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Iraf

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Everything posted by Iraf

  1. You can use the existing coax. Just not for the line with the modem.
  2. Figure out which line your internet line is and barrel it directly to the comcast feed from the street. You wont be able to get both antenna and internet on that same line. Diplexers can work, but without experience and using an amp you aren't likely to have a good experience on it and if anything just make your internet unreliable. If you need tv in that room with the internet just buy some coax cable from home depot and run a second line to that room. RG6 is the minimum i recommend. 3ghz rating. Quad is not needed. You can also buy fittings and a crimper from HDepot.
  3. Running a line from your antenna to the cable box splitter is your best bet. If the splitter is in the attic cool. Most likely can be found on the side of your house. Dont cut the lines in the attic. It will only cause problems down the road. Especially if you end up going back to cable or dish/direct. 10 year satellite/cable iinstaller giving his advice.
  4. Ya. Monstrous calvary is a bit odd, because they have quite a few different sizes now. From the 40mm to the newer WoC/TK size which tend to be 50×100mm I believe.
  5. Models are supposed to use the bases they are supplied with (page 80).
  6. As far as the "nerf" to the hexwraiths, that is hard to swallow in my opinion. Just because they forgot to answer it back when they answered this question: Q: For units such as Vargheists and Blood Knights (which are Vampiric), does a successful casting of Invocation of Nehek enable them to regain 1 Wound per model, or 1 Wound in total? (p60) A: A Vampiric unit can never regain more than 1 Wound from Invocation of Nehek. Doesn't mean that you should of been playing them as if you could heal more than 1 wound total on the hexwraiths. They lumped ethereal and vampires in with the restriction on the spell. They just forgot to add ethereal to the FAQ. And I doubt fantasy will get another FAQ/Errata revision. I think you should of been playing them "nerfed" since that update personally.
  7. No. I said that the lore of Nek has not changed, thus just as restrictive. What most people like about the lore of Vampires is the fact that you can heal characters with the lore attribute. Which there was no chance of doing with the lore of Nek. Brother G asked about healing, and whether it is just as restrictive. It is. At no point was my statement incorrect.
  8. not seeing the incorrect in my statement. Just the failure to read it properly.
  9. The lore of Nek hasn't changed. Just use Lore of Vampire wizards and problem solved.
  10. Screw the magic phase? In Soviet Undead army, the magic phase screws you!
  11. I'm pretty sure there is only one reason for this type of angled photograph, and that dang Dark Eldar Codex is blocking it.
  12. Thanks guys. My glass was full all night. :)
  13. I think you should change the title to SPOILERS ALERT!! And then let people talk about all the stuff happening in the End Times. Open the floodgates!
  14. You should check out the Black Sheep Brawl next spring in Salem. We allow armies to have a special character. Also, you could sign up for the Ordo Open on Friday. Non comp, should be a blast.
  15. It's not how much of the model is obscured defining it as hard (-2 to hit) or soft (-1 to hit). It's what is obscuring it that defines the type of cover. Page 41 clearly goes over this.
  16. Looking good Lion. I like the way you blended the wings especially.
  17. I like the combined Undead list. I think it will be nice to see some competitive non-cookie cutter Tomb King lists. Plus it will give me an excuse to dust off my VC. I lost many a game because my general died to a 2-3 dice dimensional cascade and crumbled all my chaff and hexwraiths. Glad that wont happen anymore. On a different note, my friend Ian pointed out the fluff is crazy. I guess tons of named characters are dying left and right. Time to open up the first volume and see what's going on. Sounds like Dwarfs, Brets and Woodelves need to brush up on the prayer rites.
  18. I prefer 2400 games. Big enough to be able to take the big toys, but you have to pick and choose your army. You can't have everything, and that is the main reason I prefer it. I like 2800-3000 point games also, but prefer 2400.
  19. I'm so sorry Raindog. I'm thinking of you guys.
  20. I'm backing your All-In. You are making some nice stuff James.
  21. I'm surprised by this. I like it, but I'm surprised that you guys are allowing more than 12 dice during the magic phase. It seems like a big deviation from previous years.
  22. Shield protects the hit on the rider only. Mounts don't benefit from magic items carried by the rider, unless specifically stated in the item itself. Items that say "the bearers unit" for example will cover the mount. Cannonballs hit all portions of a model seperately.
  23. Great looking giant. I like your style of painting.
  24. http://grilling24x7.com/oring.shtml
  25. Go down to the Rogue Trading tab. You'll find all trades located down there.
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