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Stoobert

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Everything posted by Stoobert

  1. Idea: Bits Swap Friday night?
  2. For me, Sundays work a LITTLE better and could make 2 Sundays a month. I could do probably 1 or 2 Saturdays a month too. I expect no one will be able to commit to 'every time" since weekend days are always hard cause of family plans, housework, travel. Noon is a good time to play. Note, the next plan I have is Sunday the 25th at Noon.
  3. Razorback spam with Assault Cannons will put the fear into light vehicles, tough trooops and fliers alike. I approve. Well said, Hanaur, and that is exactly why I play Rough Riders.
  4. @scottshomaker I think you've missed my point a little bit. I don't mind losing nor do I keep track of my win loss record. If I had to guess my wins would be about 30%. I don't have much time to play a lot, practice, nor interest in reading up on strategies and codexes so this is my situation. This post is about losing badly not simply losing, and how to do have fun while playing a very lopsided game. @Aventine definitely agree with you. Doing weird stuff or the unexpected can have often hilarious and sometimes very interesting results. @WestRider I don't find myself in this position often (maybe a handful of times - ever) but I can see it would be difficult to know what's best to do. I feel a certain amount of guilt while winning, more so if I'm winning by a lot, and even moreso if the opponent seems to be taking it badly. The ideal game for me (and most I think) is definitely "more fair" but that as I said is very elusive.
  5. This came to me in a dream. I'm not very good at playing 40k. I lose a lot. I barely know my own dex, much less yours. The rules overwhelm me. I get flummoxed counting dice. I enjoy painting and converting and am what most people would call a 'hobbyist' but this post is for competitive players too. It seems to me that most humans have an innate sense of fairness, and when they setup across the table from someone to play 40k and by turn 2 it's clear our defeat is a forgone conclusion, this offends our sense of fairness. Whether you're playing your buddy with a hastily assembled hodge podge list or you've got a hotness list on the top table of a tournament, the ideal game for most people seems to go something like this: ...a closely fought battle against a friendly, knowledgable player that reaches a satisfying conclusion where one incident had it gone the other way would have changed everything, but ALAS you won in the end through good decision making, superior knowledge or just plain luck. Well fought sir, shake hands. This ideal is elusive. When it's clear this "ideal game" is not what I'm playing right now, I've felt downtrodden and said (or at least thought) "what's the point?". I have seen other players do this a lot too. 40k players tend to be an emotional bunch when our toys get removed from the table at a much faster pace than the other guy. Because I suck at the game so bad, and I admit I am unwilling to invest the time, money and research to play better, I've had to come up with alternative thoughts and behaviors or else I risk not wanting to play anymore. Anyone feel in the same boat? So here's what to do when I know I'm going to lose badly: 1. Make up a challenge for yourself and try to acheive it before you are annihalated. I imagine soldiers far in the future would do this sort of thing when facing death anyway. Go out with a bang. For competitive players the goal may be trying to deny your opponent a secondary objective (i.e. You will NOT get linebreker on me) or something competively irrelevant but fun for you (I'm going to kill THAT tank if it's the last thing I do!). You will find yourself more positive as you try to accomplish your goal while facing inevitable defeat. 2. Focus and try not to make mistakes. You might be losing, but don't simply throw the game away. Don't forget to do this or do that. You will respect yourself and your opponent will respect you. If you are a competitive player practicing your focus while under stress will help you next game. If you're not competitive, focusing will help you remember your rules. 3. Be cheery. No one but a sadist enjoys watching someone else suffer. You will both have a better time if you laugh at your predicament rather than roll your eyes or throw dice. If your opponent is a sadist, deny him the satisfaction of your misery by having a good attitude. 4. Learn. If you're like me and lose a lot, you probably don't know a lot about other codexes. An opponent who is kicking your butt by a wide margin will generally happily answer the questions you have so long as it doesn't slow the game down or change the inevitable outcome. Take the opportunity to learn more about his army. 5. If you want to concede, concede with dignity. The best statement isn't "I give up!". It's more like a question: "Hey look, we're getting near end time and this is the way I see it... blah blah blah...so no matter what happens next round, you're going to win. Would you agree?" If they say yes, offer that you're willing to stop playing if they are. They will generally be very gracious about your offer. Perhaps you two can agree to roll off that final assault "just to see what happens" and you can end on a fun, positive note. Sometimes a game becomes a chore regardless, and if you both agree it would be more fun to call it finished, that's ok. Thanks for reading! Hope this helps!
  6. I think you should confirm this on the Spartan Games forum, but unless it states another ship class such as Cruiser or Frigate the Accompaniment is ALWAYS "escort class". Meaning the ship class is "Escort", nothing else. Since there are multiple factions in the Zenian League, "Zenian League Escorts" would meany any escort class ship of any of the Zenian League factions, opposed to a Rethoza escort class.
  7. Stoobert

    CLOSED

    THIS THREAD NO LONGER IN USE. But let's do it again! I will be there at noon on Sunday the 25th Sunday June 8th. Anyone is welcome to join and learn/play. We'll try to do this once or twice a month. I'd be nice to have 2 or 3 games going, and all help each other learn the rules. Let's aim for 800pt fleets. Let me know.
  8. Thanks guys! So I pick two codex powers and those are 'locked' for the tournment. But I can forgo those powers and roll 2 rulebook powers instead, before the start of any game.
  9. Howdy. So let's say I have a rune priest. I know I can either get 2 from the codex (Jaws & Living Lightning for example) or 2 from the rulebook. At a tournament can I choose different things for each game? If so, do I have to choose "codex" or "rulebook" and write that in my army list, and am then restricted to those choices only? Or am I totally free to change my mind and alternate either/or between codex and rulebook as I see fit?
  10. Found a list of "differences" along with a downloadable comparison spreadsheet by a member of the FSA community over there.
  11. Put me in for Kurak. I'm playing Terran/Hawker and have about 1600 points combined. I think once we get good/fast enough with the rules we'll play 1200 point fleets as the regular battle size. Until then fleets of whatever you and your practice opponent can field easily (500-800pt) are fine for practice games. As a noob a 500 battle seems to take about 2 hours in my experience
  12. I'm available this Saturday at 12noon again if you are all interested. I have my starter fleet but more on order - I'm going Terran/Hawker. Sounds like we have a nice assortment of factions represented here.
  13. Had a bunch of fun thanks for the help and socializing guys. First game was very entertaining. I'm impressed with the mechanics of the game which seem rich enough to be interesting but simple enough to understand. Hope to see you all again soon. PS. I'm sure we had many rules flubs but the most important is that ships CAN link fire with their own direct fire weapons against one target ... with the normal 1/2 modifier. For instance a big ship can link it's own 9 dice broadside with its own 8-dice turrets (halved) giving a total of 13 dice. This explains why our battleships could never seem to damage each other right!?
  14. Howdy! W: 1. FSA Terrans The "Battle for Valhalla" start box (complete with rulebook) Missionary Frigates Armsman Frigates Ares or Zenith Carrier 2. Hawker Ind. Starter Box or at least the Battleship 3. FSA 7 to 10 extra ship bases H: 12 or so Cadian Troops and Sargents 3x Cadian Mortar HWT 1x Cadian Autocannon HWT $cash Located in Portland, can meet at Guardian
  15. Thanks. Not sure why about the PM. Is the carrier a single model of the carrier or the "carrier group"?
  16. Hi! Are the Firestorm Armada sets you have "Terran Alliance Patrol Fleet" and "Terran Alliance Carrier Group" as shown here? Might be interested in theses both + the 2.0 Rulebook if still available. I have cash and/or IG Cadian troops to trade.
  17. Ok let's aim for the first or second weekend of May!
  18. Myself and a friend looking to learn the game in the Portland area, we could meet at Guardian. Have no ships yet, but will get a rulebook soon. PM me.
  19. Haha! That is awesome. So now we are swapping FAQ like prized trading cards you found in your dad's attic.
  20. The webserver has norovirus. Purge the unclean!
  21. So when does the book actually come out? And are Griffons still "legal" if the are not in the codex? Griffons are some data slate now or supplement? Thx.
  22. Hey I have been dipping my toe in the 40k pond again and saw this post on 3++ today. I'm impressed at the level of effort it takes to come up with something like that and it's deserving of some applause just cause that takes a lot of time and caring. Not being a rules lawyer (I mean that in a good way) myself I don't have a lot of opinion on the content but I'm curious: 1. Do you think this might be adopted as an 'unofficial' FAQ in our local NW scene? 2. Overall, will this help the game be better balanced? 3. WTF is up with GW not releasing FAQ in such a long time themselves? Will this prompt them to do so?
  23. Saim-Hann is the most appealing Eldar scheme IMHO. Red and black really pops when placed on a contrasting base scheme like grass/dirt or snow.
  24. Any FS:A players or demos going on at Gamestorm this weekend in Vancouver, WA? Don't see any on the calendar but just checking.
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