pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 I was wrong about Jacobus, he does work on Sisters. 1 Quote Link to comment Share on other sites More sharing options...
Prophecy Posted May 30, 2017 Report Share Posted May 30, 2017 The sisters army doesn't really grab me though. All the other books including ones I don't own have made me pause and say "Hey that's pretty cool". Sisters so far have made me say "Wow that's pretty standard fare". They need to be dirt cheap at this point. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 20 minutes ago, Prophecy said: The sisters army doesn't really grab me though. All the other books including ones I don't own have made me pause and say "Hey that's pretty cool". Sisters so far have made me say "Wow that's pretty standard fare". They need to be dirt cheap at this point. Welcome to being a sisters player. :) I think with the double activations and celestine, I may be able to cobble together something useful. 2 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 Friday sees something new this week, as we will be showing a showcase game of the new Warhammer 40,000. We will be joined by members of the studio team as we play through multiple scenarios from the new Warhammer 40,000 book using the contents of the box set. This will be the first time we will get to see the new game played on the live stream so tune in to see how this brand new edition of Warhammer 40,000 works. We’ll start broadcasting from 2:00 pm. Remember, if you subscribe, you will be able to ask questions on the chat and have them answered live. All times are local UK time (BST) 2 Quote Link to comment Share on other sites More sharing options...
fluger Posted May 30, 2017 Report Share Posted May 30, 2017 1 hour ago, pretre said: Welcome to being a sisters player. :) I think with the double activations and celestine, I may be able to cobble together something useful. SoB get the bulk of their flavor and character from their models, not their rules. That being said, I could see them being pretty decent, it all comes down to points... 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 2 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 Mildly surprised Monolith is only 20 wounds. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 Creating an army in the new Warhammer 40,000 is a lot of fun.| There are as many ways to go about this as there are Warhammer 40,000 players out there; some of you will pick you army based on your favourite models, some based on a particularly inspiring bit of lore or background you’ve read, and some because you like the way certain units behave on the battlefield. For most of us, it’s a bit of all of the above. Choosing an army in the new edition of Warhammer 40,000 can be as simple or as easy as you like. At the most basic level, you can just put whatever models you have in your collection on the table and get rolling – this is the very essence of open play. For a little more balance and structure, you can use Power Levels. These can be found on the datasheets of every unit and give a rough approximation of its relative effectiveness. Power Levels are ideal for narrative play and allow you to very quickly work out which force is more powerful so you can either add or take away a few units to balance it or play a mission that calls for forces of different sizes (like a siege or a glorious last stand). The final mechanism for selecting an army is to use points, most commonly associated with matched play. These will be familiar to anyone who plays the game today and are designed to balance your force for use in the 12 Eternal War and Maelstrom of War missions. While Power Levels are purposefully an approximation of a unit’s effectiveness, points are, if anything, more granular than they have ever been, with each individual item costing a certain amount. The best way to show this is with a quick example. We’ve used a Drukhari force, lead by an Archon (classic). This army is 1000 points and is Battle-forged using the Patrol Detachment. It is typical of what you might expect from an army of this size. We have an HQ choice, a mix of units kitted out to deal with both Infantry and Vehicles, Transports and a Flyer to back them up. The points for each model, gun and item of equipment add up to give the army’s total cost in points. One thing you’ll probably notice is that vehicles generally tend to cost more points in this edition. Though you’ll find that their increased flexibility and durability means that they are certainly well worth taking. (This is especially true of Drukhari ones, which can now not only ram enemy units but fly out of combat and still shoot you!) Another thing you’ll likely see much more of is vehicles and squads with mixed weapons. So, in this case, those splinter rifles the Kabalites are carrying can be targeting squishy infantry targets while the heavier guns in the squad can hunt larger prey. It means you might not need dedicated anti-infantry or armour units as much if you’ve spread that killing power around your army. This army is a fairly typical Drukhari force, but the new edition opens up a whole range of new options. Previously, a lot of the more extreme army builds were only available to certain armies through formations, but now anyone can use them! There are Detachments available that focus on each of the nine battlefields roles, which gives you loads of options for building a force, even within a Battle-forged list. Ever fancy a whole army of tanks? How about a Penitent Engine crusade? Or an entire swarm of flying Tyranid monsters? Or an army of speed-mad Ork bikers and buggies? They all sound awesome. The options are endless, the choice is yours. 3 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 Still can't do a Dreadknight army. Unless you can take multiple Aux Detachments. Quote Link to comment Share on other sites More sharing options...
WestRider Posted May 30, 2017 Report Share Posted May 30, 2017 1 hour ago, InfestedKerrigan said: Mildly surprised Monolith is only 20 wounds. Pretty sure that's because "Metal Viviente" lets it reliably regain them. 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 4 minutes ago, necrontyr said: Why not? There are detachments for all force org slots. You just need an HQ and can run 3-6 of them. Because that isn't a Dreadknight army. Having a Termie running around not wearing the exosuit is just silly. @WR I thought of that after, but dismissed it due to It Will Not Die, but remembered I didn't recall seeing it on Renegade Knights yet, and then my phone rang and here we are. Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted May 30, 2017 Report Share Posted May 30, 2017 Stompa. . . .40 wounds. . . o.O 1 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 4 minutes ago, Lyraeus said: Stompa. . . .40 wounds. . . o.O And 49 points! I think MegaMarines come in at 6 squads for 48 points and 60 wounds. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 removed 3 Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted May 30, 2017 Report Share Posted May 30, 2017 Hope Trukks are still cheapo... Quote Link to comment Share on other sites More sharing options...
Psilence Posted May 30, 2017 Report Share Posted May 30, 2017 I'm not seeing power fists or bolt weapons in the fenrisian tables. Wonder if they're in with the individual units? No line of site on the tempestas powers either. >:) Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 I think it is a non astartes list. There is the common list and the chapter reliquary. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 Nids and SW 2 Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 removed 2 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 My Crusader is 549 points now, without missile launcher. You can still fit 5 Gallants in 2k, though. Or a pair of Gallants and 2 kitted however. Quote Link to comment Share on other sites More sharing options...
PourSpelur Posted May 30, 2017 Report Share Posted May 30, 2017 Gauntlets are only 5 points more and better in most ways! Monster chukkin, here we come;) 3 Quote Link to comment Share on other sites More sharing options...
InfestedKerrigan Posted May 30, 2017 Report Share Posted May 30, 2017 Oooo. Ironstorm has indirect fire. Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted May 30, 2017 Report Share Posted May 30, 2017 2 hours ago, InfestedKerrigan said: And 49 points! I think MegaMarines come in at 6 squads for 48 points and 60 wounds. Sure, except that each is not T8 and each death for them is a loss of firing potential. It is only Power Level so in a 150 PL game it would feel at home Quote Link to comment Share on other sites More sharing options...
Lyraeus Posted May 30, 2017 Report Share Posted May 30, 2017 19 minutes ago, InfestedKerrigan said: Oooo. Ironstorm has indirect fire. Same strength as the Tau Smart Missiles, 6" more range, has AP -1, but is d6 hits and not the 4 that the Tau have while doing a straight 2 damage, Smart Missiles are d3. Hmmmm Tau can also take a Support system that lets get the AP -1. Smart Missiles are 20 points Ironstorm is 16. . . hmmmmm who has the better I wonder. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 30, 2017 Author Report Share Posted May 30, 2017 removed 2 Quote Link to comment Share on other sites More sharing options...
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