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Ish

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Everything posted by Ish

  1. I misunderstood him as meaning that the Warlord Trait was constant. My comment makes perfect sense, it’s reality that’s wrong!
  2. I was responding based on Lyraeus’ comment. (I pick Storm of Fire for 99.999% of my games anyway.)
  3. Which is in direct conflict with the rules of the game, which say you chose (or roll for) your Warlord Trait immediately prior to deployment.
  4. The helmetless heads, with respirator masks, also “read” Night Lords to me.
  5. The Emperor is Flash Gordon! It all makes sense now.
  6. Land Speeders still fold like silk handkerchiefs, being T5 / 3+ / W6 and they Explode! But, for the most part, I’m quite happy with the way this edition treats light vehicles.
  7. I missed this week and, with my work schedule, don’t really have any hope of making it up... But, I plan to keep going any way. A league played and lost, is still more fun than staying home folding laundry.
  8. GSC are in a odd place right now, we know their codex will drop “soon” and we know it’s gonna have a lot of new stuff in it... but we don’t know how “soon” actually is and we don’t know what most of the new stuff does. For now, the best advice I can give is to try to save up your allowance, maybe do some extra chores, and practice painting purple.
  9. That’s why I’m saying the Chaos Marine side of things should be five codices: Death Guard, World Eaters, Thousand Sons, Emperor’s Children, and “vanilla” Chaos Marines (Black Legion, Iron Warriors, Night Lords, etc.) In the same way that the Imperial Marines have had separate codices for Blood Angels, Dark Angels, Space Wolves, “vanilla” Marines, and sometimes others.
  10. Maybe some sort of “Wildcard” keyword, that lets you add them to a Detachment without breaking the Battle-Forged army without ‘breaking’ it.
  11. I’m not sure what all can be done with the Officio Assassinorum that isn’t just a reprint of their Index datasheets... Stratagems, maybe?
  12. Clue I’m always shocked that this movie isn’t more well known. It’s one of my favorite comedies of all time, every time I watch it I laugh just as hard as I did the first time.
  13. But since they’re listed twice, can I get Kingslayer and Kingslayer?
  14. I work Saturdays, but any objections to my possibly popping in as a “neutral observer” for an hour or so?
  15. Good news! They already released a codex for the Alpha Legion!
  16. I don’t care who makes my models for Age of Sigmar or Warhammer 40,000 either.
  17. Yep, because we needed sixteen different codices for every flavor of Loyalist Spess Mahreen (not to mention eighteen “minidex” type supplements) but we can’t have more than one codex for the Spikey Spess Magreens. 🙄 When we finally got a Codex: Thousand Sons and then Death Guard, I was starting to think we might actually see five separate Chaos Marine armies. But, apparently not... Having Rubric Marines in another < Legion > just seems wrong! Yes, fine, the rules say so... But I don’t have to like it! I’m going to write them a sternly worded letter. Stern! 😡
  18. I just want to play with my alien dollies, tin soldiers, plastic dragons, and toy tanks. Not have to have every game night get bogged down by conversations about intellectual property contracts.
  19. Yes, I understand what you are saying... I can understand why people would confuse Forge World Models (the independent licensee) with Forgeworld (the division of GW). That doesn’t mean that Forgeworld (the division of GW) was a separate company. It never was. Ever. They share an extremely similar name, but that’s it. Forge World Models did not “become” the Forgeworld division. In past conversations elsewhere on the internet, I’ve explained to others this history... and they still maintained I was wrong about the present day Forgeworld not being a division of Games Workshop. That’s frustrating as heck and it still irritates me.
  20. Forge World Models was a completely different company! Mike Biasi was a freelance sculptor and he produced a 40K scale Warhound Titan modeled on the early models from Adeptus Titanicus. Games Workshop gave Mike a license to produce 40K scale models of other Epic 40,000 vehicles; Mike named his company Mike Biasi Studios. Tim DuPertuis started publishing Inquisitor magazine in June of 1991, with rules for the Mile Biasi Studios models in it. A guy named Nick Tompkins also made some 40k scale models based on Epic designs and got a license from GW to sell them. That company was Epicast USA. Mike Biasi’s deal with Games Workshop eventually ended and John Richardson received the right to reproduce Biasi’s models and some new ones on a large scale production basis. GW agreed. This was the start of Forge World Models. Tim DuPertuis also got a license from GW to mass produce the Biasi designs and eventually got Biasi to agree to work with him to refine and update the models. This was the begging of the company (that’s still around today) called Armorcast. None of these companies is the same as the Forgeworld division of Games Workshop. That division was formed in 1998, it was never its own company and has bugger all to do with the older licensed companies.
  21. Forgeworld has always been part of Games Workshop Group, PLC. It’s never been an independent company. They started up in 1998 with the original pewter Thunderhawk and line of resin terrain. I think you’re thinking of either Amorcast, EpiCast, or Forge World Models, both of which were independent companies that made models under license from GW in the early to mid Nineties.
  22. Obviously, in order to fight a Vulture, you need a looted Vulture.
  23. I know the history of the rules, Pax. I was there, I was playing them. I have no problem asking about using supplemental rules before using them... I was saying I have never understood why people assume that Forgeworld is a separate company from Games Workshop.
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