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Raindog

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Everything posted by Raindog

  1. Take Morats and know that anything you learn is victory. Playing is the goal. Winning is a bonus.
  2. If you want to go, I will pick you up around 8:30 AM. You are about 30 minutes from my house and the opposite direction of the event.
  3. 1. You can have a single list, not two. 2. This is not a limited insertion event, but if you take a single combat group, you will be safe from the strategic use of command tokens. 3. No other ITS rules will be in place (Soldier of Fortune, Classified Decks, HVTs, Data Trackers, etc)
  4. Yeah, my copy and paste fu was sad on Sunday. +1 point.
  5. Last night, after work, I painted the high-light coats on walls for the club. Then, I started working on a male Mutt. Yes, I paint slowly. It is for relaxation. I over layer, but it how I like to paint. I am glad I am painting individual models and not whole units of 30 anymore.
  6. Anybody who plays in, or swings by, the October Exploder on Saturday will receive +1 League Point.
  7. Jeff, how far off do you live? I may be able to swing your way and drive you over.
  8. If you can make it to the Raindog Dwelling, I will drive you over from Sellwood.
  9. Let's Rampage! Yup, it that time again. I have been holding them for 11 years now. I have run over 15. This year will be an Infinity Event. Yes, there are will still be a Sword as the overall prize. What is a Rampage? A Rampage is a celebration of gaming goodness where community and sportsmanship is valued as much as winning. Traditionally, it is the celebration at the end of an Escalation League. Players gather, bring food and drinks, and play games. Somebody wins a sword and we all go out to for beer afterwards.


Each year, I select a charity to support. This year, I picked the Women's Shelter. It a homeless shelter downtown off Burnside and Second. I am asking players to bring food stuffs, cash donations, or hygiene products. When Is this Event? It is on Saturday, December 2nd. First Round is starts at 10 AM. Where? WoW, 717 SE Main Street, Portland, Oregon How Many Games? There will be four!

 We will be playing until 7 PM, and then go get dinner and beer afterwards. Points? 200.

 Each player can have one list. This is not an ITS event. An 4 XP Spec-Op troop may be used! Do I have to a painted army? Nope. You can play Silver Surfer, but it certainly helps you win the sword if your faction is painted. Price? $7 for Ordo Warlords and Emperors,
 $10 for Everybody Else Prizes? A Sword for the Winner! - Yup a Freakin' Sword!
 And there will be other prizes. Wait and See! 
Best General. Best Sportsman. Best Painted. Wooden Spoon! Number of Slots? 24 Players Scenarios: TBA Scoring: 

Battle Scores: 40 points max A major win is worth 5 points (a win by 5 points or more), a minor win is worth 3 points, and a tie is worth two points. There will be a check list worth an additional 20 points and will be totaled after all four games. Charity: +10 points for bringing dry or canned food or clean bedding (sheets, blankets, pillows, sleeping bags, etc.) Food: +10 Points for Bringing Food to share.
 +10 Points for Bringing Drinks to Share 
+5 For bring the best snack! *Determined by players’ vote. Painting :+10 Points for playing a completely painted and based army. 
+10 Points for having the best painted army.
 +5 Points for having the best painted silhouette two model .
+5 Points for the TAG, Bike, or Remote. *Determined by players’ vote. **Only armies painted by the player can participate. Sportsmanship: +10 Points for being voted the favorite player. 

*The best sport is determined by player’s vote **All ties is in placing for Sportsmanship, Generalship, and Painting will be decided by a Lieutenant duel. Wooden Spoon This year the Wooden Spoon will be determined by the player who has the lowest ratio of crits compared to their opponents. Schedule 0900 Doors Open 0930 Check In 1000 Game One 1145 Lunch 1230 Game Two 1415 Game Three 1600 Vote for your favorite army, food, and drink. 1615 Game Four 1800 Tear Down 1830 Awards 1845 To the Pub See you there! 

Let me know if intend on playing. 
Spots will go quickly. Cheers, RD First Three Scenarios 1. Mission: Doctor, Doctor. Briefing: Your team has been sent to the Tech-Platform Exile-34. It is a Pan-O corporate concern with rumored dubious funding. Security is tight. Your job is to infiltrate the facility, steal data, and appropriate any portable prototype tech. On arrival, your insertion team finds the station unresponsive. Scans show station personnel down with minimal life signs. Your new mission is to scan and heal as many of the staff as possible. Obtain whatever information you can to help you proceed with your mission. Set-Up: 7 Injured civilians are on the table. They will be placed in the zone that is 8 inches from each side of the center line. No civilian will be within four inches of another. The civilians are prone and will be placed by the TO. The goal is to Forward Observe and heal as many of the civilians as possible. You may not target the civilians for any attacks. Scoring: 4 Points for healing more civilians than your opponent. 3 Points for FOing more civilians than your opponent. 2 Points for killing more opposing doctors / paramedics than your opponent. 1 Point for killing more opposing forward observers than your opponent. Special Mission Rule: Any civilian that has been forward observed, may re-roll its PH roll for any doctoring or for use of the medi-kit, if the forward observing is on the same side. *Palbots can help heal for scoring points in this scenario. 2. Mission: Move, Move, Move! Briefing: From your intel and info stolen from other sources, we have located the data bundles on the far side of the tech platform. Scans show opposing forces and security systems closing in on the bundle hubs. Move your team with all immediacy to the data sites. Set-Up: This scenario is a variation of the Frontline mission. Scoring: Every model that is 12"-24 inches from your table edge is worth one point. Every model that is 24"-36" inches from your table edge is worth 2 points. Every model that is the opposing zone at the end of the game is worth 3 points. Your Spec-OP adds a point for being in a scoring zone. *Infiltration, AD, and Mechanized Deployment units are encouraged! ** Scores will be not be traditional in this scenario. A Maximum value of 5 tournament points will be awarded for a major win. 3. Mission: Seize the Data Briefing: Breach the data farm. Locate the data consoles. Download as much data as possible while preventing opposing forces from doing the same. Set-Up: This scenario is a variation of the Safe Area Mission. With consoles in each center of the four quadrants. Downloading data from the console requires a short skill attack roll based on WIP. Only Specialist may attempt to download data. Hackers and Engineers may use a command token to re-roll failed attempts. Since the amount of information in the data farm is significant, the downloading process takes time. The opposing side stop a download and switch the feed to their servers. The side that is downloading data at the end of the game counts as scoring. Controlling a console requires having any friendly model in base to base contact. The model may not be in a marker state. Scoring: Hold the same number of quadrants as your opponent at the end of the game: 1 point Hold more quadrants than your opponent at the end of the game: 2 points Control a console at the end of the game: 1 point per each console\ *This means touching the console Downloading a console at the end of the game: 1 point per each console. **This per each individual Console. *+ The baggage rule is used in this scenario. 4. Mission: Escape Briefing: Alert. Our doctors and bio-engineers have analyzed the data retrieved from the dead station personnel and the data downloads. A deadly nano cloud has breached the containment seals on several levels. The damage is spreading. Retreat to extraction points immediately. Set-Up: This scenario is a variation of Biotechvore. At the end of each turn, the nano clouds expands six inches from all four sides of the table. After turn two, the clouds has expanded 12 inches into the board. After turn three, the affected area is up to 18 inches into the table. The cloud acts as a Low Visibility zone. Models caught in the nano cloud at the end of the turn suffer a Damage 12 wound using the viral special ammunition rule. Along the table edge, on each end of the center line of table, is an escape hatch. An additional hatch is in the center of the table. The escape hatch opens automatically and allows up to four 25 mm bases or one 40+ mm base on it. A short order attack allows models to escape. One the model escapes. They score for victory points, but no longer generate orders. Models leaving the table via the hatch escape the nano cloud. Scoring: Have the same amount of points of models escape at the end of the game as your opponent. 1 point Have more points of models escape at the end of the game than your opponent. 3 points Have the same number of models escape: 1 point Have a greater number of models escape than your opponent: 3 points Have more points alive on the table than your opponent at the end of the game as your opponent. 1 point Have more points alive on the table than your opponent at the end of the game than your opponent. 2 points Have your Spec- OP escape: 1 Point Have your Lt. escape: 1 Point
  10. Raindog

    Tom Petty

    My five favorite Tom Petty Songs. 5. Stop Dragging My Heart Around 4. Refugee 3. You Got Lucky 2. The Waiting 1. Breakdown
  11. So, if I was to run this mission again. I would have the opponent place the barrels. Three barrels would be in the 12-24 zone and two in the deployment zone. The scoring would be the same: two points for the deployment zone barrels and one for the others. Killing more models with a barrel would be worth 2 points and having a model touching a barrel at the end of the game would be worth 1 point. I made the mission too simple, but I was thinking of newer players and trying to show them that killing the opposing is not the purpose of the game: achieving the mission is. Thoughts?
  12. Date: Sunday, October 8th, 2017 Time: 3 PM to 8 PM (we sometimes close later) Location: 717 SE Main St. Portland OR 97214 (map) - Around the corner from Kokiyo Teriyaki and up the stairs Cost: $5 for Ordo Members, $2 for Ordo Warlord Champions, FREE for Emperors! And as always, your first Game Night is FREE! Games we play: Sunday night is primarily Infinity night. Anyone interested in checking Infinity out is welcome. We also have tables open for Blood Bowl, AoS, 40k, or whatever game you want to play. Although it is possible to find a pickup game at Game Night, it is much better to prearrange a game before coming down. Hope to see you there!
  13. Hello infinity Players! Thank you for a solid Week Two. I hope we can have a full house for Week 3. If you missed Week Two , there is still plenty of time and space for you! Week Three of the Escalation League is October 8th! Time: 3PM! Points: 200! That is 25 more points. Bring Food, Bring Friends! - Please Bring Water! We are out. Let me know, if you want a teaching game! Mission: Doctor, Doctor. 7 Injured civilians are on the table. They will be placed in the zone that is 8 inches from each side of the center line. The civilians are prone and will be placed by me. The goal is to Forward Observe and heal as many of the civilians as possible. You may not target the civilians for any attacks. Scoring: 4 Points for healing more civilians than your opponent. 3 Points for FOing more civilians than your opponent. 2 Points for killing more opposing doctors / paramedics than your opponent. 1 Point for killing more opposing forward observers than your opponent. Special Mission Rule: Any civilian that has been forward observed, may re-roll its PH roll for any doctoring or for use of the medikit, if the forward observing is on the same side. Special Rules: 1. If the player has one command group, Command Tokens cannot be used for strategic purposes. Let me know if you can make it.
  14. After Week 2: 1. Brandon: 26, 10 Assembled* 2. Evan: 25, 5 Assembled 3. Jay: 24, 10 Assembled* 4. Scott: 19, 10 Assembled* 5. Edward: 16, 10 Assembled* 6. Joel: 14, 5 Paint 6. Justin: 14 6. Aaron: 14, 1 Painted. 9. Jeff: 12, 1 Assembled 9. Jeremy: 12 9. Caitlin: 12, 3 Assembled 12. Pete: 11 13. Berman: 10, 2 Assembled 14. John: 10 15. Josh : 10 16. Seth: 9 17. Raindog: 6 18. Alicia: 5 19. Darron: 5, 3 Assembled 20. Jenni: 2
  15. Awesome! I am sorry you have a such a terrible shift. Next Week!
  16. So awesome. You have won the day, sir!
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