Depends on the role you want them to play (as anything in xwing). if you just want fodder, then another tie at 100 points is probably better (swarm), but i found their dial and the shield to be worth the extra 3 points. that 2 green turn really helps them after they stress. before that you best manuver you could do to shake it was a bank...and that is not how I play ties....I want to turn hard and change directions.....that 2 hard green really helps with that.