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Lyraeus

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Everything posted by Lyraeus

  1. *cough cough* advert I am grabbing an Emperor. Can afford it and it seems like the most economical way. Just the escalation league alone pays for this for me.
  2. Where is that from? The basic one I thought was the carriage version
  3. Ehhhh, lootas, KMB deff dredds. The AP is there it's just expensive
  4. Lyraeus

    Tau...

    If you want games just ask. I need more ork experience so always happy to get shot off the table by tau
  5. Sounds fun... Not much AP?
  6. @SPaceORK I have found no where whrre it states an immobile unit can shoot even when in combat. I would ask to see the source Edit: I combed through the FW and GW Astra erratas. Checking the big faq's now Edit 2; combed through all Imperium faq's for keywords immobile and earthshaker and got nothing. Even the chapter approved and big faq's. The Core rules errata is mia/won't load for me
  7. Always need more CP. Never enough CP
  8. Yea, it's definitely a difficult thing. It gets bad for me when I see others superior works
  9. Those dang armor/invul saves
  10. So out of the almost full 110 squads of grots get 30 dead Custodes Guard..... Seems good to me.
  11. Well...... There are no custodes left because they only have to make 570ish saves then... Roughly
  12. Just limit yourself on the ones you need or want to use
  13. Fair enough. I like it. So 3's to hit at range and 4's in melee... The question still stands how many grots can you get in to shoot?
  14. I did the same. What would you like to know? I have checked most "optimized" tricks out but am not running them So far Shoota Boyz are the way to go so a 30 boyz squad with 10 or more of shootas. Do evil sunz and yoy can advance and fire with no penalties and if you have a Warboss or a Wartrike with follow me ladz you can advance and charge
  15. Lyraeus

    Tau...

    Have fun... I work too late
  16. Likely when the new codex drops... All I know is that I have a bits for a Warboss on bike conversion
  17. Heh... You mean like a triple deff Dredd squad with dual Dredd Klaws and dual Kustom Mega-Blasta's as Deathskulls.... Try 3 sets of those... That's my week 7 list
  18. Bumps it up to like a 67% chance or so I hear. To make it in I mean. Might be more. If you had the points you could make a 40 man squad of boyz... Oh don't forget a warhead you can Warpath and Da Jump for 1 CP... Likely die in the atrempt but it's doable I have been watching nearly every YouTube ork battle report I can to learn tricks
  19. I mean if @Dark Trainer wants to be mean he could Bonebreaker at 500... Not. Easy to deal with
  20. Da jumping a evil sunz unit or tellyporta in a Bonebreaker that is evil sunz is quite mean. I am doing Speed Freaks Kommandos week 2 so I will be testing that out a bit
  21. I am looking forward to it. It's motivating and I can create silly lists!
  22. You could bring Nobz or Kommandos Here is what I am planning on ++ Battalion Detachment +5CP (Orks) [26 PL, 499pts] ++ + No Force Org Slot + Clan Kultur: Bad Moons + HQ + Big Mek (Index) [5 PL, 75pts]: Choppa, Kunnin but Brutal, Kustom Force Field, Super Cybork Body, Warlord Weirdboy [3 PL, 62pts]: 3. Da Jump + Troops + Boyz [11 PL, 194pts]: 2x Tankbusta Bombs . Boss Nob: Big Choppa, Slugga . 26x Ork Boy W/ Shoota Gretchin [1 PL, 30pts]: 10x Gretchin Gretchin [1 PL, 30pts]: 10x Gretchin + Fast Attack + Deff Kopta [5 PL, 108pts] . DeffKopta: Bigbomm (Index), Kopta Rokkits . DeffKopta: Bigbomm (Index), Kopta Rokkits ++ Total: [26 PL, 499pts] ++ Though I am. Questioning some thoughts.
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