Raindog Posted January 13, 2014 Author Report Share Posted January 13, 2014 TJP, Yup, your caster would not be taken alive and preferred the Warp to death at the hands of the WE. Last night, I was thinking about the Lore of Athel Loren. I wish they would revisit the old Lore of Life spell list where the terrain would activate and attack those on it. I could see a Rain spell making the ground dangerous terrain and BS units not be able to fire or a Master of Stone having hills move and stun or damage units on it. Perhaps, there could be a mistress of the marsh spell that would half movement or even create small marshes on the battlefield. There could be a lighting bolt or wind gust type spell as well. Cheers, RD Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 13, 2014 Author Report Share Posted January 13, 2014 New WIP Pictures are up. They show the work on the last Dryad I am working on. Quote Link to comment Share on other sites More sharing options...
HeroZero Posted January 15, 2014 Report Share Posted January 15, 2014 Lore of Athel Loren is REALLY good. It just takes a little bit of understanding. And OMFG is Calainandor staff good. I've seen 10 treesingings in a single turn. Quote Link to comment Share on other sites More sharing options...
McNathanson Posted January 15, 2014 Report Share Posted January 15, 2014 Very nice conversion man, looks beautiful. I have always loved the dryad emerging from tree imagery. Well conceived and executed! Quote Link to comment Share on other sites More sharing options...
generalripphook Posted January 15, 2014 Report Share Posted January 15, 2014 Lore of Athel Loren is REALLY good. It just takes a little bit of understanding. And OMFG is Calainandor staff good. I've seen 10 treesingings in a single turn. What does that staff do? Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 15, 2014 Author Report Share Posted January 15, 2014 The Staff allows Tree Singing to be cast multiple times in a single spell phase and increases the distance the trees move. In 6th, I used the Staff in most battles. After work last night, I washed the greens and painted and Ungor skull on the base. Tonight, I will work on the owl. Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 18, 2014 Author Report Share Posted January 18, 2014 The bark girls and painted and flocked. While waiting for the flocking to dry, I went to spray paint my Eagle. Sadly, I cannot find the spray paint. My cat attacked it over the Christmas Break. Now, I cannot remember where I put the paint after the feline harassment. Oh, Bother. Hopefully, I will pick up some paint tomorrow at Guardian. Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 18, 2014 Author Report Share Posted January 18, 2014 New Pictures of the latest Dryads, now complete, are up. One Two Three Four With Green Wash Without Quote Link to comment Share on other sites More sharing options...
HeroZero Posted January 19, 2014 Report Share Posted January 19, 2014 The Staff allows Tree Singing to be cast multiple times in a single spell phase and increases the distance the trees move. In 6th, I used the Staff in most battles. After work last night, I washed the greens and painted and Ungor skull on the base. Tonight, I will work on the owl. There is no reason not to continue to use the staff RD. Lore of AL isn't bad, sure it has a stinker or two, but some spells are outright great. It's an old lore too so only 6 spells, a Lvl 4 and 2 end up with the whole deal. I feel its way misunderstood Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 19, 2014 Author Report Share Posted January 19, 2014 Herozero, I am not as enamored with the lore as you are. Tree Singing and Fury of the Forest are nice, but by no means great or potent spells Hidden Ways is okay vs. mundane shooting and can move unit through terrain, but the range is limited. The fear, terror spell is worthless. Ariel's Blessing is okay, but it does not help against Fire and Metal Spells. Call of the Hunt is Winner and the last spell of it's type. Every Lore, sans Lore of the Wild is better. Quote Link to comment Share on other sites More sharing options...
HeroZero Posted January 19, 2014 Report Share Posted January 19, 2014 The Staff allows Tree Singing to be cast multiple times in a single spell phase and increases the distance the trees move. In 6th, I used the Staff in most battles. After work last night, I washed the greens and painted and Ungor skull on the base. Tonight, I will work on the owl. There is no reason not to continue to use the staff RD. Lore of AL isn't bad, sure it has a stinker or two, but some spells are outright great. It's an old lore too so only 6 spells, a Lvl 4 and 2 end up with the whole deal. I feel its way misunderstood Quote Link to comment Share on other sites More sharing options...
Iraf Posted January 19, 2014 Report Share Posted January 19, 2014 I like your Dryads. I think number four is my favorite though. Nice work! Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 19, 2014 Author Report Share Posted January 19, 2014 Sprayed the Eagle. Put on the first court of Scorched Brown aka Dryad Bark on the beast. Then, I turned my attention to the base. The browns, greens, and stonework is done. Now for the Bret bits. Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 20, 2014 Author Report Share Posted January 20, 2014 I played Bearfoot Adam's Bret's tonight. That is a tough army to crack. Woodies don't do well with 1+ rerollable armor saves matched with Wards and Leadership 10. The game ended in a tie. I ate his smalls. He killed mine. I veered from the dance at the end and went against his best unit. I should have picked of his men at arms and Knights Errant and avoided the rest of his army. On the painting front, I finished and flocked the base for the Great Eagle. Tonight, I started on layering the eagle. Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 27, 2014 Author Report Share Posted January 27, 2014 I was under the weather most of the weekend, so I did little. I assembled the fourth movement tray for my Dryads. The bottom is magnetic. I carved stone work out of magnetic sheeting, and then, glued grit and sand on the top. The glue has to dry before I can spray it. Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 27, 2014 Author Report Share Posted January 27, 2014 I spent 45 minutes painting eagle feathers and sprayed the skirmisher tray. Quote Link to comment Share on other sites More sharing options...
McNathanson Posted January 28, 2014 Report Share Posted January 28, 2014 I played Bearfoot Adam's Bret's tonight. That is a tough army to crack. Woodies don't do well with 1+ rerollable armor saves matched with Wards and Leadership 10. The game ended in a tie. I ate his smalls. He killed mine. I veered from the dance at the end and went against his best unit. I should have picked of his men at arms and Knights Errant and avoided the rest of his army. On the painting front, I finished and flocked the base for the Great Eagle. Tonight, I started on layering the eagle. Curious what his army list was? Mine right now is looking pretty nice visually but I'm worried about the game play… might be kinda on the weak side (lance of KotR, lance of Grails, and then Men at Arms and Bowmen plus 2 Trebs… does have a solid magic phase) Quote Link to comment Share on other sites More sharing options...
Raindog Posted January 28, 2014 Author Report Share Posted January 28, 2014 NtK, He took 11 Grails with a L4 inside. 12 KoTR w/ BSB, Paladin, Lord, all with Wards or rerollable armor saves. 12 Knighs Errant 4 Peg Knights 2 Trebs 2 units of 12 archers 40 M@A Quote Link to comment Share on other sites More sharing options...
Raindog Posted February 3, 2014 Author Report Share Posted February 3, 2014 Last night, I painted the grays on the skirmisher base. The browns are next. Then, the flocking...... I need to turn in my brawl list, but my points are off. Quote Link to comment Share on other sites More sharing options...
Raindog Posted February 3, 2014 Author Report Share Posted February 3, 2014 The Brawl list is in. I have painted all but the eyes, claws, and beak of the eagle is done. I did the first flocking of the last skirmisher movement tray. GO. GO. RD> GO! Quote Link to comment Share on other sites More sharing options...
Raindog Posted February 4, 2014 Author Report Share Posted February 4, 2014 The next and hopefull, the final layer of flocking is on the tray. It needs to dry. Then, I can tap the excess off and use the balloon trick to finalize the project. Quote Link to comment Share on other sites More sharing options...
McNathanson Posted February 4, 2014 Report Share Posted February 4, 2014 Okay, "balloon trick"? Do tell! :) Quote Link to comment Share on other sites More sharing options...
Raindog Posted February 4, 2014 Author Report Share Posted February 4, 2014 It is simple static electricity to get the grass to stand tall and cull the excess. Quote Link to comment Share on other sites More sharing options...
TJP Posted February 4, 2014 Report Share Posted February 4, 2014 "And that's my famous ping-pong ball trick!" I never thought of using the balloon like that. I know that you can get it to stand when applying using a blow-on applicator (tricks from when I was 8 and into model railroading) but I don't use grass on my current basing scheme so I haven't had a chance to even think about building one. Quote Link to comment Share on other sites More sharing options...
McNathanson Posted February 4, 2014 Report Share Posted February 4, 2014 "Simple static electricity"?!?!? Static electricity (along with magnets) is MAGIC!! Quote Link to comment Share on other sites More sharing options...
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