Update from week 2 game and new thoughts.
I played against Khan/Cahn/Kann/Cann(sp?) and his fun Genestealer Cult army last Tuesday.
I brought something like the following as I don't have my list with me at the moment:
Farseer - runes of Witnessing
7 DireAvengers 7(with exarch) in WaveSerpent with tw BL/cannon upgrade
5 Rangers (which I forgot to deploy and I realized about them around turn 3)
10 Warpspiders with Exarch
6 Firedragons with Exarch in WaveSerpent with tw StarCannon/cannon upgrade
7 Scorpions with Exarch w Claw
There was assorted extra wargear but don't remember them off the top of my head.
My opponent had a big blob of termagents with assorted weapons, flying lord, small genestealer group w/ leader, the new T drop bod with nasty vehicle/mc inside, 2 zoanthropes, 1 something else that had a few wounds but did nothing (so no idea what it was).
I setup with Dire Avengers on my left, WarpSpiders and FDs on the right. The Farseer was with the DAs. He setup with the blob on my right in a building/objective, his flyrant behind the building, the 2 zoanthropes and the unknown mob in the middle. For infiltrators I setup my Scorps middle of the table on the right. My rangers decided to camp out in my carrying cases.
Turn one I setup and went first. Did a wound to a Zoanthrope. Moved the Scorpions up to a building/objective on my right (his side of table), WarpS took a hill/trees in the middle with another objective. FDs stayed in their vehicle and moved a little. DAs stayed in their vehicle and moved closer to another objective on my left deployment zone. His turn his flyrant began his flying. One Z attempted to take down a WSerpent but failed in the psychic and melee (charged) phases.
Turn two I unloaded and killed both Zs. DAs got out of their WaveS. His turn two he brought the Genes on and took out the scorps. He also brought on his drop bod and in turn annihilated my DAs and Farseer.
Turn three I moved I was able to take out his MC with my FDs, WarpSpiders and a WaveS. My rangers decided to walk onto the table board at this point. Also during this period I was able to put a wound or two on his Flyrant. His turn three his Flyrant flew into the middle of my WarpS, , FDs and the 2 remaining DAs and rolled 10, 12 and 11 on a psychic scream which killed about 10 models or so from the three units, leaving shells/husks.
Turn 4-5 I was able to take out his drop bod and put another wound on his Flyrant. His blob moved out and was able to take the middle objective but left the building one unguarded which my WSerpent took after killing the lone model hiding behind a pillar. The game ended at that point and I had about twice the objectives/maelstrom points as he did do to being able to get to the objectives easier (Waves) and better deployment. I had a good fun game and learned a bit more on the Eldar army and the "new" 40k from my standpoint.
For Week 3 if I can make it I will be taking the new Eldar WraithKnight model which AgentP just picked up for me as a belated bday gift. Looking forward to seeing that thing in action.