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WestRider

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Everything posted by WestRider

  1. It's on pg. 5 of the Necron FAQ, second column, toward the bottom. You use the target's Ld to work out whether or not it causes Instant Death.
  2. I'd only run Flakk with Imperial Fists. Tank Hunter starts making those S7 shots actually worthwhile there. Missiles without Flakk seem OK, only 15 Points more than Long Fangs, and a couple of the Chapter Tactics give them some nice potential buffs. Heavy Bolters, even with IF Chapter Tactics, seem kind of underwhelming to me. I think I'd rather save a few Points and get a ThunderFire Cannon instead. I've mostly been running mine with Lascannon. They're expensive enough that I do generally pick up at least a few ablative dudes, but they've been doing reasonably well for me for the cost. If I take an Inquisitor, I generally park him here. Plasma Cannon are maybe also worth considering, especially if you're running Tigurius for Divination support. Multi-Meltas seem like an option with potential for Ultramarines as well, being able to advance on Turn 1 to get some more aggressive coverage. Or Scouting up with Raven Guard. As a general thing, I'd say they're best for Imperial Fists, decent for Ultras, and mediocre for other Chapter Tactics unless you've got some very specific way they fit into the Army.
  3. There's actually some language in the Wound Allocation section on Pg. 15 (the bits about emptying the Wound Pool) that makes a pretty strong argument that "shooting attack" actually refers to an entire Unit's shooting. Furthermore, to know whether or not a Blast actually "hits a target within the Void Shield Zone", you have to place it and scatter it, which often generates multiple hits. In any other situation, you would apply every Hit generated to the Void Shield until it collapses, and no exception is made for Blasts or Templates. Just to be clear, I would be fine playing with either interpretation. I'm just laying out what I see the rules that are actually written in the book are saying.
  4. Snikrot isn't cheap, no. He also brings along a more Assault-focused Unit, which can't Charge on the Turn it comes in, and isn't Scoring. Kroot can come in, open up on something near the board edge, and then settle down in Cover near one of your Opponent's backfield Objectives.
  5. Gibson's latest trilogy is great stuff. As much as I think the Neuromancer trilogy is a classic, I also think he just keeps getting better. I've mostly just been re-reading old Lovecraft and Conan stories. The Call of Cthulhu, The Whisperer in Darkness, and Beyond the Black River most recently. A little while back, I read In The Garden of Iden, by Kage Baker. Not great, but it was her first, and it was good enough that I'm going to check out some of the later books in the series, because even from the start, she had good basics as a writer, and the premise for the series is pretty cool. I started The Hundred Thousand Kingdoms, by N.K. Jemisin, but couldn't get through it. Too much of the main character getting dropped in the deep end and spun around without getting a chance to have any real agency, and I've got enough of that in my life as it is :P Also, it looked to be turning into one of those byzantine political stories where I can't even keep track of everyone's name, let alone all their agendas. Shame, because the world seemed really cool, and I wanted to know more about it.
  6. The former is how it reads to me. I think the problem is that the Rules for them were just copypastaed from the Rules for Titan Void Shields, where Blasts can never generate more than one Hit per Blast. No idea which the actual intent was.
  7. Yeah, we thought about that, but couldn't find anything about how that one functions either.
  8. Could someone copy/paste the exact wording from the iBook version please. I'd like to see how they changed it, since it's exactly the same as the Main Rulebook in the .epub/.mobi version.
  9. This actually reminds me of something that came up in a game a while ago: How does the Stalker's Searchlight work if it's targeting two different Units? We let it illuminate both, but couldn't find anything that really nailed it down.
  10. HH=Horus Heresy. The "Lord of War" terminology originated in those supplements.
  11. I like Warplock Bronze as at least a base for my metals on Nurgle stuff. Gives it a nice dark grimy feel.
  12. Remember that you can use the Imperial Guard rules to represent human, but non-Imperial forces as well, such as mercenaries that might fight along with Orks if the price were right.
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