winterman Posted June 22, 2015 Report Share Posted June 22, 2015 Why didn't they just keep allowing deathwing some sort of a turn 1 DS? What harm does that do? No skin off my back, just seems odd. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 22, 2015 Report Share Posted June 22, 2015 Why didn't they just keep allowing deathwing some sort of a turn 1 DS? What harm does that do? No skin off my back, just seems odd. It's probably a formation now. That seems to be the long and short of things these days. Why can't I assault from reserves? Because your not a SAF formation.... Quote Link to comment Share on other sites More sharing options...
pretre Posted June 23, 2015 Author Report Share Posted June 23, 2015 Here are the relevant entries: Ravenwing Strike Force http://forum.spikeybits.com/attachment.php?attachmentid=4140&d=1434980815 Libby, Chaplin, and Interrogator-Chaplain Ravenwing Bike Squad Space Marine Bike wargear entry So if you look at the Ravenwing Strike Force, it requires the ravenwing special for all units included in it. If you look at the Ravenwing bike squad, you can clearly see "Ravenwing" in the special rules. Then looking at the entries to the SCs and the Space Marine Bike entry, "Ravenwing" is not mentioned once. Quote Link to comment Share on other sites More sharing options...
Murphy'sLawyer Posted June 23, 2015 Report Share Posted June 23, 2015 Ok, from all that I read a Ravenwing Strike Force with a Deathwing Strike Force is the way to go. Swift Pain of the Hunt! 1 Quote Link to comment Share on other sites More sharing options...
WestRider Posted June 23, 2015 Report Share Posted June 23, 2015 Ok thanks guys, I was wondering mainly for my Libby. By the way, how many point was it for them? Same as before, no change. They just rearranged where the option is listed. Quote Link to comment Share on other sites More sharing options...
AgentP Posted June 23, 2015 Report Share Posted June 23, 2015 Ravenwing + Skyhammer sounds pretty awesome. Quote Link to comment Share on other sites More sharing options...
pretre Posted June 23, 2015 Author Report Share Posted June 23, 2015 Ravenwing + Skyhammer sounds pretty awesome. As long as you can take locators, yeah. Quote Link to comment Share on other sites More sharing options...
AgentP Posted June 23, 2015 Report Share Posted June 23, 2015 I think I may have found the composition for my Storm Hawks 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted June 24, 2015 Author Report Share Posted June 24, 2015 http://m.imgur.com/a/0zgd7 Quote Link to comment Share on other sites More sharing options...
cadaver2k Posted June 24, 2015 Report Share Posted June 24, 2015 Also... suck it White Scars. Ravenwing are awesome again. Don't mean to start a flame fest but, I don't see how RW can be troops unless I am missing something Scars are still cheaper and troops? If there are ways that RW are better please enlighten me. :) Quote Link to comment Share on other sites More sharing options...
cadaver2k Posted June 24, 2015 Report Share Posted June 24, 2015 Does sammael make them troops again? Quote Link to comment Share on other sites More sharing options...
pretre Posted June 24, 2015 Author Report Share Posted June 24, 2015 Being troops is overrated when you can take the detachment. Quote Link to comment Share on other sites More sharing options...
cadaver2k Posted June 24, 2015 Report Share Posted June 24, 2015 Ok, the move fast turn one and auto jink with reroll and shoot at full bs before a turn two assault does look nice, good thing my bike army is a neutral color, lolz! ;) 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted June 24, 2015 Author Report Share Posted June 24, 2015 Then turn 2, no scatter drop some death wing. ;) Quote Link to comment Share on other sites More sharing options...
Guest Mr. Bigglesworth Posted June 24, 2015 Report Share Posted June 24, 2015 both have their merits nice to see a solid choice Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted June 24, 2015 Report Share Posted June 24, 2015 A lot of people are reading the Ravenwing detachment wrong. If you Turbo on turn 1 (turn 2 if you were in reserve), you also count as Jinking in the enemy turn, but without the penalty- it doesn't let you Turbo-Boost and still shoot the same turn. Ravenwing seem decent, but they definitely have some downsides compared to White Scars. Their Jink is a bit better (75% vs. 66% for WS) and they get Scout without needing a special HQ for it, but they are 4pts per model more expensive, don't automatically pass Dangerous Terrain tests, and can't get Objective Secured, nor do they have the improved Hammer of Wrath hits (and Sammael is blatantly inferior to Khan.) I would argue that the two are much more comparable than most people think- although with Darkshrouds supporting them they can be ridiculously hard to kill thanks to 2+ rerollable Jink saves. 2 Quote Link to comment Share on other sites More sharing options...
Guest Posted June 24, 2015 Report Share Posted June 24, 2015 http://m.imgur.com/a/0zgd7 Wow....loving this new codex. It's tailored for me. Azrael now confers his 4++ to his embarked vehicle. There's a formation that allows my land raider to be part of a squadron with 3 preds and to become BS5. There's another formation to allow deep striking land raiders. And Sableclaw can now be my warlord ('cause it has 'character' this time around). Long live AV14! On the down side, lost the portable field generator (not surprised) and the darkshroud no longer gives stealth to non-DA friendly models (a bit surprising). Also lost the DW vehicle upgrade (which isn't a loss, as it was too expensive and made painting DA vehicles wysiwyg nightmares) Quote Link to comment Share on other sites More sharing options...
Guest Posted June 24, 2015 Report Share Posted June 24, 2015 Probably overlooked above, but that Hammer of Caliban is a pretty nifty formation. Forms a super vehicle unit with 3 of a normal vehicle squadron (pred, whirly, or vindy), but adds a LR into the squadron So, on the one hand, it adds 9 HP to your land raider, making it a bit more realistic to make assault under bad circumstances, for much less than the cost of a second land raider. On the other hand, that LR could sit in front and tank hits for a 3-squadron of Whirlwinds or Vindicators who are using the 3-squdron bonus. It is notable that the preds bonus for 3-man is already conferred by the formation. If you look closely at the 3-vehcile bonus, they do still apply with a joined LR, they just only apply to the vehicle in question and only count the vehicle in question for the 3-vehicle requirement. It is also notably that the formation gives your techmarine IC the tank hunter and monster hunter Special Rules, which both are conferred to a joined unit (see BRB on those rules). I think this is actually one of the more abusable formations. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted June 24, 2015 Report Share Posted June 24, 2015 The Techmarine getting Monster/Tank Hunter is a neat trick, although the fact that he is forced to start embarked on it makes that a bit less abuseable (and all the more so since DA don't get Devastator Centurions or a similar unit.) Using the LR to "shield" other vehicles seems... middling to me, although it could work to a degree. Three Vindicators plus a Crusader seems like the preferred setup there, allowing you to make use of the Apocalyptic Blast and ward off assault units that try to get in close with you. However, that's a pretty huge number of points- ~700 before you even look at sticking something inside the LR. Quote Link to comment Share on other sites More sharing options...
MikhailLenin Posted June 24, 2015 Report Share Posted June 24, 2015 Or you throw in some white Scar Chapter Masters in the RW and problem solved! Quote Link to comment Share on other sites More sharing options...
Guest Posted June 24, 2015 Report Share Posted June 24, 2015 whirlwinds with shred, monster hunter, and tank hunter... Quote Link to comment Share on other sites More sharing options...
Guest Mr. Bigglesworth Posted June 24, 2015 Report Share Posted June 24, 2015 I think lr shield with 4++ which is pax'a mo would make for a decent shield, not too strong and would crumble to most list options but he could start in reserve roll them on for a good first showing. With sky hammer assault formation most everything is vulnerable now. Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 8, 2015 Report Share Posted July 8, 2015 So, thanks to FedEx DumbPost, I only just now got my Reclusiam Edition. But it was worth the wait. This is maybe the coolest special edition I've seen yet, mostly for one feature. I got it, and opened the case and looked at the shiny Objective Markers and the Datacards, and the Dex itself, and then I was thinking "Hang on, wasn't there supposed to be a copy of the Cypher Dataslate in here, too?", and then I took another look at the case, and what at first appeared to be the very back of it actually lifts out, revealing a secret compartment with the Cypher Dataslate booklet in it. One of the most fluff-appropriate little touches I've ever seen. 3 Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted July 8, 2015 Report Share Posted July 8, 2015 Too bad Cypher got screwed over by the Infiltrate FAQ. :\ 2 Quote Link to comment Share on other sites More sharing options...
WestRider Posted July 8, 2015 Report Share Posted July 8, 2015 Yeah, but this wasn't about the Rules, just about the presentation in the box. And Cypher didn't get hit as badly as Shrike by that FAQ, at least. He can still at least pick up a Unit to hang with if you take Huron as Warlord. It's awkward and expensive, but at least he has an option. Quote Link to comment Share on other sites More sharing options...
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