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Pax's Imperial Army (expanded topic from minotaur/exorcist thread)


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Hmm...looked it up, I guess I'm using the word "tame" wrong. I mean, it seems iffy that you could turn a lion into a "workhorse."

 

Though I suppose doing the same of wolves is just as iffy.

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Hmm...looked it up, I guess I'm using the word "tame" wrong. I mean, it seems iffy that you could turn a lion into a "workhorse."

 

Though I suppose doing the same of wolves is just as iffy.

You can teach dogs to do things, and cats just don't care....

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You can teach dogs to do things, and cats just don't care....

You can teach cats to do things too, it just takes a very different approach. As much as anything, tho, that's more or less an accident of history regarding the different paths they followed to domestication, rather than anything inherent to canid or felid nature. Humans sought out and deliberately domesticated dogs, but cats basically domesticated themselves.

 

Given that we're talking here about superhuman warriors and alien species that only superficially resemble Terrain wolves/lions, who's to say what might be possible?

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You can teach cats to do things too, it just takes a very different approach. As much as anything, tho, that's more or less an accident of history regarding the different paths they followed to domestication, rather than anything inherent to canid or felid nature. Humans sought out and deliberately domesticated dogs, but cats basically domesticated themselves.

 

Given that we're talking here about superhuman warriors and alien species that only superficially resemble Terrain wolves/lions, who's to say what might be possible?

I know, I'm demanding too much realism from the setting.

 

Though it would be fun to have Harald Deathwolf with a laser pointer to guide his Lion around....

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Even better with a bunch of other big cat models to use as FenWolf counts-as, representing the Ld/Furious Charge buffs he passes out to those Units XD

For the time being, only him. I'm thinking he'd be fun with DA scouts.

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Uggh. GG's doing an ITC escalation league starting at 1250pts tonight. I expect to see at least a few triple imperial knight lists....Not exactly friendly units to cope with at 1250. I know we've got at least one player running ranged D eldar, too. Fun times.

 

Though, yeah, my plan of protest for the ITC is to start memorizing and enforcing their FAQ rulings in-game. Since we're using ITC rules, may as well use ITC rules... I've got a strong feeling that I'll be making some players angry if I don't have a physical copy, so I need to get a print out of those rules. As CaptainA says in the facebook thread, the ITC rules "don't come into play all that much." I strongly suspect this is because no one knows what they are.

 

I'm very torn between a SW allied detachment and the Company of the Great Wolf Detachment. +1 WS, the relic access, and lots of elite options VS objective secured and the relic access (Both sets of relics are very strong).

 

Anyway, found a few other nifty options for my army:

 

GK interceptor squad can take a teleport homer. Missed it before. It is one of the faster options for turn 2 deep strikers. They'd still have to survive a turn and they are expensive, but it is a notable option.

 

SW can take storm shields on almost every character model because they are in their melee weapon list....

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Okay, so Morkai's Claws look good on paper until I start comparing points and the inability to get a decent invulnerable save on a non-TDA model without huge cost.

 

As far as I can tell, the best route is Armor of Russ+Fangsword+BP+Jump pack. It's a sweet 125pt character kitted for challenges.

 

Sad, but BP+Fangsword VS Morkai's Claws is a staggering difference. Mostly the same stats. Fangsword has the helfrost rule and the pistol has a shooting attack, while morkai's claws instead add shred and a 2/3 chance of bonus attacks on the charge. They are otherwise the same weapons...The Fangsword+BP is 20pts cheaper.

 

That said, by not using the Champions of Fenris, I'm losing a potential 1 WS to my WG jump escort unit. So with that route, I'd probably take Swiftclaws (or GK interceptors).

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Perhaps you are thinking from a TWC standpoint. Rending from the TWC would eliminate the need for the fangsword, and the +1 attack for the TWC eliminates the desire for the paired weapons.

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Armor of Russ+Fangsword+BP+Jump pack - 75 Points in wargear (35+25+0+15)

WC/SS/JP - 50 points in Wargear (20+15+15)

 

WC/SS is +1 S, Shred and AP3 with a 3++

Armour of Russ is 2+/4++ and gives Init penalty. Fangsword is +1S, AP3 and Rending/Helfrost. so 25 points for a 2+ save, rending and helfrost and one point worse save. 

 

Heck, you could add Runic instead for 70 Points and just lose rending/helfrost.

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Armor of Russ+Fangsword+BP+Jump pack - 75 Points in wargear (35+25+0+15)

WC/SS/JP - 50 points in Wargear (20+15+15)

 

WC/SS is +1 S, Shred and AP3 with a 3++

Armour of Russ is 2+/4++ and gives Init penalty. Fangsword is +1S, AP3 and Rending/Helfrost. so 25 points for a 2+ save, rending and helfrost and one point worse save. 

 

Heck, you could add Runic instead for 70 Points and just lose rending/helfrost.

Don't forget, 1 less attack due to the SS and no initiative penalty to enemy characters in challenges (which is largely the point of this IC).

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So, in example, my character (and a 5-man Strike Squad, halberd+SB, force cast successfully) against a daemon prince.

 

A challenge is made, either because I can or because he has to (if CSM prince). As a lone character, he can't refuse.

 

The character I made strikes first in the challenge, because he is initiative 5 and the prince is initiative 3 (armor of russ, challenge). I have 5 attacks with the charge. I wound once, which will be probably unsaved (5++). The helfrost initiative test is highly likely to be saved, but now my Interceptors get to swing, because my opponent is alone in a challenge and is of lower initiative than my interceptors (3 vs 4, as nothing in the armor of russ suggests that the initiative penalty only applies when fighting my character). And that is how you kill a daemon prince in a challenge without taking any losses.

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Hmmm....might be right about the fangsword. Love that armor of Russ.

 

Thinking more about a support IC now...Wolf stone would be a pretty strong addition to allied units.

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40 points for FC and Rage on one model? Yikes.

40pts for rage and FC on one model AND FC on that model's unit (and no stipulation about being SW faction). So, in example, I could use it to give halberd GK S6 on the charge and S8 with hammerhand.

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