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nathonicus

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Everything posted by nathonicus

  1. Yeah, spec ops would be very cool. I also like the idea of using casevac and cubevac rules. I have heard some folks play where the death of a mini reduces the Ava of that troop for the rest of the campaign. I like that idea, as it would give a reason for force preservation and also encourage variation and experimentation. There should probably be a way to regain Ava by spending campaign resources or achieving secondRy objectives or something. Now that I've thought of it, I will almost definitely play haqqislam.
  2. Friendly Commisar, I am off work at 5, and have some errands to run so I'll be down around 6. Looking forward to the game. N
  3. nathonicus

    3rd edition

    Wow, that is scary up close!
  4. You could probably make his face look thinner by how you shadowed the cheeks while painting. I dunno, it just looks a little off to me.
  5. I dunno about that one....
  6. nathonicus

    3rd edition

    Now THAT is exciting!
  7. 150 it is. Since you're bringing Ariadna, I'll bring my Yu Jing. Should be a good match up!
  8. Yeah, like 150 or so, just trying out what we know so far - fast HI, weapon ranges, revised camo/visor, etc.
  9. That sounds hilarious! I love interactive elements like that. Much more fun than what happened in the Demo Video, where she just got pulped by a PanO rifle round.
  10. Friendly Commissar, I'd happily play some Infinity with you! How many points would you like to play? Brad, would you be up for a game later in the evening, maybe trying out what we know of 3rd ed?
  11. nathonicus

    3rd edition

    I don't think they say anything new, so I assume if you scatter off the edge it's like it is now - spend another order to come on as close to that spot as possible. Yeah... I imagine we'll start getting more info a week or two after GenCon, so we should now more in August. Already we got a huge amount of info from the Starter Set videos. Things I am still really curious about: Retreat Religious Close Combat Expanded Hacking Impersonation Climbing Plus Zero G and certain weapons: Grenade Launcher Ranges E/Mauler - useful now? SMG - ranges Assault Pistol - ranges Breaker Pistol(!) - I'm guessing an AP or DA pistol?
  12. Great. Now I gotta buy more Ghulams.
  13. nathonicus

    3rd edition

    Yep, I like what I'm seeing. It looks like there is the "Aggression Zone" for infiltration, but that same graphic had the enemy DZ marked as the "Spektr Zone", so I imagine there are special rules for Superior Infiltration and Impersonation. I just wonder what they are?! So far, I am really liking what I am hearing/reading - there is a bit more rebalancing of skills and weapons than I expected, and I really like the streamlining of rules. MSV3 is a good example of one of the really weird interactions of 2nd ed being nicely tidied up. It looks like most HI is going to 4-4 movement, another interesting change. I really can't wait to see full army lists. The Combat Jump scatter is ok, I think. It makes it dangerous to get towards the board edge. I like all the readjustments they have done to brink risk into all actions. I am really excited to see what close combat is like, and the ingenuity I see is making me excited to see if they have done stuff to soup up lacklustre rules like Zero G.
  14. nathonicus

    3rd edition

    http://www.beastsofwar.com/infinity/3rd-ed-rules-revealed/ Nice video. I like what I'm hearing. Bostria is adorable.
  15. nathonicus

    3rd edition

    Nice. I liked what Bostria said in the video on Beasts of War; after 2 editions, they no longer needed to worry about representing actual weapons as much as they did game balance. Overall, I think it will still like Infinity with a nice boost to basic weapons, a much-need boost to sniper rifles and equally important nerf to HMGs. HMGs were just a little too versatile before, and hands-down winner of the numbers game. Now everything feels like it has it's niche - shotguns are the king of close-quarters combat, sniper rifles the masters of long range, and the humble rifle got a small boost. I am really looking forward to playing Haqqislam with the new +6 range on shotguns! It's not quite as painful to pay that 4pt tax on most models with this bonus, and the Fiday with boarding shotgun got even more dangerous.
  16. As long as it's clear to your opponent, you could probably proxy them for either, though having both in the same force would be confusing. I would say they look the most like knights, as Pan O fusiliers and most other light infantry are usually bare-headed. Try making up some lists and see what you come up with. They might make a good basis for a Military Order sectoral.
  17. Yeah, Gene said they would get it through The warstore if necessary. Really didn't want to preorder, but with that mini I must.
  18. Brad, fair warning, I seem to be coming down with a summer cold. Not sure if I'm going to make it out. I may bail early on work and go take a nap, and try to rally, but if that plan fails I may not make it out.
  19. Brad, are we playing some Infinity? 300 points ITS 2014? Prepare for silliness!
  20. I love Dethklok. I love Batman. The two together? Priceless.
  21. You're on! Let's play some sweet scifi cheesecake/beefcake high-concept high-action minis porn.
  22. Hahahahahaha! I haven't even taken my Flames of War stuff out this year. I can't very well start a new game.
  23. Nice! I wasn't aware that it was going to be all new sculpts. Knocked it out of the park on this one.
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