fluger Posted January 8, 2014 Report Share Posted January 8, 2014 El Senor De La Horda! I know, right!? LOL. It is a LITERAL translation of swarmlord, coming out to be "The Lord of the Swarm/Horde" I like The Lord of the Horde better, come to think of it. Quote Link to comment Share on other sites More sharing options...
WestRider Posted January 8, 2014 Report Share Posted January 8, 2014 I like Muerta Silenciosa for DeathLeaper, too. Quote Link to comment Share on other sites More sharing options...
fluger Posted January 8, 2014 Report Share Posted January 8, 2014 Translates to Stealthy Death roughly. Or Quiet Death. Quote Link to comment Share on other sites More sharing options...
WestRider Posted January 8, 2014 Report Share Posted January 8, 2014 I would have thought Silent Death. But it's been almost 20 years since I took Spanish, so I'm mostly just working off cognates. Honestly, other than big Fex Broods, and the Exocrine, I'm not really seeing much of anything in here that I'm looking forward to and didn't already use. Another thing I notice is that this would probably actually have looked pretty good if it had been one of the first Dexes out of the gate, when everyone was still fanboying over Foot Hordes and before Tau and Eldar cranked the shooting game through the roof. Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 OK, I think crushing claws add armorbane (anteblindage translates to anti armor) and the second word appears to be specialist (aparatoso: spectacular). So you'd have base 3 attacks at S10 with Armorbane. Don't think it is worth it on the carnifex since it can get to S10 on the charge with adrenal glands (and, seriously, why WOULDN'T you do a screamer killer with fleet?). There are a lot of rules that would be in the bestiary like living battering ram and I can't read the page with lictors. :/ AGH, I want to see this codex SO bad. Quote Link to comment Share on other sites More sharing options...
WestRider Posted January 9, 2014 Report Share Posted January 9, 2014 I heard Unwieldy elsewhere for Crushing Claws, which would keep it at 4 Base Attacks, at least. I see Crushing Claws more for Tyrant Guard (who actually benefit from the AP2), and maybe Tärvs. Living Battering Ram, I think someone said is that they do d3 HoW Hits instead of just one. Quote Link to comment Share on other sites More sharing options...
intrizic Posted January 9, 2014 Report Share Posted January 9, 2014 besides bioplasma, can fexes take any other shooty upgrades? Quote Link to comment Share on other sites More sharing options...
PumpkinHead Posted January 9, 2014 Report Share Posted January 9, 2014 Looking at these posts makes me want to cry. It is going to be an interesting battle to see how the new Bugs fit into the overall scheme. Warriors with flesh hooks and boneswords look like a viable assault unit. The T4 4+ SV still makes me sad, but with a few big bugs scattered around the warriors should be able to make combat. Quote Link to comment Share on other sites More sharing options...
PumpkinHead Posted January 9, 2014 Report Share Posted January 9, 2014 besides bioplasma, can fexes take any other shooty upgrades? It appears they can take almost every option in the book. Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 Another thing I notice is that this would probably actually have looked pretty good if it had been one of the first Dexes out of the gate, when everyone was still fanboying over Foot Hordes and before Tau and Eldar cranked the shooting game through the roof. Very true. I can't help but think that the hordes of little guys are going to be completely useless in this dex. I'm wondering if there's some rule about models that already have fleet getting an additional buff if they get AD. ATM, horms still are pretty worthless, terms are still pretty much just tervigon unlockers, genestealers appear to still be overpriced, warriors got better with having access to 'nades, but they are still not that thrilling. I can't believe pyrovores are essentially the same after basically being one of the consensus worst units ever. Just a lot of stuff I'm really bummed about, and the only stuff that looks worthwhile are the MCs still. :( I just can't figure out why GW can't balance hordes right. Then again, we'll see... Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 besides bioplasma, can fexes take any other shooty upgrades? Yes, all the old options remain. Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 Looking at these posts makes me want to cry. It is going to be an interesting battle to see how the new Bugs fit into the overall scheme. Warriors with flesh hooks and boneswords look like a viable assault unit. The T4 4+ SV still makes me sad, but with a few big bugs scattered around the warriors should be able to make combat. Yeah, I'm waiting to see the book and see how all the moving parts fit, but I'm really un-enthused about a lot of this and I tend to be optimistic about most new dexes. It really seems like they want us to do what the bat rep in WD did, spam MCs with regen. Quote Link to comment Share on other sites More sharing options...
PumpkinHead Posted January 9, 2014 Report Share Posted January 9, 2014 The issue is going to become balancing synapse and your MCs. Quote Link to comment Share on other sites More sharing options...
intrizic Posted January 9, 2014 Report Share Posted January 9, 2014 I can't believe they got rid of spore pods.....I felt that was one of the few things they got right last dex Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 I couldn't agree more. They dropped from the codex most of the stuff they never made models for: Ymgarls Mycetic Spores Parasite Sad. Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 The issue is going to become balancing synapse and your MCs. Not really, Tervigons double as both. 90 termagants is only 360 pts. Three tervigons with crushing claws and regeneration are 705 pts. You have all your bases covered there at 1065 pts and now you can get a Hive Tyrant on the cheap for funsies at about 200 and then you have about 700 pts to spam carnifexes and exocrines if you want. You could easily get 5 carnifexes with fleet and nothing else. That's a pretty nasty force at 2k vs most armies, since you are flooding the board with bodies and have answers in melee for most anything. Quote Link to comment Share on other sites More sharing options...
HeroZero Posted January 9, 2014 Report Share Posted January 9, 2014 I am calling it now Flyrant Flyrant Tervigon Tervigon Gaunts x 30 Gaunts x 30 Max Ripper Swarm Max Ripper Swarm Crone Crone Crone Carnifex x 3 Carnifex x 3 Yes this is under 2k. Quote Link to comment Share on other sites More sharing options...
PumpkinHead Posted January 9, 2014 Report Share Posted January 9, 2014 Not sure 2k is the points level to shoot for. It seems the big tournaments are going for 1500 / 1750 pts. I think I am going to need more gaunts... Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 I couldn't parse out all the deets on the ripper swarms (there are special rules there and I can't read the copy very well). Why do you think they are going to be worth taking for once? Quote Link to comment Share on other sites More sharing options...
HeroZero Posted January 9, 2014 Report Share Posted January 9, 2014 Because of ST5 T5 and multiple attacks per base. Regardless of special rule that is dope. J/k I know they are 3's. Rippers are there to do what gaunts can't ... Actually tarpit. Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 Uh...read that again, it is S and T 3. Not 5. Quote Link to comment Share on other sites More sharing options...
WestRider Posted January 9, 2014 Report Share Posted January 9, 2014 I'm pretty sure their special rules are just their Instinctive Behaviour, Fearless, and Swarm. Then the options are to add extra bases, buy Spinefists, Toxin Sacs, Adrenal Glands, and Deep Strike. That's based more on my recollection of the English version that leaked, but it matches up well with what's in the Spanish version there. So basically no real change, they still pretty much suck. 1 Quote Link to comment Share on other sites More sharing options...
fluger Posted January 9, 2014 Report Share Posted January 9, 2014 Well, if they aren't eating themselves anymore out of synapse (at least more than anything else), that's a step up. Quote Link to comment Share on other sites More sharing options...
WestRider Posted January 9, 2014 Report Share Posted January 9, 2014 Eating themselves is one of the basic Synapse types. I'm pretty sure they got that one. Quote Link to comment Share on other sites More sharing options...
pretre Posted January 9, 2014 Author Report Share Posted January 9, 2014 That's why he said 'at least no more than anything else'. Or he meant to, but forgot to type the word 'no' between least and more. Quote Link to comment Share on other sites More sharing options...
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