Crusaders Specialist Detachment, 1 CP for Veteran Intercessors, 1 CP for Rapid Fire Stratagem, 1 CP for Bolter Drill... 24.444 Hits on average. 😁 Yup. If you are smart you have the +AP warlord trait nearby Quote Link to comment Share on other sites More sharing options...
Dark Trainer Posted January 21, 2019 Report Share Posted January 21, 2019 1 hour ago, Tamwulf said: The real question, this is a beta rule, so are we going to use it? Are we going to allow it in the Escalation League? I would think until it's official in a book, then no. Once it hits a book, why not. Don't know much about it atm. Quote Link to comment Share on other sites More sharing options...
Ish Posted January 21, 2019 Report Share Posted January 21, 2019 That’d be Storm of Fire, probably on a Captain giving them +1 to Hit already. And let’s not forget to have a Lieutenant (+1 to Wound) nearby. Dear God-Emperor. I’ll be able to alpha strike with rank and file infantry. Ten Intercessors so buffed will cause 8.95 dead MEQ. Hoorah. Quote Link to comment Share on other sites More sharing options...
Inquisitor66 Posted January 21, 2019 Report Share Posted January 21, 2019 From my perspective(Deathwatch) this actually makes Stalker Bolt Rifles obsolete since Bolt Rifles now do the same thing twice as well, while Auto Bolt Rifles still enable advancing. I do like how this is a straight buff to foot sloggin Termies, as they needed a boost. 1 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted January 21, 2019 Author Report Share Posted January 21, 2019 6 minutes ago, Ish said: That’d be Storm of Fire, probably on a Captain giving them +1 to Hit already. And let’s not forget to have a Lieutenant (+1 to Wound) nearby. Dear God-Emperor. I’ll be able to alpha strike with rank and file infantry. *sips tea* If I were you... ++ Battalion Detachment +5CP (Imperium - Space Marines) [49 PL, 811pts] ++ + No Force Org Slot + **Chapter Selection**: Imperial Fists Specialist Detachment: Indomitus Crusaders (-1 CP) + HQ + Captain [5 PL, 77pts]: Chainsword, Master-crafted boltgun, Storm of Fire, Warlord Lieutenants [4 PL, 63pts] . Lieutenant: Chainsword, Master-crafted boltgun + Troops + Intercessor Squad [10 PL, 170pts]: 2x Auxiliary Grenade Launcher, Bolt rifle, 9x Intercessor, Intercessor Sergeant, Veteran Intercessors (-1 CP) Intercessor Squad [10 PL, 170pts]: 2x Auxiliary Grenade Launcher, Bolt rifle, 9x Intercessor, Intercessor Sergeant, Veteran Intercessors (-1 CP) Intercessor Squad [10 PL, 170pts]: 2x Auxiliary Grenade Launcher, Bolt rifle, 9x Intercessor, Intercessor Sergeant, Veteran Intercessors (-1 CP) + Elites + Redemptor Dreadnought [10 PL, 161pts]: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon ++ Battalion Detachment +5CP (Imperium - Astra Militarum) [13 PL, 187pts] ++ + No Force Org Slot + Regimental Doctrine: Regiment: Valhallan + HQ + Company Commander [2 PL, 30pts]: Chainsword, Laspistol Company Commander [2 PL, 30pts]: Chainsword, Laspistol + Troops + Infantry Squad [3 PL, 47pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Laspistol Infantry Squad [3 PL, 40pts]: 9x Guardsman . Sergeant: Laspistol Infantry Squad [3 PL, 40pts]: 9x Guardsman . Sergeant: Laspistol ++ Total: [62 PL, 998pts] ++ Soup yes but no shenanigans with relics which you could EASILY do. Quote Link to comment Share on other sites More sharing options...
pretre Posted January 21, 2019 Report Share Posted January 21, 2019 15 minutes ago, Dark Trainer said: I would think until it's official in a book, then no. Once it hits a book, why not. Don't know much about it atm. It's on the website now and will be in the next White Dwarf. Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted January 21, 2019 Author Report Share Posted January 21, 2019 Just now, pretre said: It's on the website now and will be in the next White Dwarf. @Dark Trainer yup. They are official and some people have their white dwarfs already Quote Link to comment Share on other sites More sharing options...
Ish Posted January 21, 2019 Report Share Posted January 21, 2019 So glad I assembled ten of my first twenty Intercessors with Auto Bolt Rifles... 1 Quote Link to comment Share on other sites More sharing options...
Dark Trainer Posted January 21, 2019 Report Share Posted January 21, 2019 Just now, Lyraeus said: @Dark Trainer yup. They are official and some people have their white dwarfs already Very cool, too bad only a space marine buff 😉 Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted January 21, 2019 Author Report Share Posted January 21, 2019 2 minutes ago, Dark Trainer said: Very cool, too bad only a space marine buff 😉 Meh, we have all da dakka! My list won on Sunday... Should of brought it last Tuesday. Was 2x 20 shoota boyz squads, 1 Big Choppa nob, KFF Big Mek, Wierdboy, 12 lootas, 22 grots and a runtherd Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted January 21, 2019 Author Report Share Posted January 21, 2019 7 minutes ago, Ish said: So glad I assembled ten of my first twenty Intercessors with Auto Bolt Rifles... Hahahahahaha, no one really knows the difference between them Quote Link to comment Share on other sites More sharing options...
Ish Posted January 21, 2019 Report Share Posted January 21, 2019 Box mag, no scope: Auto Bolt Rifle; Straight mag, big scope: Stalker Bolt Rifle; Sickle mag, small scope: Bolt Rifle. I have been modifying my Stalker Bolt Rifles (using the fore-end, barrel, and suppressor from the Scout’s Sniper Rifles) to make them standout more. Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted January 21, 2019 Author Report Share Posted January 21, 2019 Just now, Ish said: Box mag, no scope: Auto Bolt Rifle; Straight mag, big scope: Stalker Bolt Rifle; Sickle mag, small scope: Bolt Rifle. I have been modifying my Stalker Bolt Rifles (using the fore-end, barrel, and suppressor from the Scout’s Sniper Rifles) to make them standout more. Meh, I won't see the difference. Bolter are Bolters. If you say X is Y I will believe you as long as it stays consistent Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted January 21, 2019 Report Share Posted January 21, 2019 Well, I was *slightly* on the fence about whether to assemble my Land Raider as a Crusader or Redeemer... I guess that answers it. I'm not sure this will go any significant distance to fixing the problems Marines seem to have right now, but it's something, at least. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted January 21, 2019 Report Share Posted January 21, 2019 2 minutes ago, Sgt. Rock said: Well, I was *slightly* on the fence about whether to assemble my Land Raider as a Crusader or Redeemer... I guess that answers it. I'm not sure this will go any significant distance to fixing the problems Marines seem to have right now, but it's something, at least. Magnetize or even just push fit rather than glueing the weapons on the LRC/LRR. Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted January 21, 2019 Report Share Posted January 21, 2019 Will they stay on with push fitting? I'm super lazy when it comes to model building, to the point where I'll spend the extra money to buy a kit twice (and the effort of assembling it, paradoxically enough) rather than bugger around with magnetizing. Quote Link to comment Share on other sites More sharing options...
pretre Posted January 21, 2019 Report Share Posted January 21, 2019 1 minute ago, Sgt. Rock said: Will they stay on with push fitting? I'm super lazy when it comes to model building, to the point where I'll spend the extra money to buy a kit twice (and the effort of assembling it, paradoxically enough) rather than bugger around with magnetizing. Yeah, check it out when you're assembling. The LRC/LRR is pretty good with push fit. Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted January 21, 2019 Report Share Posted January 21, 2019 Well alright then. Now if I can only figure out how to fix my other cockup when I assembled it... when I glued the top of the hull onto the lower assembly, I forgot to put the headlight bits *inside* of the top deck, so now I have a half-assembled Land Raider because I realized my mistake and rage quit on the assembly. Quote Link to comment Share on other sites More sharing options...
pretre Posted January 21, 2019 Report Share Posted January 21, 2019 1 minute ago, Sgt. Rock said: Well alright then. Now if I can only figure out how to fix my other cockup when I assembled it... when I glued the top of the hull onto the lower assembly, I forgot to put the headlight bits *inside* of the top deck, so now I have a half-assembled Land Raider because I realized my mistake and rage quit on the assembly. I did that on my stormwolf with the missile bits on top of the hull. Ended up using tack and the bit with glue on the back and kind of pushing it in that way. You might have to shave some bits to get it to fit from the outside. Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted January 21, 2019 Report Share Posted January 21, 2019 Also, it occurs to me that the auto bolt rifle isn't nearly as obsolete as it first appears... while you lose the AP and a bit of longer range, in addition to that 1d6 advance move, the auto bolt rifles still allow you to charge. Intercessors aren't a melee unit, particularly, but theoretically they should be able to make a mess of Tau or Guard in melee. Whether that's worth an extra 1 point per model is open to debate, but it's there, at least. Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted January 21, 2019 Report Share Posted January 21, 2019 Wait, derp. Disregard that, that's older editions rattling around in my head. I was wrong, ABRs suck now. 😛 Quote Link to comment Share on other sites More sharing options...
Ish Posted January 21, 2019 Report Share Posted January 21, 2019 55 minutes ago, Sgt. Rock said: Well alright then. Now if I can only figure out how to fix my other cockup when I assembled it... when I glued the top of the hull onto the lower assembly, I forgot to put the headlight bits *inside* of the top deck, so now I have a half-assembled Land Raider because I realized my mistake and rage quit on the assembly. Stowed rolls of camouflage netting. They fix everything! 2 Quote Link to comment Share on other sites More sharing options...
Sgt. Rock Posted January 21, 2019 Report Share Posted January 21, 2019 That's... actually a really good idea. I mean, it doesn't solve the fact that suddenly my Land Raider can't see in the dark, but I'm sure the Machine Spirit has all kinds of like thermal imaging night vision crap like that. Those headlights just give away my position to the enemy! Quote Link to comment Share on other sites More sharing options...
Guest Posted January 21, 2019 Report Share Posted January 21, 2019 On the intercessor Auto bolt rifles vs regular rifles bit, the beta rule only grants them extra shots if they don't move. It doesn't affect their present number of shots if they move. And they still can't shoot while advancing. So if the need of Intercessors is in taking distant objectives, the Autobolt rifle remains the compeditive option. Honestly, I think the beta rule is more impressive for the non-Primaris troops (because they are cheaper), as well as the mentioned terminators, centurions, and vehicles. Quote Link to comment Share on other sites More sharing options...
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