Kelharis Posted July 13, 2018 Report Share Posted July 13, 2018 1 hour ago, Munkie said: I wish they had more than 2 options. They definitely appear to be the faction GW spent the least effort on so far. This is totally in keeping with their usual relationship with DE. "Mo-omm, do we have to?" I think summarizes their stance pretty well. Yes, you have to, GW. And you better enjoy it too, or No Ultramarines! I'm waiting for the T'au dissapointment...I'm guessing firewarriors and maybe pathfinders. Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 13, 2018 Report Share Posted July 13, 2018 41 minutes ago, Kelharis said: I'm waiting for the T'au dissapointment...I'm guessing firewarriors and maybe pathfinders. I bet you'll get kroot, fire warriors, and pathfinders. Don't be pessimistic a fishstick. 1 Quote Link to comment Share on other sites More sharing options...
andy Posted July 13, 2018 Report Share Posted July 13, 2018 47 minutes ago, Munkie said: I bet you'll get kroot, fire warriors, and pathfinders. Don't be pessimistic a fishstick. I expect Firewarriors, Pathfinders and Drones. Steath Suits would be cool, but I'd be surprised if we get them. 1 Quote Link to comment Share on other sites More sharing options...
dalmer Posted July 13, 2018 Author Report Share Posted July 13, 2018 (I wanna see what all the terrain pieces from each set box is!) Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 13, 2018 Report Share Posted July 13, 2018 57 minutes ago, dalmer said: (I wanna see what all the terrain pieces from each set box is!) Hey, yeah, that's a good point. I forgot about those. Please oh please a blade-y pitfighters'...uh...pit. Quote Link to comment Share on other sites More sharing options...
Kelharis Posted July 13, 2018 Report Share Posted July 13, 2018 Well, based off the picture at the bottom of this article, we know there are Firewarriors and Drones at least... https://www.warhammer-community.com/2018/07/13/13th-july-naming-your-kill-teamgw-homepage-post-3/ Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 14, 2018 Report Share Posted July 14, 2018 Posted 13/07/2018 Kill Team Focus: Deathwatch We’ve spent our last two Kill Team Focuses looking at the foul xenos – but what about slaying them? Fear not, faithful one – the Deathwatch are at hand. As the bold innovators who were fighting in kill teams before it was cool, they’re a worthy choice for those looking for an elite and adaptable force for their games of skirmish warfare… Deathwatch Veterans are the single most customisable unit in kill team – with a single kit, you’ll be able to build anything from heavy-weapons troops and backfield snipers to melee juggernauts. Even their bolters can fire several types of Special Issue Ammunition. Deathwatch kill teams have a tiny model count, making them easy to collect and paint. If you’re looking for a small, specialised kill team that maintains flexibility, these are the guys for you. Building a Deathwatch kill team is super rewarding from the perspective of lore – you’ll be able to really go to town tying each Space Marine to their individual Chapter. Deathwatch Veterans can be equipped for pretty much anything, with all sorts of esoteric wargear like Deathwatch shotguns, Deathwatch frag cannons, heavy thunder hammers and more. Combined with Special Issue Ammunition, Deathwatch Intercessors can adapt to slay any foe. These guys are nearly as shooty as Intercessors, as well as boasting some mobility-boosting wargear and deadly prowess in close combat. Nothing like a bit of friendly rivalry/bitter, centuries-old enmity. Pair up two heavy weapon-wielding gunners and turn their bickering into valuable re-rolls. Struggling with enemy leaders? Not anymore! Just having this Tactic ready to go will force your enemy to think twice about putting their precious leader in harm’s way. A Deathwatch Veterans set is the ideal place to kick off your kill team, allowing you to arm five Space Marines with a huge variety of advanced wargear and offering you loads of shoulder pads, guns and accessories to spice up the rest of your collection. Alternatively, go full-Primaris and grab a set of Intercessors along with some Deathwatch upgrades. Come back tomorrow for our next Kill Team Focus, looking in an iconic and lethal adversary of the Deathwatch – the enigmatic Harlequins. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 14, 2018 Report Share Posted July 14, 2018 Unsurprisingly, DeathWatch look pretty good. Their basic Veteran Squads are so flexible that they actually have more options with three Units than regular Marines do with four. Quote Link to comment Share on other sites More sharing options...
dalmer Posted July 15, 2018 Author Report Share Posted July 15, 2018 Kill Team Focus: Harlequins is up https://www.warhammer-community.com/2018/07/14/kill-team-focus-harlequins/ 1 Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 15, 2018 Report Share Posted July 15, 2018 Well, I take back what I said about Drukhari having limited options. I thought Harlies would at least get a death jester. 1 Quote Link to comment Share on other sites More sharing options...
Kelharis Posted July 15, 2018 Report Share Posted July 15, 2018 Welp, I was wrong. Firewarriors, Pathfinders, Drones AND Stealth Suits. Not bad actually. https://www.warhammer-community.com/2018/07/15/15th-july-kill-team-focus-tau-empiregw-homepage-post-1/ 2 Quote Link to comment Share on other sites More sharing options...
andy Posted July 15, 2018 Report Share Posted July 15, 2018 I'm very happy regarding Stealth Suits, they're one of my favorite units. Time to paint my Breachers to match my Stealth Suits. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 16, 2018 Report Share Posted July 16, 2018 11 hours ago, Munkie said: Well, I take back what I said about Drukhari having limited options. I thought Harlies would at least get a death jester. If you look at it as percentage of non-Character Infantry Units in the Codex, tho, Harlequins are at 100% of the available options, while Drukhari are below 50%. I dunno. I would have liked to see the Harlies get a Death Jester option, but I also really think Drukhari should have had Wracks available as well as a bare minimum. I also think it could be cool to have an option for an entire Harlequin team to just be a single Solitaire. Quote Link to comment Share on other sites More sharing options...
pretre Posted July 16, 2018 Report Share Posted July 16, 2018 I imagine we will see updates regularly similar to what other games get. 1 Quote Link to comment Share on other sites More sharing options...
Munkie Posted July 16, 2018 Report Share Posted July 16, 2018 2 hours ago, pretre said: I imagine we will see updates regularly similar to what other games get. What is this, a level head?! How dare you!? Let's riot! 2 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 16, 2018 Report Share Posted July 16, 2018 Ancient, remorseless and relentless, the Necrons will stop at nothing to reconquer the galaxy, launching not just frontal assaults but daring scalpel strikes behind enemy lines to disrupt the works of the lesser races. In Kill Team, the Necrons are as durable and powerful as ever – read on to learn more… Necrons, as you’d expect, are a great shooting kill team, advancing slowly on the foe while laying down a hail of gauss firepower. Options like synaptic disintegrators and tesla carbines provide even more options for slaying enemies at range. Necrons aren’t just great at shooting – they’re also very, very hard to kill. Every time you make an Injury Roll to see if a Necron goes out of action for good, there’s a chance that they’ll be fully restored instead. Nasty! Ever wanted to build a more unusual kind of Necron army, like a court of Flayed Ones, or a Cryptek’s modified super soldiers? Kill Team is the perfect chance to convert and construct a more bespoke kind of Necron collection. Warriors aren’t fancy, but they’re still a great source of gauss weapons in your kill team. It’s not just a name – Immortals boast excellent Save and Toughness and are a great bulwark for your kill team as well as a source of some devastating firepower. Capable of taking out foes at range with their synaptic disintegrators, these Necron assassins make fantastic Sniper specialists. Need some close-combat support? A Flayed One (or two) adds a lot of diversity to your kill team by slashing up anyone who gets too close to your squad. What better way to kick off the Shooting phase than by hijacking your enemy’s best unit, then using it to kill their second-best unit? From Space Marines to Tyranid Warriors, this Tactic lets you make short work of armoured opponents. Getting a Necron kill team together is easy – and not just because of Leadbelcher Spray paint… By splitting up the Deathmarks and Immortals box, you’ll be able to get the more elite elements of your kill team in one place – before branching out with some Necron Warriors or Flayed Ones. There are still more Kill Team Focuses to come – check back tomorrow, when we’ll be looking closely at the kill teams of the Heretic Astartes… The post Kill Team Focus: Necrons appeared first on Warhammer Community. 1 Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 16, 2018 Report Share Posted July 16, 2018 Nice! They got pretty much everything I'd want for a Necron Team. Very interested in what shows up tomorrow. Quote Link to comment Share on other sites More sharing options...
pretre Posted July 16, 2018 Report Share Posted July 16, 2018 Bah. That did not work. Quote Link to comment Share on other sites More sharing options...
pretre Posted July 16, 2018 Report Share Posted July 16, 2018 2 Quote Link to comment Share on other sites More sharing options...
pretre Posted July 16, 2018 Report Share Posted July 16, 2018 Did they say exactly which kits are in the box for terrain? Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 16, 2018 Report Share Posted July 16, 2018 I think it might be like Shadow War, where it was one of each of the Sector Mechanicus sprues to show off the whole range, rather than a specific combination of the individual release kits. Altho it does look there are duplicates of a couple of the Terrain sprues there, so I don't know. Quote Link to comment Share on other sites More sharing options...
pretre Posted July 16, 2018 Report Share Posted July 16, 2018 21 minutes ago, WestRider said: I think it might be like Shadow War, where it was one of each of the Sector Mechanicus sprues to show off the whole range, rather than a specific combination of the individual release kits. Altho it does look there are duplicates of a couple of the Terrain sprues there, so I don't know. Yeah, I was pissed when I missed SWA so I'm thinking I may just want to get this one. 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 17, 2018 Report Share Posted July 17, 2018 3 hours ago, pretre said: Yeah, I was pissed when I missed SWA so I'm thinking I may just want to get this one. Star Wars: Armada is still going strong! Don't give up! 🤣😂🤣😂 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted July 17, 2018 Report Share Posted July 17, 2018 If the rules are solid, I'll look at it. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 17, 2018 Report Share Posted July 17, 2018 Posted 17/07/2018 Kill Team Focus: Heretic Astartes Sabotage. Assassination. Terror. To the Imperium, these are specialised missions requiring unique tactics and men of courage, skill and dubious honour. To the Chaos Space Marines, it’s just another day in the Long War – the Dark Gods don’t much care if you fight fair… In Kill Team, the renegade warbands of the Heretic Astartes combine elite Chaos Space Marines and hordes of eager Cultists to conquer their foes – with a generous share of insidious warp-magics. We’re taking a closer look at just how it all works in our latest Kill Team Focus… The Chaos Space Marines have access to all manner of sinister powers granted to them by the Dark Gods – from insidious Tactics to Marks of Chaos and Icons that provide deadly in-game benefits. There’s a lot of flexibility in how you build your Heretic Astartes Kill Team. Stack up on heavy weapons, go elite, grab a ton of Cultists – or mix and match to stay flexible. From a renegade squad of Night Lords spreading terror behind enemy lines to a cell of secret Cultists rising up on their own against the False Emperor – these kill teams have loads of potential for thematic depth. Durable, hard-hitting and well armed, Chaos Space Marines can be equipped for long-range with various weapons, or for melee, with brutal chainswords. Costing a mere handful of points, Cultists are great for increasing the numbers in a Heretic Astartes kill team, as well as having access to a few more special weapons like flamers. Feeling lucky? This Tactic transforms one member of your kill team into a deadly juggernaut – or it just kills them. Such is life in service to Chaos… Mortal wounds are rare and deadly in Kill Team, and this tactic is one of the most reliable sources of them. As you’d expect, you’ll want to kick off a Heretic Astartes kill team with some Chaos Space Marines. From there, it’s your choice – upgrade your models with some heads and shoulder pads from Forge World, grab some Cultists, pick up a set of Legion upgrades… when you’re building Chaos Space Marines, you’ve got a lot of choices. Fancy something a bit less devoted to the powers of Chaos? Check back tomorrow, when we’ll be taking a closer look at the highly-mobile warbands of the Asuryani… Quote Link to comment Share on other sites More sharing options...
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