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Sgt. Rock

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Everything posted by Sgt. Rock

  1. Is it too late to join the league? I might be interested, depending on how the scheduling is laid out. Also, what platform does everyone play on?
  2. Hey everyone! Mindtaker Miniatues is going to be hosting Warmachine & Hordes games on Friday night from 5-8! We'll be doing Brawlmachine for a while, but there's certainly nothing stopping you from playing however you want. We'll start doing leagues at some point, but it's been a hot minute for a lot of us, so we're just going to play some simple Brawlmachine with no theme forces for the first month, just to get everyone back into the swing of things. Come on down and play! Game night dues are $5, with your first visit being free. Rules for Brawlmachine games can be found here: https://www.loswarmachine.com/brawlmachine/2022/1/6/brawlmachine-12 For those who haven't checked out our AWESOME new space, the address is 17030 SE 1st St, Ste. 106, Vancouver WA 98684.
  3. Little late to the game, but a cheat code for when you need to do exact fine lines: watercolor pencils. They're perfect for edge highlighting and blacklining and things like this.
  4. https://photos.google.com/photo/AF1QipNvzIk_YjQq5ztFpYDitOyaDQGCd9koTNSPHidi
  5. Mindtaker Miniatures just got in a huge lot of West German stuff, keep an eye on the website (or stop into the shop, we probably won't bite.) All of it is NIB, too.
  6. I'm not into competitive play, but even when I have enjoyed 40k in the past, I've never believed it belonged in the same sentence with the word balanced. As long as they continue to use the army book/supplement model, the game will be in a permanent state of imbalance. There are over 4600 options to balance (by this fellow's count) because GW insists on putting out book after book after book with more and more things that only manage to break balance and muddy the water. Here we are, well into 9th, and how many armies are still operating on 8th edition codexes? Yes, they're FAR better about updating armies in a timely fashion than they used to be. But the problem persists, just because they insist on updating the armies one at a time. Every time a new codex or supplement comes out, it completely breaks the meta and requires immediate rebalancing. You have armies in different tiers of competitiveness because some of them just flat suck and others are hopelessly overpowered. Having a second shell company with its own set of units and rules that it puts out for the game (Forge World) only exacerbates matters, especially since FW's models are so expensive that they become out of reach of a lot of players simply due to cost. It's been this way since the dawn of 40k, and will continue to be so for as long as they feel the need to keep selling codexes and supplements. In games that don't update only one faction at a time, there's significantly better balance; a rising tide lifts all boats, so to speak. Corvus Belli does this, Privateer Press does this, Fantasy Flight does this, Catalyst does this. All of these games update rules and units across the board for all factions at the same time. Is there less variation in the game? Sure. But the games are (in most cases... looking at you, Privateer) considerably more balanced. And those games also have a tendency to either make the rules free, included with the models, or simply in one main book. But GW is stuck in their ways, because locking rules behind a dead tree paywall makes them money. As a result, people will continue to either chase the new hotness or get their asses whipped by it, because 40k is a game that simply can't be balanced under the current game design model. Now, all that said, 40k can still be a lot of fun, if you're willing to accept from the get-go that you're playing an unbalanced game that will never *be* balanced. If you're okay with that, and you can still have fun with the game, that's fantastic, and I'm jealous. I wanted so badly to enjoy 9th edition, but it has this terrible combination of being hopelessly unbalanced *and* overly complicated. Either one I could deal with, but not both.
  7. Bold words from a company that has spent the last 20+ years putting the jackbooted ubermensch soldiers of a xenophobic fascist theocracy on a pedestal as the "heroic defenders of mankind" in order to sell models.
  8. It's like a compulsion spell but without the save...
  9. Dunno if any of these help, but we've got a few at Mindtaker: https://www.mindtaker.org/?s=white+dwarf&post_type=product&dgwt_wcas=1
  10. I mean... I still wanna play. It looks like a lot of fun.
  11. https://necromolds.com/ This game looks like ridiculous, silly fun. If I had kids, I'd buy this game in a heartbeat.
  12. I know. I work there. 😉 I might go for them, though they need a tiny bit of work. If we hadn't just sold off the MASSIVE lot of classic Eschers to some dude in Poland, I'd buy those...
  13. Awesome, I can try to come in on Tuesday after work. I'm coming from Camas, so it'll probably be around 4:30 at the earliest; are we still opening the club around 6? I'm chiefly interested in Orlocks; they've always been the ones I've liked the flavor of the most (though if I could get my hands on a full gang of the classic Delaques, when they were just regular bald dudes in trench coats, I'd love to use those. But the Orlocks are more accessible.)
  14. Would anyone be willing to run me through a quick learning game or two? I'd like to give Necromunda another try, and the way you've outlined this campaign is like an injection of pure heroin straight into my jugular, but I want to make sure that I'm going to enjoy the game itself before I invest my limited cash flow into a gang and books.
  15. That ends up being me when the PC rolls high on a knowledge check but the canned adventure gives very limited information on the subject at hand...
  16. Don't think I'm going to make it in tonight. Tired after work, and I need some food. Maybe next time.
  17. Yeeessss... exactly that. Thank you.
  18. If anyone finds any good sets of stls for kobolds, let me know. I have an idea for a kingdom...
  19. If I feel up to it after work, I might take you up on that, Ish. I'd be coming from Camas, so I'd be looking at probably a 45 minute trip, but I've been keenly following the developments in the local interest in Oathmark lately. I'll let you know closer to the time of whether or not I feel up to it.
  20. Well fine, make me look silly. I guess I'll just go sit over here with my Marines codex with THIRTY GAJILLION UNITS TO CHOOSE FROM...
  21. And how many of those are for Forge World models? I briefly considered Custodes before I found out just how dependent on resin they were...
  22. That's exactly it. And everyone treats them like they are the only way to play in 9th. People seem to think that the game is "balanced" around these table sizes (which is a joke in its own right, because balance and GW games don't belong in the same sentence) but as far as I'm concerned, the old ways are still best.
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