barca Posted October 28, 2016 Author Report Share Posted October 28, 2016 Any suggestions for team names? Quote Link to comment Share on other sites More sharing options...
Noland Posted October 29, 2016 Report Share Posted October 29, 2016 Damn you, Damn you to hell. The problem with people from Vancouver is you don't know where their allegiance lies. Could be warshington, or whoregon, or even worse, canadian, the other white meat. Vancouver people seem to be a lot like Italy. Start on one side and end on the other. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted October 29, 2016 Report Share Posted October 29, 2016 where do we send lists? Quote Link to comment Share on other sites More sharing options...
barca Posted October 29, 2016 Author Report Share Posted October 29, 2016 Before now, that would have been para 9) of original post. But since I am the one verifying, and I am going to bed now, just bring your printed list on SAT at check-in Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted October 29, 2016 Report Share Posted October 29, 2016 Muhahaha, I was a spy all along! Go team Washington! This is as I had foreseen... Excellent... Quote Link to comment Share on other sites More sharing options...
ZeroMoon17 Posted October 29, 2016 Report Share Posted October 29, 2016 Vancouver people seem to be a lot like Italy. Start on one side and end on the other. Which is incredibly relevant as I'm bringing an Italian list... :) 1 Quote Link to comment Share on other sites More sharing options...
Bpoli7 Posted October 30, 2016 Report Share Posted October 30, 2016 Thank you, Oregon crew for coming up! See you next month! 3 Quote Link to comment Share on other sites More sharing options...
ZEKE Posted October 31, 2016 Report Share Posted October 31, 2016 Thank you Washington Players for the games and for making this happen, I enjoyed it. On a side note, there was some serious discussion about what I think were some advanced and complex rules. I have been asking BF forums about their opinions, haven't heard back from any actual Battlefront staff but here is some of the findings. List specific rules do Clown the standard rulebook. Example: A list that states specifically how to deply certain units happens before the mission states half-on / half-off. So, if you are running 6 platoons and 2 of which get deployed by your list specific rules, you deploy them per your rules. The remaining 4 platoons are then deployed as normal, thus putting only 2 platoons in reserve. Another thing I am still trying to find out is the effect of night-time on Airborne/Glider insertions. 1 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted October 31, 2016 Report Share Posted October 31, 2016 I looked to the FAQ and found further precedent. it is clear from the FAQ that anything that forces the Gliders to arrive later, (i.e. Delayed Reserves is the example the FAQ gives), does indeed stop them from using the gliders and forces them to be deployed normally. There is no "coming in later" That is directly from lessons from the front (again, regarding Reserves but the same logic applies) Night Fighting has a similar effect: The rules say you cannot call in planes during Night time, not even observation planes. Therefore this also stops the arrival rules (which are very specific about the fact that they arrive in, not prior, to the users first turn if they are allowed to at all) from occurring and for the same reason: The rule sets a condition which makes it unavailable to arrive in the users first turn. Both Night and the Missions themselves are conditions of the mission. There is no exception, nor work around. In addition it would be bizarre to argue that the gliders came in during the day, it turns night...and dawn happens a few minutes later. So that would be an absurd thing to advance as a solution. If the Gliders cannot arrive, they cannot arrive. Just as with any other Special rule, there are things that Clown them. Always Attack, for example, only works if the other force does not have Always Attacks. Per the same FAQ, if two armies have Always Attacks, then the rule simply does nothing because the rule itself specifies that it only works when X is true. The X in this case of Glider arrival rules, which are specifically on the users first turn, could be impossible in two instances. First, if they are forced into delayed reserve by mission or otherwise and second if it is Night. That is what I have learned and I have been thorough. The only wording that appears in any way to refer to "prior to your turn" is the one regarding the shots it can take, but I think it pretty clearly assumes a turn in which there IS a glider to begin with, which there wouldn't be in this case. After all, no glider arriving = no source of the shots to come from. if there was a glider, then prior to its legal arrival, it would be allowed to shoot (and for that matter, other planes would too, which is clearly not the intention). EDIT: Side note, we did end up playign a normal game after the whole discussion and his forfeiture. We played all six turns, and it was the same outcome so it didn't change anything and is only of academic concern at this point but I think it's worth pointing out, as it seems inevitable that the same forces may collide again at some point and no one wants to have thesame discussion, nio matter who won or would win i nthe future. Quote Link to comment Share on other sites More sharing options...
ZeroMoon17 Posted October 31, 2016 Report Share Posted October 31, 2016 Copied from the BF forums: My 2 cents: LFTF Pg 26 "Can a glider platoon make a glider assault (on page 85) if they are held in Reserves? No, they must arrive by glider in the first turn, otherwise they arrive on foot." Sounds to me like Battlefront did not intend the glider rule to over ride the reserves rule, else why would this be in the LFTF 1 Quote Link to comment Share on other sites More sharing options...
barca Posted October 31, 2016 Author Report Share Posted October 31, 2016 Since the glider player can arrive on foot, then he should not be able to override the opponent's night battle rule. He does have two different ways to bring the troops on the table. As for one of the other reasons put forward: The amount of points you pay for a special ability does not guarantee you the ability to use them. For examples of this, see warrior special rules. You can pay over 100 points and never get to use them in a game. You can pay 290 points for air support without a guarantee they will arrive when you want them to. Some - not all - of these confusing/ambiguous situations could be avoided if we can get people to exercise their tournament lists more before the actual event. Likewise, the LFTF has useful info in there, but finding it in a hurry is not easy - 31 pages. I am creating an index for LFTF and will distribute to our group for free ASAP. This should speed up look-ups and comparisons - LFTF vs. handbook special rules Quote Link to comment Share on other sites More sharing options...
Dylan Gould Posted October 31, 2016 Report Share Posted October 31, 2016 As usual, it works best for discussion if folks quote the rules they are referring to. As to deployment, units can either deploy via their special rules (if they have them) or via standard deployment (which may or may not include reserves). Establishing that point first clears up many special rule interactions. Quote Link to comment Share on other sites More sharing options...
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