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alindahl

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Everything posted by alindahl

  1. Yeah I heard that podcast, but I have also heard the SDK guys were brought in to actually work on the point system and not just comment on the book. Some speculate that's why it's not supported online anymore.
  2. I'm sure you have seen all the community generated Comp systems then. There is a lot of talk that the General's Handbook will be a more advanced version of the "SDK" community comp system (will now presumably factor synergy into army building), which was very balanced and very good: https://sites.google.com/site/ageofsigmarsdk/ Also: http://www.scrollbuilder.com/ for list building. It sounds like GW was working with the guys who created SDK at one point.
  3. Oh jeez. I do remember seeing a picture of her a long time ago with butterfly wings! Hahaha! I don't think I made the connection it was supposed to be the same character.
  4. Don't forget the General's Handbook this summer. Sounds like they are going to be tightening up competitive play a bit.
  5. Yeah it could be. The Liberator has a similar color to the Decimator used in the art on the event site. A little different, but close.
  6. Wow there is a lot to absorb with this image. Not super familiar with the older Fantasy fluff, but was alarielle part tree? I notice the old model did not have any tree parts, but her arm in this image is clearly very Dryad-like. Her wings (she didn't have those before either) are also a little woody. Overall she looks really worse for wear, like she has been corrupted by Nurgle's control of the Realm of Life or something. Maybe she needed to fuse with the Sylvaneth in order to survive. Or that she changed with the destruction of the Old World in some way. I know the Stormcast managed to get into her hidden sanctuary to find her, but they let in a bunch of Chaos when they did, correct? Maybe we see some sort of repercussions for that. Super interested in Treekin/Dryads with bows haha. Also, anyone notice the Aelf looking characters? They kind of look like wardancers, but like Alarielle they look like they have fused with the Sylvaneth in some way (tree arms). Also, where are they fighting? We see the Death troops and the background looks very malevolent. Perhaps the Realm of Death? Last I heard Alarielle was still in her sanctuary. Could be wrong about that, I haven't been following the Realmgate Wars perfectly.
  7. Oh wow that's great to know. I'll probably head there at some point, this weekend and the next few are all very busy for me as the wife and I have just bought a home and have to do some things. If you go you should post about the turnout!
  8. Has anyone looked at the Warscroll for the Dread Suarian very closely? If I am reading it right, if a unit near the dread saurian takes a battleshock test their bravery is set to -2? The wording is weird and not conducive with other warscrolls which reduce bravery. Usually the wording for those that reduce bravery is "subtract 1 from that units bravery". The wording on the dread Saurian makes me think that it doesn't matter what the unit's bravery is originally, if they are close to a dread saurian, it IS -2. If that is true then battleshock tests around a Dread Saurian would be horrifying. Let's say a unit loses 1 model, they roll a 4 for battleshock... and they would lose 7 more due to battleshock?? Thoughts? SCGT has a crazy high value for a Dread Saurian.
  9. Moving into a new place that weekend =/
  10. Agreed, along with the other "Deep Strike" sort of battle formations that the Stormcast have. Although many of them require a lucky charge in order to get units into combat right away. Since we are on the topic, what are some ways people have found to deal with artillery lines in other factions? One that pops to mind for Seraphon is Chameleon Skinks. A healthy unit of them should be able to clear out a piece of artillery real quick.
  11. I'm definitely interested. We live quite a ways away from Portland, but we would try to make it every now and again.
  12. I've been watching some battle reports on Youtube by "Miniwargaming.com" so here are a couple situations to ponder: A battle report in which I think the artillery was king and the opponent had nothing to deal with it and was subsequently destroyed (I think the Stormcast player made several other mistakes as well whereas the dwarves played solidly): https://youtu.be/Fv1HdA0jQpY A battle report between Empire and High elves in which the artillery was of almost no consequence, despite the fact the artillery was unreachable by all by one unit of the High Elves, there were three pieces and an engineer. (To be fair nothing seemed to go right for the Empire player in this game haha): https://youtu.be/4ELOcWQB3GY
  13. As an engineer with a fair amount of field experience, I've always heard it simply called "shavings", which I suppose is not super technically accurate, but it gets the job done.
  14. I agree. In uncomped play people can bring silly things and blow others off the board, but no one would expect the semblance of a serious game if they are choosing to play uncomped. Most comp systems have limits to the number of warmachines and with so many ways to deal with them they aren't the greatest thing to try and spam. That being said I was still a bit surprised at their SCGT cost. I thought it would be higher. But I guess we can look at the top players and since none have artillery it goes to show they aren't the gaurunteed blast fest we see in uncomped play. The battle reports I have watched where the artillery blew the faces off were notable in that the opposing armies didn't bring anything to deal the artillery, they just took it in the face and expected their lines to hold. I think artillery lines are slightly OP in that they force someone's hand in that they MUST deal with them and early, whereas other tactics are not no forceful in their presence. But as long as someone does have something to deal with them they aren't so terrifying.
  15. What's everyone's opinion on artillery? I've been watching a few battle reports with dwarf cannons and organ guns and they seem crazy overpowered. Thoughts? They are even filthier since they are allowed to shoot even when they are in close combat. And Three jacks, I was thinking that horrors would be crazy good now. This is also an interesting way for them to introduce an update to the game play and rules without releasing new war scrolls.
  16. Yeah I'm getting a few heroes from klawknee. Can't wait to start painting!
  17. Just saw that the Silver Tower characters' war scrolls are on the app now. Happy for that!
  18. It is an extremely good game. The graphics are superb and the combat is challenging, but very rewarding. The game really forces you to use everything in your arsenal. The enemies are varied and terrifying. The RPG elements are good, but could definitely be deeper. The story is amazing though and the amount of choices you have and how much they affect the game is staggering. Not doing something very simple near the beginning of the game can result in an entire village being razed later on. It is most rewarding played at the higher difficulty levels, but expect a long game if you go that route. I do have to warn that it is a gory, graphic, and quite frankly quite disturbing game at times. If nudity, gore, and sensitive topics are something you choose to avoid than I cannot suggest the game. Otherwise it is an amazing game that is definitely worth playing.
  19. Just looked it up +1 save for guard when within 10" of Warden Polearm damage increased to D3 if there was no move or charge that turn ... So does that +1 to save stack with the Guard's innate +1 for being near a hero? I don't see why not. That's a 2+ save roll! Rerollable if you have a skink priest nearby with prayers. And D3 damage plus extra attacks for the Guard close to the Warden! And only 60 points of SCGT assuming 15 guard in each unit. *drooling commences*
  20. I haven't seen that one yet. What are the battalion buffs? Yeah I'm not aware of any Seraphon units with buffs against mortal wounds. Although I think there are other options in the Order alliance. The Luminark of Hysh for example has Aura of Protection which wards all wounds and mortal wounds on a 6+. That does sound like a pretty fun combo actually...
  21. Speaking of Seraphon, Saurus Guard + Eternity Warden + Skink Priest = insane synergy
  22. Since you brought it up, the Mourngul is definitely pretty filthy. Super hard to hit, lots of attacks, regeneration and fear causing... Mortal wounds aren't even a good answer because they have a ward. What do you even do to stop them? haha Since we were talking about them on the other thread, Stonehorns are also pretty darn filthy. They get to run and charge in the same turn (in fact the rules say the MUST charge), they do D6 wounds on a successful charge, and they halve all the wounds they take. Vermin Lord Deceiver's Skitterleap ability... A casting value of THREE for teleports around the field of a 12 wound Hero/Wizard/Monster. Nagash is also pretty filthy. Look at all those delicious spells! But he's way too cool to talk trash about haha. There has to be some crazy powerful models (plus his SCGT cost is 55) Another filthy thing is how cheap the Mighty Lord of Khorne (5 per SCGT) is for such a powerful ability. In theory, he could give 1 wound to Nagash and there is a 33% chance Nagash would be slain. That's just too dirty.
  23. Yeah I noticed that too. Goes to show summoning and teleporting is not 100% needed to win haha. Most of the time I have seen some very good controls on summoning in various tournament rules. The armies that have summoning tend to need it imo. Those Thundertusks and Stonehorns are crazy strong. I've watched a few battle reports with them being used and the army practically didn't need anything else. When it comes to those big hitters, you definitely need to get the charge off first, if not then you are pretty much guaranteed to take casualties before you even get a chance to do anything. Either that or run away and have ranged units with rend and buffs on their shooting rolls. It is definitely fun to see a composition with the tiniest and the biggest of the Destruction Alliance haha. Would have loved to watch those battles.
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