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Mordheim


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Gotcha. Well I'd have played chaos but I don't like carnival or nurgle...so I think I'll play either elves or vamps

Well the Cult of the Possesed could be fun and with a box of Forsaken you could have more than half the Warband done. The Undead though I like in Mordheim. I have thought about running a Vamp list at first but I have Empire and Orcs lieing around screaming to be used first.

 

Also there is a box of Zombies in the bits box at GG and they are sell for $4 a sprue.

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My main talking point I would like to bring up during our meeting is warbands.  I personally don't think nurgle should be allowed in any mordheim campaign.  Nurgles Rot is a huge over powered ability and it pretty much secures victory in the long run.  However, I have played against possesed a few times.  They have the ability to be tough but aren't that OP.

 

With that being said, I have also participated in a group who allowed a ton of warbands to be chosen from and it got a little ridiculous really fast.

 

I am glad to be having a meeting before this kicks off.  As fun as Mordheim is, it can be broken pretty quickly.

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Also I am having a hard time finding an "official" list of Warbands. So I think if someone with experience, MN, can help collect a list of good Warbands for us to look at it would be great.

 

List for Reference. http://www.collecting-citadel-miniatures.com/wiki/index.php/Mordheim_-_Collectors_Guide

And what of terrain? GG has some terrain but I am not sure they have enough of the right terrain for Mordheim. I am collecting together some terrain and can help with a table or two but that's it.

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I'll post a link to some official warbands. I'll have to see if the link still works. I think I also have links for more missions, hired swords, equipment, etc.

 

ML, yeah, gw warwands are fine. If it wasn't for nurgle's rot, nurgle would be fine. Beastmen are a solid option for mordheim as well. I used to exclusively play dwarf treasure hunters only but I got rid of the warband.

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There's no offical errata. Basically, every mordheim campaign I've been envolved with comes down to the players setting house rules for the campaign.

There used to be an errata on GW's website...

 

here's a drop box link:

https://www.dropbox.com/s/tezhcjox3plb70v/MHRRv7.pdf

 

 

It could still be buried somewhere on black library's site, but i assumed they dropped all the old specialist games files either when they stopped supporting the line or when they launched the new site.

 

 

 

There should be a big bin of Mordheim Terrain at WoW. And Rhuntar may have more. You'll have to PM him.

 

Chappy's right.  There's a big box of Dan's stuff, and a big box of my scratchbuilt terrain at Wow.  I could dig out my gangways and ladders and make sure they're with them.  Probably enough for 2 or 3 tables at once (and I do mean proper mordheim tables) 

 

I've got tons of old files for mordheim on a flash drive, so let me know if you're looking for anything.  

 

I'd be interested in playing, although my schedule's a little hectic at the moment.

-rhuntar

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My warband is ready to rumble. If we use the stanard 500 gc as the starting point, I have my warband set up:

Witch hunter captain w/sword, hand crossbow, heavy amoru (I can remember fight now about the ha)

3 witch hunters w/swords, and 1 has a crossbow

Warrior preist w/hammer, heavy armour, shield

Flagallent w/ flail

4 warhounds

Warband rating=105

 

The midnight prowler's are ready to clense the city of the damned.

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