VonVilkee Posted February 5, 2017 Author Report Share Posted February 5, 2017 4+ all the time is a lot better. If you can deploy your bunkers in the ruins, it'll look cool as hell and be more survivable. You would want to check with your TO on how they want to deal with that whole business of building in a ruin thing. And this is why I'm slightly hesitant, should work and good sportsman do not always go hand in hand... Buildings aren't super good so it should be fine but buildings with a cover save are surprising... It could be completely awesome looking and leave it to the iron warriors to pile a bunch rocks and crushed buildings around their bunkers. Feels really thematic just worried about knee jerk responses. Doesn't help that the gating factor for the terrain is most battleforged lists struggle to have even a single fortification slot let alone two to do this.. Quote Link to comment Share on other sites More sharing options...
pretre Posted February 5, 2017 Report Share Posted February 5, 2017 Fortress with ruins is hilarious. Quote Link to comment Share on other sites More sharing options...
PumpkinHead Posted February 5, 2017 Report Share Posted February 5, 2017 The issue becomes, does your opponent have enough anti tank to make it a game. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted February 5, 2017 Report Share Posted February 5, 2017 You could pretty much turn this into a table for the table competition as well. 1 Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 5, 2017 Author Report Share Posted February 5, 2017 The issue becomes, does your opponent have enough anti tank to make it a game. 42 infantry you need to hide from my guns and beat me to the critical locations of the battle field... I won't easily be able to shift units, it plays different. The ruins actually even it up as a couple of Meltas won't just ruin my day which is why I was thinking the void shields might work a bit better as it forces target timing and might leave the really dangerous guns exposed and not able to crush me... Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 5, 2017 Author Report Share Posted February 5, 2017 You could pretty much turn this into a table for the table competition as well. The rest of the table would be open... Maybe some craters... No man's land kill zone, wouldn't make for much fun. 1 Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 9, 2017 Author Report Share Posted February 9, 2017 Read the 2016 itc rules and they clearly allow very few fortifications... Boooo! Just when I was kind of excited about iron warriors my enthusiasm is curtailed. I always figured there were not alot of fortifications in itc due to points and battle forge force org requirements. This sucks guess I'm keeping with the demi company drop pod stuff as it lines up better... Really liked the idea of escape hatch bunker mobility... Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 9, 2017 Report Share Posted February 9, 2017 There has been a push to revise the ITC limits on Forts, specifically because of the IW DoF. Quote Link to comment Share on other sites More sharing options...
generalripphook Posted February 9, 2017 Report Share Posted February 9, 2017 Is OFCC using ITC? Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted February 9, 2017 Report Share Posted February 9, 2017 Read the 2016 itc rules and they clearly allow very few fortifications... Boooo! Just when I was kind of excited about iron warriors my enthusiasm is curtailed. I always figured there were not alot of fortifications in itc due to points and battle forge force org requirements. I know the 2017 season will be allowing two fortifications. I don't believe OFCC is using the ITC rules and FAQs this year, though. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 9, 2017 Author Report Share Posted February 9, 2017 I wanted to replace rhinos and such with forts. Two wouldn't be nearly enough! The list at the beginning has 5 not counting the ruin shell idea. I'm less excited about the list that can't be easily taken to multiple things. I'm kind of surprised itc limited forts to two, I get not allowing the networks but I didn't realize the straight number limit. <Shrugs> Quote Link to comment Share on other sites More sharing options...
pretre Posted February 9, 2017 Report Share Posted February 9, 2017 OFCC list! Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 9, 2017 Author Report Share Posted February 9, 2017 OFCC list! That was my initial thought but I would need a decent number of additional bunkers so wanted to have a list ready to rock...in multiple formats Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted February 10, 2017 Report Share Posted February 10, 2017 I have a bunch of drop-pod shaped churches from OFCC 2 years ago you can have. Boom, 5 or 6 more bunkers. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 10, 2017 Author Report Share Posted February 10, 2017 No churches! (while they are awesome, I remember way too few Grey knights weaving around them!) Iron warriors need no fancy decorations. Some plasticard would make this super simple just need to do it. I'm thinking I might anyway... Quote Link to comment Share on other sites More sharing options...
Guest Posted February 10, 2017 Report Share Posted February 10, 2017 I have a bunch of drop-pod shaped churches from OFCC 2 years ago you can have. Boom, 5 or 6 more bunkers. I might be interested. Got any pictures? Sounds pretty awesome. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 11, 2017 Author Report Share Posted February 11, 2017 Back on topic I'm going to build the original void shielded version of this list and play it a bit. If the ITC changes their rules on fortifications I'll swap for the ruins... I don't think doing both is a good idea. Now what to do with 150 more points? I'm thinking raptors and more escape hatches... Quote Link to comment Share on other sites More sharing options...
generalripphook Posted February 11, 2017 Report Share Posted February 11, 2017 Can you assault out of escape hatches? Raptors are tight Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted February 11, 2017 Report Share Posted February 11, 2017 in general you can assault out of buildings so i suppose in theory yes? Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 11, 2017 Author Report Share Posted February 11, 2017 Escape hatches actually say you can not make use of the repel the enemy rule... So no assaulting from them. Buildings do allow jump infantry to embark which the bikes can't. Prolly drop the bikes, add raptors, and another terminator squad. 1 Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted February 12, 2017 Report Share Posted February 12, 2017 Ah. Well there you have it. its like a safe limited deep strike kind of then. Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 12, 2017 Author Report Share Posted February 12, 2017 Ah. Well there you have it. its like a safe limited deep strike kind of then. Yeah, the raptors give me the option to hide in a bunker if necessary at the loss of some speed... Interesting ploy you do not place the hatch until the bunker is occupied, so if I wait it out a bit the escape hatch could be selected mid to late game... Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted February 12, 2017 Report Share Posted February 12, 2017 I see the value of that for sure Quote Link to comment Share on other sites More sharing options...
VonVilkee Posted February 13, 2017 Author Report Share Posted February 13, 2017 So I got my fortress back and actually put it on a table with a void shield generator... That is one huge chunk of a deployment zone... But it all bearly fits in the bubble no Melta is getting inside the bubble without moving up on table or taking a really dangerous deep strike. 2 Quote Link to comment Share on other sites More sharing options...
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