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Raindog

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Everything posted by Raindog

  1. The Staff allows Tree Singing to be cast multiple times in a single spell phase and increases the distance the trees move. In 6th, I used the Staff in most battles. After work last night, I washed the greens and painted and Ungor skull on the base. Tonight, I will work on the owl.
  2. New WIP Pictures are up. They show the work on the last Dryad I am working on.
  3. Raindog

    Dryad: Top

    From the album: Raindog's Album

    I wanted a shot before the wash goes on the greens for a comparison .
  4. From the album: Raindog's Album

    As you can see the model is heavily converted. I wanted a look that gave menace to the Dryads and showing the forest coming alive.
  5. From the album: Raindog's Album

    I have yet to do any of the finishing touches like flocking and washing the greens.
  6. Hello blessed players of square bases. Break out the armies and call out your challenges. Last week, we had a sweet TNT game and 2400 point rematch. Laughter and joyous shouting repeated erupted from the hall. It was great to have Seth and Ogres join us. This week, the doors open at 6 PM. I am looking for a 2400 game to pit my WE against. Any takers. See you there. RD PS. It that time of the year to renew Champion Dues.
  7. TJP, Yup, your caster would not be taken alive and preferred the Warp to death at the hands of the WE. Last night, I was thinking about the Lore of Athel Loren. I wish they would revisit the old Lore of Life spell list where the terrain would activate and attack those on it. I could see a Rain spell making the ground dangerous terrain and BS units not be able to fire or a Master of Stone having hills move and stun or damage units on it. Perhaps, there could be a mistress of the marsh spell that would half movement or even create small marshes on the battlefield. There could be a lighting bolt or wind gust type spell as well. Cheers, RD
  8. The layering of the greens is done. Now, I need is wash the greens.
  9. Hello Fantasy, it has been a week. I have been listening to a great deal of podcasts. They help pass the week and keep me up on trends, meta, and hobby tips. Three dryads are painted and waiting flocking. The fourth is drying after the wash layer for the browns. The greens are next. The owl is last. For the last owl, I remember looking at online images to find the paint scheme. Finally, I had a nice rematch against TJP. The list had more Trolls, dropped the War Shrine and rerollable 1+ AS on the Mage. I danced about. I did a lot of dancing. The patience paid off. I sacrificed my eagle and Wild Riders to for good match ups. The match ups paid off. Lessons, 1. I did not should have dropped Hidden Ways for Tree Singing. Two tree singings would have be nice to battle in and around trees. 2. The Ward Save MoT Lord Caster is potent with or without the re-roll. 3. Treekin are a better match than the Dragon or Treeman vs. the Giant.
  10. Hero, I would really like to play WHFB, I am looking for another 2400 point game. Shane might be you man for WHFB.
  11. I will totally vouch for Lion of Flanders. He is a great guy and painter.
  12. On the modeling front, one dryad model is ready to be flocked. The next one is ready for the green layers. On the gaming front, tonight I played Jeremy of Anceint Wonders fame. He is throwing a food tournament on March 15. I am signing up. I hope you do, too. I played his ogres. He had no L4 caster, but two L2s, a BSB, and a tyrant. It is a fun list with a single iron blaster, 3 mournfang, a potent unit of Maneaters, and a wall of bulls. He had first turn and most up en masse in a giant wall, leaving me with little room to dance around. I decided to feed him Dryad units and shift to my right and attack his left flank. I took out ths left flank and iron blaster, and then, hid the end of the game. I lost four units of Dryads. He lost two units of 7 bulls, a BSB, a Butcher, the Iron Blaster, mournfang, and lead blechers. Lesson Learned. The Treekin can take a Mournfang charge. My shooting and magic did little in the game. My Eagle lived for the fist time ever..
  13. The browns done on another Dryad. Now, for the greens and the spite.
  14. If you cannot take a mundane shield, you cannot take a magic one.the Wood Elf BSB and the Dwarf BsB have the same issue.
  15. Brick, Lances have a roll, but they are not the hammers of former editions. They do have a roll, but more a traditional cav in warfare. They handle cheap, flanking units and are good from hitting block troops in the flank as counter charges. Cav is also good at handling monsterous infantry. They cannot be stomped and do enough wounds to break them on the charge.
  16. Hello Nathan, 1) Yes, 3+ save is ridiculous and is bad game design especially combined with a 1+ re-rollable save. 2) The Doombull has a similar cheese fest. He can be designed with a 1+ re-rollable save and then does a Str 4 hit f every save he makes.......... 3) The Amber Spear is a spell from the Lore of Beasts. The basic spell is a S6 magic missile the acts like a bolt thrower. It has the range of 24 inches and is cast on a 9+. The boosted version is cast on a 15+. When boosted, the spell acts more like a cannon with S10 hits and D6 Multiple Wounds. It kills monsters quite well.. 4) The Mark of Slaanesh is nice. It prevents units from being spooked and panicking away when they are needed. It also prevents units from being affected by fear.
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