Threejacks Posted March 21, 2014 Report Share Posted March 21, 2014 Hope some of this stuff is true especially the 6+ fnp army wide. From BolS via Juvieus Kaine 3-20-2014 Orks Still have the Mob and Furious Charge rulesOrks now have 6+ FNPEach unit now has Waaagh! pointsWaaagh! charge now per unit, not per army.Sluggas generate 1 Waaagh! point for each turn in combatShootas generate 1 point for each unit kill with shootingWaaagh points also generated from every 3 units of 10+ models (unsure of this one)Mega Armour now has Deepstrike ruleBoyz Unit gets 2pts cheaper and weapons are now upgrades.Choppas are AP6. +1str AP4 on charge. Cost 1pt eachShootas cost 2pts eachBig Choppas now +2str AP4. AP3 on chargeLootas Deffguns are now optionsUnit is now cheaper and has more options for weaponsGains new rule: Loot- If in base-to-base contact with a destroyed vehicle, they can fire one of its weapons. Not clarified if per turn or per game.Flash Gitz Weapons now have random range instead of random APNew range is 12 + 3D6”. Triple 1 on range causes OverheatWeapon upgrade options include +1Bs, +1 Attack, Blast, SkyfireStormboyzCan now assault FliersMust move 18” on movement if charging a flierGrots Whole bunch of Grot units, including Grot Buggies, Whirlybirds, Rokkits and SnotlingsGrot Boss unit – has same stats as an Ork Boy with +1BsGretchin Now separate from GrotsUnits of up to 20, 2pts per modelHas an upgrade called Control Collars: basically, bomb collars that explode when the unit fails Leadership. Think alternative for RuntherdersWeirdboyzNow have a warp powers table; either Divination, Gork or MorkUse Waaagh! points for powersWaaagh points also contribute to Weirdboy’s death. When he dies, casts "Eadbanga" on himself. More points means bigger and more powerful explosionsBomb squigs now can be taken as unitsIncludes more options. Can have upgrades for more powerful explosions or meltaDue to Waaagh! changes, Ghaz has 3 Waaaghs! Not sure if armywide or distributed to unitsKilla Kanz to Elites – may require Grot bossNEW UNITS New unit of Warlord Nobz, can be taken as HQ. One Nob is the Warlord. On death, another Nob is the Warlord. Must kill entire unit for the killPossible mek tanks with upgrades- Upgrades including a KFF and a SAG that shoots bomb squigs – if they miss you place a bomb squigSAG and Flakk guns might be taken as Big Gunz unitHalftrakk unit called GutripperMulti-wound Squiggoth-like beastSupplements Goffs and Blood Axes firstBlood Axes can allow Kommandos as troops and can ally with GuardsmenNEW BOXES Snapfit mekboy and weirdboy?Deffkopta kitCybork body parts boxCombi Flash Gitz/Tankbustas box Quote Link to comment Share on other sites More sharing options...
JamesBeadle Posted March 21, 2014 Report Share Posted March 21, 2014 Stormboyz assaulting fliers! Yes please! 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted March 21, 2014 Report Share Posted March 21, 2014 Be very wary of these. As I told JK on Dakka, these rumors look to be an amalgamation of recycled rumors from the last year or two. Whether that lends credibility or denies it is something else. 3 Quote Link to comment Share on other sites More sharing options...
Guest Mr. Bigglesworth Posted March 21, 2014 Report Share Posted March 21, 2014 I call bs on half of these. I think jump in general might get ability to assault fliers before a codex. 2 Quote Link to comment Share on other sites More sharing options...
scottshoemaker Posted March 21, 2014 Report Share Posted March 21, 2014 I expect to get a codex the "correct" power level, as the Dark Angels and CSM codex were. I hope to get some fun and variety. I'm gunna get letdown. Good thing Forgeworld is getting more exceptance, Kastorel-Novem is more of a codex to me than the codex... Quote Link to comment Share on other sites More sharing options...
Guest Mr. Bigglesworth Posted March 21, 2014 Report Share Posted March 21, 2014 I think it will be a great dec, this just reads as wishlisting. There will likely be lots of random tables making the horde option that much more slower to play Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted March 21, 2014 Report Share Posted March 21, 2014 Yeah but orks a re so fun to play and play against. Orks is good. I really hope lots more ork players come out od closets. I love the wierd wacky randomness. Quote Link to comment Share on other sites More sharing options...
Threejacks Posted March 21, 2014 Author Report Share Posted March 21, 2014 Be very wary of these. As I told JK on Dakka, these rumors look to be an amalgamation of recycled rumors from the last year or two. Whether that lends credibility or denies it is something else. For sure it is...compare it to the other ones in the roundup thread at BolS and it reads like a final compilation. Anyhow some of it certainly looks plausible like the Gretchin/Grot units,they seem fun and all but probably not really competitive.The changes to Flash Gits are probably stretching it but reall ,even if they just left them the same and moved them to elites and or at least gave them dedicated Looted wagons would be a huge improvement. As far as Storm Boyz attacking flyers I don't see that being all that effective and should be extra risky.However it is indeed VERY Orky! The thing im most hoping for is the 6+fnp rule..ive always thought that since overwatch was added to the game that Orks should get 6+ fnp when they announce a charge and have it last till the end of the current player turn just as somewhat of a compensation for the Ball-shot they took for the overwatch rule.It sounds a bit of a stretch to give the whole army fnp all the time but iill be glad to have it! 1 Quote Link to comment Share on other sites More sharing options...
Guest Mr. Bigglesworth Posted March 22, 2014 Report Share Posted March 22, 2014 I think waagh point system might be where fnp is coming from. That is if there is any truth to either rumors. I do hope for extra random tables. I also look forward to more ork players A titan death when a weirding does would be very cool. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted March 22, 2014 Report Share Posted March 22, 2014 6+ fnp makes more sense than the so called"armor" they wear. 1 Quote Link to comment Share on other sites More sharing options...
Guest Mr. Bigglesworth Posted March 22, 2014 Report Share Posted March 22, 2014 Only reason I doubt it is it was in nids rumor. If the waagh points then it may be like de pain tokens. Quote Link to comment Share on other sites More sharing options...
sergentzimm Posted March 22, 2014 Report Share Posted March 22, 2014 Stormboyz assaulting fliers! Yes please! Agreed. Like I need another reason to use those sweet ass models. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted March 22, 2014 Report Share Posted March 22, 2014 Can you imagine how many orks would die on the deep strike trying that? The visual of that is awesome. 2 Quote Link to comment Share on other sites More sharing options...
sergentzimm Posted March 22, 2014 Report Share Posted March 22, 2014 Yes it would be amazing Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted March 22, 2014 Report Share Posted March 22, 2014 I PUNCHED YER PLANE!! Why? . .. ... WAAAAUGH! please be true....pretty please Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted March 22, 2014 Report Share Posted March 22, 2014 I heard the Storm Boyz Rokkits had to be Red in order to get the "Aerial Assault" rule. Quote Link to comment Share on other sites More sharing options...
scottshoemaker Posted March 23, 2014 Report Share Posted March 23, 2014 I just hope for some mechanic that lets them complete charges, like overwatch casualties are removed from the back or something or other. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 23, 2014 Report Share Posted March 23, 2014 I just hope for some mechanic that lets them complete charges, like overwatch casualties are removed from the back or something or other. Are you really having trouble on that end? Against TAU, I see it, but most of the time my marines/IG do very little damage to anything with the overwatch shooting. Quote Link to comment Share on other sites More sharing options...
WestRider Posted March 23, 2014 Report Share Posted March 23, 2014 You run MSU-ish IG as I recall, Pax. Against Blob Guard, especially with Divination support, the Overwatch can be absolutely brutal. We're often talking 60+ shots with re-rolls. Possibly with a big side of automatic hits from Flamers. Taking 8-10 Boyz off the front of the Charge is definitely doable. 1 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted March 23, 2014 Report Share Posted March 23, 2014 Try running a Trukk boy list....yeah, I know trying to shoehorn a mob army into a MSU list isn't optimal but overwatch kills. Quote Link to comment Share on other sites More sharing options...
Threejacks Posted March 23, 2014 Author Report Share Posted March 23, 2014 Now that im working to mix some CSM with my Orks im planning to try Dirge casters on Rhinos to eliminate overwatch threats. 1 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted March 24, 2014 Report Share Posted March 24, 2014 They're money. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted March 24, 2014 Report Share Posted March 24, 2014 I PUNCHED YER PLANE!! Why? . .. ... WAAAAUGH! please be true....pretty please They're like mad Australians man! "Jump ouuta da dakkajet, use jetpacks to slam into da jet, tear its aelerons-thingees off and den just jump free of it... what's da worst that could happen?" Quote Link to comment Share on other sites More sharing options...
scottshoemaker Posted March 24, 2014 Report Share Posted March 24, 2014 This is all the codex really need to make us happy: 1. Dakka 2. wacky but destructive antics 3. Eat yer face assaults 4. more Dakka 5. Profit 2 Quote Link to comment Share on other sites More sharing options...
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