AgentP Posted September 20, 2014 Report Share Posted September 20, 2014 Thinking about escalation league, and building a new army, I'm wondering how people think of Dwarf gyros, both copter and bomber. How many is too many? At what point is it no longer cool? I really like the idea of a dwarf air force, especially with some of the Titanforge dwarf zeppelin models thrown in. Quote Link to comment Share on other sites More sharing options...
Drak Posted September 20, 2014 Report Share Posted September 20, 2014 more than two of any combination of them as a general guideline for me. but it's list dependent. Quote Link to comment Share on other sites More sharing options...
rudra34 Posted September 20, 2014 Report Share Posted September 20, 2014 I haven't played against the bomber yet, but I'd say more than two gyrocopters starts to get annoying real quick. Still, if it's themed then it's worth trying. Quote Link to comment Share on other sites More sharing options...
Swan-of-War Posted September 20, 2014 Report Share Posted September 20, 2014 This is the man to ask 1 Quote Link to comment Share on other sites More sharing options...
AgentP Posted September 20, 2014 Author Report Share Posted September 20, 2014 Two?! Dang, that's not many, since the army book allows you to field 8. Not much of an air force. I may have to reconsider this idea Quote Link to comment Share on other sites More sharing options...
Talapas Posted September 20, 2014 Report Share Posted September 20, 2014 9 is too many. Anything below that is fine by me, especially with the dwarf Air Force theme. Quote Link to comment Share on other sites More sharing options...
rudra34 Posted September 20, 2014 Report Share Posted September 20, 2014 I'm not saying you shouldn't try it! It just may be a little too effective :) Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted September 20, 2014 Report Share Posted September 20, 2014 I'd say go with 6 and you'd be safe. They're not all that game breaking, IMO. I have never feared them. I most ignore them. Quote Link to comment Share on other sites More sharing options...
Kremmet Posted September 20, 2014 Report Share Posted September 20, 2014 As long as you can legally field them, go for it. They really do start to have depreciating returns and I wouldn't be worried about being "too effective" as they're not much better than Dark Riders and definitely nowhere near as abusive given how slow the rest of the army is. As far as what is actually helpful, I wouldn't go above three. More than that and you're trading power for chaff and quite a bit of the game is built for chaff deletion these days. Quote Link to comment Share on other sites More sharing options...
Don't Panic Posted September 21, 2014 Report Share Posted September 21, 2014 from personnel experience, i say 4 is when it gets annoying for opponents in a fun game. i use 4 when i play competitively(and it works quite well)... 2 can easily be dealth with by pretty much any army with ranged magic and shooting. 3 is about perfect really. dwarfs direly need copters is what ive found during my time playing them. they are M3 across the board so they need the redirectors. oh and bombers have never got their points for me. i have poundered doing a full out 6 copters and a bomber regime for sillyness. Quote Link to comment Share on other sites More sharing options...
Raindog Posted September 21, 2014 Report Share Posted September 21, 2014 Six of any is probably too many, but I would love to play against a 9 gyro list to see if it is too much. Quote Link to comment Share on other sites More sharing options...
KJTW Posted September 21, 2014 Report Share Posted September 21, 2014 Just Build the list you want. It's about how you run the list, not what you have. If you play the list like a dick, then you are a dick. If you play the list to a theme, and aren't a dick about it, then there is no problem. Quote Link to comment Share on other sites More sharing options...
Don't Panic Posted September 21, 2014 Report Share Posted September 21, 2014 raindog, 9 gyrocopters would probably be the scariest thing a wood elf player could face. picture all the fast cav getting bombed to death and killing probably 3-4 of them before they get into you and delete half your army turn after turn... and then you have about 2100 points of other dwarfs probably doing something lol. l Quote Link to comment Share on other sites More sharing options...
Raindog Posted September 21, 2014 Report Share Posted September 21, 2014 I am not saying it is too much, I am just up for the challenge. 1 Quote Link to comment Share on other sites More sharing options...
MexicanNinja Posted September 21, 2014 Report Share Posted September 21, 2014 The way raindog runs his wood elves and with his arrow choices, I don't think it's that scary for him. If you shoot something enough, it will fail armour saves. Quote Link to comment Share on other sites More sharing options...
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